Tue, 18 Jan 2011 14:57:39 -0800 |
Sam Lantinga |
Fixed build against 10.4 SDK
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Tue, 18 Jan 2011 14:26:30 -0800 |
Sam Lantinga |
Fixed compiler error with the latest Xcode package
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Sun, 18 Jul 2010 11:18:36 -0700 |
Sam Lantinga |
Fixed bug 1006
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
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Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
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Sat, 10 Oct 2009 06:51:42 +0000 |
Sam Lantinga |
typo
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