log src/video/SDL_blit.h @ 5187:d976b67150c5

age author description
Fri, 04 Feb 2011 19:50:56 -0800 Sam Lantinga Restored SDL_BLENDMODE_MOD for MAME
Thu, 03 Feb 2011 02:45:29 -0800 Sam Lantinga Making the API simpler, moved the surface drawing functions to the software renderer.
Mon, 31 Jan 2011 23:23:57 -0800 Sam Lantinga Making the API simpler, the blend modes are "none, blend, add" and are supported by all renderers.
Wed, 10 Mar 2010 15:02:58 +0000 Sam Lantinga Fixed bug #943
Mon, 19 Oct 2009 10:09:58 +0000 Sam Lantinga Fixed compiler warnings SDL-1.2
Sat, 10 Oct 2009 07:48:15 +0000 Sam Lantinga Fixed bug #627 SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Mon, 25 Jun 2007 00:50:20 +0000 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 10 Jan 2010 08:59:25 +0000 Ryan C. Gordon Revert r5463: Alpha blend "correctness" patch.
Sun, 10 Jan 2010 06:18:39 +0000 Ryan C. Gordon Merged r4992:4993 from branches/SDL-1.2: increased alpha blend accuracy.
Mon, 16 Nov 2009 09:47:34 +0000 Sam Lantinga Thank you automated tests (and bobbens!), fixed alpha blending for accuracy
Sat, 10 Oct 2009 07:48:57 +0000 Sam Lantinga Fixed bug #627
Sat, 07 Feb 2009 17:56:08 +0000 Sam Lantinga Fixed alpha blending textures with the GDI renderer
Tue, 13 Jan 2009 07:20:55 +0000 Sam Lantinga Removed Rafal Bursig's MMX RLE code, at his request.