log include/SDL_opengl.h @ 5091:79bd1e289005

age author description
Mon, 24 Jan 2011 15:46:11 -0800 Sam Lantinga Fixed compiling on Windows Mobile SDK 5.0 with Visual Studio 2008
Thu, 20 Jan 2011 18:04:05 -0800 Sam Lantinga Fixed bug #925
Wed, 19 Jan 2011 22:55:51 -0800 Sam Lantinga SDL doesn't depend on GLU, and overwhelming feedback from the mailing list is that people don't want it included in SDL_opengl.h
Wed, 01 Dec 2010 12:02:52 -0800 Sam Lantinga Don't conflict with glext.h if it's already been included
Sat, 14 Aug 2010 12:22:06 -0700 Sam Lantinga Updated with the latest version of glext.h
Tue, 22 Sep 2009 02:37:30 +0000 Sam Lantinga Added missing newline SDL-1.2
Mon, 21 Sep 2009 09:38:10 +0000 Sam Lantinga Fixed bug #706 SDL-1.2
Mon, 08 Dec 2008 00:25:42 +0000 Sam Lantinga Updated copyright date SDL-1.2
Sun, 24 Jan 2010 21:10:53 +0000 Sam Lantinga Fixed bug #926
Tue, 15 Dec 2009 20:14:50 +0000 Sam Lantinga Fixed bug #815
Mon, 19 Oct 2009 13:31:58 +0000 Sam Lantinga Partial fix for bug #859
Sat, 05 Sep 2009 07:33:54 +0000 Sam Lantinga Fixed a few issues compiling with Mac OS X 10.6
Sat, 05 Sep 2009 07:13:01 +0000 Sam Lantinga Updated glext.h
Mon, 08 Dec 2008 00:27:32 +0000 Sam Lantinga Updated copyright date
Tue, 25 Nov 2008 08:40:52 +0000 Sam Lantinga Updated with latest glext.h