log include/SDL_pixels.h @ 5227:c66b2a778b7e

age author description
Thu, 03 Feb 2011 00:19:40 -0800 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
Wed, 12 Jan 2011 14:53:23 -0800 Sam Lantinga Added some missing pixel formats and SDL_GetPixelFormatName()
Wed, 07 Jul 2010 21:36:09 -0700 Sam Lantinga Added SDL_FOURCC()
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Sun, 13 Dec 2009 08:00:25 +0000 Sam Lantinga The SDL_PaletteWatch structure is really internal-only.
Sun, 22 Nov 2009 20:00:00 +0000 Sam Lantinga Made the comment actually mean something. :)
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Tue, 09 Jun 2009 04:34:50 +0000 Sam Lantinga Fixed 4 bit-per-pixel definition. Thanks Mike!
Wed, 03 Jun 2009 10:40:44 +0000 Mike Gorchak Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
Sat, 07 Feb 2009 17:56:08 +0000 Sam Lantinga Fixed alpha blending textures with the GDI renderer
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Thu, 19 Jun 2008 07:11:35 +0000 Darren Alton Cleaned up and added joypad support from 1.2.9 NDS port. Also some minor video driver bugfixes. gsoc2008_nds
Mon, 10 Sep 2007 12:20:02 +0000 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
Fri, 17 Aug 2007 00:54:53 +0000 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
Sun, 22 Jul 2007 13:22:47 +0000 Sam Lantinga Fixed bug #467