Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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Wed, 15 Sep 2010 22:15:47 -0700 |
Andreas Schiffler |
- added directx include path to VS2008 solution
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Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Mon, 23 Aug 2010 23:44:28 -0700 |
Andreas Schiffler |
Update VS2010 project to add new files; update new files so code builds on Win32/Win64
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Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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Tue, 27 Jul 2010 21:21:24 +0200 |
Paul Hunkin |
- Cleaned up a bunch of code
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Tue, 27 Jul 2010 11:34:43 +0200 |
Paul Hunkin |
Added stub android sound system
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Sun, 18 Jul 2010 11:13:12 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
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Sun, 18 Jul 2010 11:12:27 -0700 |
Sam Lantinga |
RedHat patch: SDL-1.2.14-audiodriver.patch
SDL-1.2
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Mon, 12 Jul 2010 00:35:24 -0700 |
Sam Lantinga |
Fixed compile warnings
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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Sun, 24 Jan 2010 08:35:09 +0000 |
Ryan C. Gordon |
1.2: let PulseAudio hook into SDL_WM_SetCaption().
SDL-1.2
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Tue, 13 Oct 2009 08:42:40 +0000 |
Sam Lantinga |
On recent distributions ALSA pipes streams through PulseAudio anyway, so using PulseAudio first when it's available will improve latency and reduce ALSA configuration quirks.
SDL-1.2
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Sat, 10 Oct 2009 09:07:51 +0000 |
Sam Lantinga |
Debian patch: 209_alsa_priority.diff
SDL-1.2
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