2011-01-21 |
Sam Lantinga |
Fixed bug #925
|
2011-01-20 |
Sam Lantinga |
PS3 Linux is no more...
|
2011-01-20 |
Sam Lantinga |
Nobody has stepped up to maintain an svgalib driver. Bye bye! :)
|
2011-01-20 |
Sam Lantinga |
Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :)
|
2011-01-12 |
Sam Lantinga |
Set blend mode for textures that were created from surfaces with a colorkey
|
2011-01-12 |
Sam Lantinga |
Support the new 16-bit pixel formats in SDL_CreateTextureFromSurface()
|
2011-01-12 |
Sam Lantinga |
You can't change the resolution on some devices
|
2011-01-12 |
Sam Lantinga |
Use a valid window when creating the default renderer
|
2010-12-12 |
Sam Lantinga |
Use the enumerated type for blend and scale mode instead of int
|
2010-11-23 |
Daniel Wyatt |
Windows candidate list support.
|
2010-09-27 |
Sam Lantinga |
Minor cleanup in patches from Coursoud
|
2010-09-27 |
Sam Lantinga |
Merged the Windows custom window system hooks into the union used by X11.
|
2010-09-27 |
Sam Lantinga |
SDL_DestroyWindow is setting window->magic to NULL too early. -
|
2010-08-29 |
Sam Lantinga |
Whoops, return "" even if the window is invalid.
|
2010-08-29 |
Sam Lantinga |
The title is stored internally as NULL if it's empty, and returned as ""
|
2010-08-22 |
Sam Lantinga |
Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows
|
2010-07-27 |
Eli Gottlieb |
OK, it appears that dramatic hacks are not necessary to make Cocoa work...
|
2010-07-26 |
Eli Gottlieb |
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
|
2010-06-30 |
Eli Gottlieb |
Finished X11 shaped-window functionality and removed ellipse+polygon rendering.
|
2010-06-03 |
Eli Gottlieb |
Fixed up new functions and files so that they build as part of SDL.
|
2010-06-03 |
Eli Gottlieb |
Stubbed out the new drawing, filling, and geometry functions for ellipses and polygons.
|
2010-08-22 |
Sam Lantinga |
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
|
2010-07-18 |
dewyatt |
Merge with main repo (mainly for non-printable character fix)
|
2010-07-12 |
dewyatt |
Changed Start/StopTextInput back to not take any parameters.
|
2010-07-10 |
dewyatt |
Changed StopTextInput to take an SDL_Window parameter.
|
2010-07-08 |
dewyatt |
Changed StartTextInput to take an SDL_Window parameter.
|
2010-08-22 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
|
2010-06-10 |
Paul Hunkin |
Added (partially implemented) android video backend and associated files needed to build
|
2010-07-28 |
Sam Lantinga |
Andrey A.
|
2010-07-14 |
Sam Lantinga |
Fixed bug #1000
|
2010-07-08 |
Sam Lantinga |
Simplified clipboard API for sanity's sake.
|
2010-06-26 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
|
2010-04-16 |
Sam Lantinga |
Fixed bug 984
|
2007-04-19 |
Ryan C. Gordon |
First shot at GTK+ video target for the OLPC laptops. Seriously incomplete,
SDL-1.2-olpc
|
2010-01-24 |
Ryan C. Gordon |
Patched to compile on Visual C++.
SDL-1.2
|
2010-01-24 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
|
2009-10-10 |
Sam Lantinga |
Debian patch: 020_libcaca_new_api.diff
SDL-1.2
|
2009-09-27 |
Sam Lantinga |
Fixed bug #713
SDL-1.2
|
2009-04-02 |
Sam Lantinga |
Hello.
SDL-1.2
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
|
2008-02-29 |
Sam Lantinga |
We probably want to still do this for fullscreen surfaces, since we may be
SDL-1.2
|
2008-02-29 |
Sam Lantinga |
Date: Thu, 28 Feb 2008 22:54:29 +0100
SDL-1.2
|
2007-07-03 |
Sam Lantinga |
Fixed bug #398
SDL-1.2
|
2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
|
2006-10-29 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
|
2006-10-01 |
Sam Lantinga |
backport from 1.3
SDL-1.2
|
2010-02-01 |
Sam Lantinga |
Fixed showing and hiding fullscreen windows
|
2010-01-24 |
Sam Lantinga |
Fixed bug #926
|
2010-01-24 |
Sam Lantinga |
Added magic to detect already freed or otherwise invalid windows and textures.
|
2010-01-24 |
Sam Lantinga |
Fixed bug #916
|
2010-01-22 |
Sam Lantinga |
update window prev links
|
2010-01-22 |
Sam Lantinga |
Fixed infinite loop at shutdown - update texture prev links
|
2010-01-21 |
Sam Lantinga |
Fixed compile warning
|
2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
|
2010-01-19 |
Sam Lantinga |
From: Jjgod Jiang
|
2010-01-18 |
Sam Lantinga |
Fixed bug #930
|
2009-12-30 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
|
2009-12-24 |
Sam Lantinga |
Updated to compile on Windows
|
2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
|
2009-12-15 |
Sam Lantinga |
Default to allow either accelerated or not
|
2009-12-15 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
|
2009-12-11 |
Sam Lantinga |
Fixed constness in RenderRects() parameter
|
2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
|
2009-12-06 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
|
2009-12-05 |
Sam Lantinga |
Fixed compiler warnings
|
2009-12-03 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
|
2009-12-03 |
Sam Lantinga |
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
|
2009-12-02 |
Sam Lantinga |
If we're fullscreen on a single-head system and lose focus, minimize
|
2009-12-02 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
|
2009-12-01 |
Sam Lantinga |
Explicitly clear fullscreen status rather than relying on the window focus behavior.
|
2009-12-01 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
|
2009-12-01 |
Sam Lantinga |
Removed a little redundancy in the naming
|
2009-12-01 |
Sam Lantinga |
Work in progress on multi-display support:
|
2009-11-24 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
|
2009-11-24 |
Sam Lantinga |
Fixed bug #771
|
2009-11-24 |
Sam Lantinga |
Fixed bug #891
|
2009-11-24 |
Sam Lantinga |
Mason Wheeler to sdl
|
2009-11-18 |
Sam Lantinga |
Don't add the OpenGL renderers for drivers that don't support OpenGL
|
2009-11-18 |
Sam Lantinga |
If we explicitly request a driver, try to initialize it.
|
2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
|
2009-11-09 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
|
2009-11-08 |
Sam Lantinga |
Fixed compile warning
|
2009-11-08 |
Sam Lantinga |
Skip renderers that fail to initialize
|
2009-10-28 |
Sam Lantinga |
Automatically initialize the video system and create a renderer to simplify use.
|
2009-10-03 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
|
2009-09-26 |
Sam Lantinga |
Fixed bug #766
|
2009-09-26 |
Sam Lantinga |
Fixed bug #764
|
2009-09-26 |
Sam Lantinga |
Fixed bug #761
|
2009-09-20 |
Sam Lantinga |
Removed outdated Atari support
|
2009-09-19 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
|
2009-09-19 |
Sam Lantinga |
Removed outdated VGL support
|
2009-09-19 |
Sam Lantinga |
Removed outdated wscons support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Nano-X support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Dreamcast support
|
2009-09-19 |
Sam Lantinga |
Removed outdated OS/2 support
|
2009-09-19 |
Sam Lantinga |
Removed outdated iPodLinux support
|
2009-09-07 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
|
2009-06-12 |
Sam Lantinga |
Fixed some compile errors and warnings under Visual C++
|
2009-06-10 |
Sam Lantinga |
indent
|
2009-06-09 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
|
2009-06-07 |
Sam Lantinga |
indent
|
2009-06-05 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
|
2009-06-03 |
Sam Lantinga |
Von: Thomas Zimmermann
|
2009-05-31 |
Sam Lantinga |
OpenPandora support added by David Carré
|
2009-05-29 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
|
2009-05-23 |
Sam Lantinga |
indent
|
2009-08-06 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
|
2009-08-06 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
|
2009-06-26 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
|
2009-03-24 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
|
2009-03-24 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
|
2009-03-17 |
Sam Lantinga |
Date: Thu, 12 Mar 2009 15:14:38 +0200
|
2009-03-15 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
|
2009-03-03 |
Sam Lantinga |
Date: Mon, 2 Mar 2009 16:27:42 +0200
|
2009-02-09 |
Sam Lantinga |
Throw a FIXME in there, we'll need to take care of this later.
|
2009-02-09 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
|
2009-01-30 |
Sam Lantinga |
When creating a software texture, synchronize the surface with the texture.
|
2009-01-12 |
Sam Lantinga |
Re-enable the screensaver at exit, just in case it's needed...
|
2009-01-12 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
|
2009-01-04 |
Sam Lantinga |
Fixed missing include for SDL_INIT_EVENTTHREAD
|