Mon, 24 Jan 2011 15:46:11 -0800 |
Sam Lantinga |
Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
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Thu, 20 Jan 2011 18:04:05 -0800 |
Sam Lantinga |
Fixed bug #925
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Wed, 19 Jan 2011 22:55:51 -0800 |
Sam Lantinga |
SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
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Wed, 01 Dec 2010 12:02:52 -0800 |
Sam Lantinga |
Don't conflict with glext.h if it's already been included
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Sat, 14 Aug 2010 12:22:06 -0700 |
Sam Lantinga |
Updated with the latest version of glext.h
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Tue, 22 Sep 2009 02:37:30 +0000 |
Sam Lantinga |
Added missing newline
SDL-1.2
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Mon, 21 Sep 2009 09:38:10 +0000 |
Sam Lantinga |
Fixed bug #706
SDL-1.2
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Mon, 08 Dec 2008 00:25:42 +0000 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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Sun, 24 Jan 2010 21:10:53 +0000 |
Sam Lantinga |
Fixed bug #926
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Tue, 15 Dec 2009 20:14:50 +0000 |
Sam Lantinga |
Fixed bug #815
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Mon, 19 Oct 2009 13:31:58 +0000 |
Sam Lantinga |
Partial fix for bug #859
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Sat, 05 Sep 2009 07:33:54 +0000 |
Sam Lantinga |
Fixed a few issues compiling with Mac OS X 10.6
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Sat, 05 Sep 2009 07:13:01 +0000 |
Sam Lantinga |
Updated glext.h
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Tue, 25 Nov 2008 08:40:52 +0000 |
Sam Lantinga |
Updated with latest glext.h
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