Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 5194:93052810ceb5
age | author | description |
---|---|---|
Sat, 05 Feb 2011 10:11:27 -0800 | Sam Lantinga | Allow SDL_HINT_FRAMEBUFFER_ACCELERATION to specify the renderer to use. |
Sat, 05 Feb 2011 10:03:12 -0800 | Sam Lantinga | Added a hint to determine whether framebuffer texture acceleration should be used, and added default behaviors for the various platforms. |
Fri, 04 Feb 2011 12:24:28 -0800 | Sam Lantinga | Don't free the surface since the application might be still using it. |
Thu, 03 Feb 2011 21:13:55 -0800 | Sam Lantinga | Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. |