Tue, 18 Jan 2011 14:57:39 -0800 |
Sam Lantinga |
Fixed build against 10.4 SDK
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Tue, 18 Jan 2011 14:26:30 -0800 |
Sam Lantinga |
Fixed compiler error with the latest Xcode package
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Sun, 18 Jul 2010 11:18:36 -0700 |
Sam Lantinga |
Fixed bug 1006
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
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Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
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Sat, 10 Oct 2009 06:51:42 +0000 |
Sam Lantinga |
typo
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Sat, 05 Sep 2009 07:33:54 +0000 |
Sam Lantinga |
Fixed a few issues compiling with Mac OS X 10.6
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Sat, 23 May 2009 22:41:08 +0000 |
Sam Lantinga |
indent
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Fri, 03 Apr 2009 17:19:05 +0000 |
Sam Lantinga |
Fixed bug #721
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Tue, 24 Mar 2009 10:43:53 +0000 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
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Mon, 09 Feb 2009 05:32:12 +0000 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
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Sat, 10 Jan 2009 21:50:26 +0000 |
Sam Lantinga |
Reverted Bob's indent checkin
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Fri, 09 Jan 2009 20:43:30 +0000 |
Bob Pendleton |
I ran a global "make indent" it modified the following files.
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Fri, 02 Jan 2009 15:47:49 +0000 |
Sam Lantinga |
Don't use DirectColor visuals until we implement DirectColor colormap support
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