Mercurial > sdl-ios-xcode
log src/video/SDL_video.c @ 1920:8a162bfdc838
age | author | description |
---|---|---|
Sat, 22 Jul 2006 08:33:18 +0000 | Sam Lantinga | Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations. |
Wed, 19 Jul 2006 08:46:57 +0000 | Sam Lantinga | Fixed to compile while the OpenGL renderer is under construction |
Wed, 19 Jul 2006 07:18:45 +0000 | Sam Lantinga | Starting on the OpenGL renderer... |
Mon, 17 Jul 2006 06:47:33 +0000 | Sam Lantinga | Implemented Windows OpenGL support |
Sun, 16 Jul 2006 09:34:01 +0000 | Sam Lantinga | Setting up the OpenGL support |
Sat, 15 Jul 2006 19:30:18 +0000 | Sam Lantinga | Look at environment variables in SDL_VideoInit() and SDL_AudioInit() |
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |