Sat, 22 Jul 2006 08:33:18 +0000 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
|
Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
Sun, 18 Jun 2006 06:35:41 +0000 |
Sam Lantinga |
Software YUV texture support in progress...
SDL-1.3
|
Wed, 14 Jun 2006 08:41:13 +0000 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
|
Wed, 14 Jun 2006 06:26:35 +0000 |
Sam Lantinga |
More compile fixes
SDL-1.3
|
Fri, 09 Jun 2006 07:06:12 +0000 |
Sam Lantinga |
Updated SDL_Surface code for software-only access, fixed some build errors
SDL-1.3
|
Mon, 29 May 2006 04:04:35 +0000 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
Mon, 17 Apr 2006 07:03:13 +0000 |
Sam Lantinga |
Added a note so I remember what the heck I was doing later. :)
|
Mon, 17 Apr 2006 06:47:23 +0000 |
Sam Lantinga |
More general fix for bug #189
|
Fri, 24 Feb 2006 18:24:57 +0000 |
Sam Lantinga |
Update for Visual C++ 6.0
|
Tue, 21 Feb 2006 22:12:55 +0000 |
Sam Lantinga |
FIXME:
|
Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|