log TODO @ 4406:ab53c78e0f3b gsoc2009_ps3

age author description
Thu, 07 May 2009 12:50:55 +0000 Sam Lantinga Reminder to implement landscape mode for iPhone
Mon, 13 Apr 2009 09:33:55 +0000 Sam Lantinga Added a reminder for the jobs mailing list
Fri, 27 Feb 2009 09:39:39 +0000 Sam Lantinga Missing API function
Sat, 14 Feb 2009 15:56:26 +0000 Sam Lantinga Added reminder for shaped windows
Sat, 14 Feb 2009 15:53:52 +0000 Sam Lantinga Suggestion from the mailing list
Mon, 09 Feb 2009 06:45:03 +0000 Sam Lantinga We need to figure out whether we should handle events on foreign windows
Thu, 29 Jan 2009 13:25:08 +0000 Sam Lantinga (none)
Tue, 06 Jan 2009 04:33:57 +0000 Sam Lantinga Implemented by Donny Viszneki
Sun, 04 Jan 2009 19:36:55 +0000 Sam Lantinga Added more info for precise waiting in SDL_WaitEvent()
Sun, 04 Jan 2009 17:30:00 +0000 Sam Lantinga Implemented svn revision support
Sun, 04 Jan 2009 17:04:29 +0000 Sam Lantinga Added keyrepeat to the TODO list
Sat, 03 Jan 2009 21:01:02 +0000 Sam Lantinga Good ideas, added to the TODO list
Sat, 03 Jan 2009 07:23:11 +0000 Sam Lantinga Added a few things to the TODO list.
Sat, 03 Jan 2009 07:16:57 +0000 Sam Lantinga Icons with translucency are implemented
Fri, 02 Jan 2009 16:38:31 +0000 Sam Lantinga There are still 8-bit applications that can take advantage of these (like Diablo 2)
Fri, 02 Jan 2009 16:06:29 +0000 Sam Lantinga Maybe add a timeout for SDL_WaitEvent()
Fri, 02 Jan 2009 09:27:36 +0000 Sam Lantinga It's probably not worth pushing palettized textures. The memory optimization
Fri, 02 Jan 2009 09:14:55 +0000 Sam Lantinga Now that we don't have to worry about 8-bit displays, maybe we can add alpha
Fri, 02 Jan 2009 09:12:21 +0000 Sam Lantinga Bye bye PseudoColor! :)
Fri, 02 Jan 2009 09:04:31 +0000 Sam Lantinga Ryan doesn't like hung programs to lock up his system. Silly, huh?
Thu, 01 Jan 2009 18:58:26 +0000 Sam Lantinga Fixed DirectColor visual window creation problem
Thu, 01 Jan 2009 18:49:43 +0000 Sam Lantinga Windows line drawing support is implemented
Thu, 25 Dec 2008 05:39:54 +0000 Sam Lantinga Don't forget OpenGL 3.0 support
Tue, 23 Dec 2008 02:39:03 +0000 Sam Lantinga Need diagonal line clipping
Mon, 22 Dec 2008 04:58:35 +0000 Sam Lantinga /* FIXME FIXME FIXME
Sat, 20 Dec 2008 12:00:00 +0000 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
Fri, 19 Dec 2008 04:42:18 +0000 Sam Lantinga Reminder to implement icon support
Sat, 13 Dec 2008 04:11:24 +0000 Sam Lantinga Updated TODO list
Wed, 10 Dec 2008 08:39:00 +0000 Sam Lantinga Updated TODO list
Mon, 17 Nov 2008 18:50:50 +0000 Sam Lantinga Adding SDL 1.3 release checklist, so we start getting a list of must-have features and bug fixes for a 1.3 release
Tue, 18 Mar 2008 12:31:14 +0000 Sam Lantinga So we don't forget to do this...
Mon, 10 Jul 2006 21:04:37 +0000 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Thu, 06 Jul 2006 05:53:32 +0000 Sam Lantinga (none) SDL-1.3
Wed, 17 May 2006 08:18:28 +0000 Sam Lantinga Merge trunk-1.3-3 SDL-1.3
Thu, 27 Apr 2006 05:30:05 +0000 Sam Lantinga Updated to 1.3.0, SDL_OPENGLBLIT is no longer supported SDL-1.3
Thu, 13 Apr 2006 13:08:26 +0000 Sam Lantinga Fixes bug #195:
Tue, 14 Mar 2006 16:20:28 +0000 Sam Lantinga *** empty log message ***
Sun, 26 Feb 2006 13:42:00 +0000 Sam Lantinga Getting closer... :)
Mon, 20 Feb 2006 13:00:59 +0000 Sam Lantinga *** empty log message ***
Thu, 16 Feb 2006 10:11:48 +0000 Sam Lantinga New configure-based build system. Still work in progress, but much improved
Sat, 18 Aug 2001 10:33:55 +0000 Sam Lantinga *** empty log message ***
Thu, 26 Apr 2001 16:52:25 +0000 Sam Lantinga *** empty log message ***
Thu, 26 Apr 2001 16:45:43 +0000 Sam Lantinga Initial revision