Mercurial > sdl-ios-xcode
log src/render/opengl/SDL_render_gl.c @ 5234:c015d3e63631
age | author | description |
---|---|---|
Tue, 08 Feb 2011 16:50:51 -0800 | Sam Lantinga | Fixed setting the texture unit, still doesn't work. |
Tue, 08 Feb 2011 16:27:52 -0800 | Sam Lantinga | Beginning of a framework for OpenGL shaders |
Tue, 08 Feb 2011 10:38:12 -0800 | Sam Lantinga | Reduce duplicated code in the texture update code paths |
Tue, 08 Feb 2011 10:04:09 -0800 | Sam Lantinga | Made it possible to disable the rendering subsystem with configure --disable-render |
Mon, 07 Feb 2011 20:06:26 -0800 | Sam Lantinga | Added function SDL_RenderSetClipRect() |
Sun, 06 Feb 2011 02:35:14 -0800 | Sam Lantinga | Fixed building on Android, added SDL_opengles2.h, removed unnecessary SDL_glesfuncs.h |