Sun, 28 May 2006 13:04:16 +0000 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
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Tue, 21 Feb 2006 08:46:50 +0000 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
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Sun, 19 Feb 2006 23:46:34 +0000 |
Sam Lantinga |
Use only safe string functions
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Thu, 16 Feb 2006 10:11:48 +0000 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
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Fri, 10 Feb 2006 06:48:43 +0000 |
Sam Lantinga |
More header massaging... works great on Windows. ;-)
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Tue, 07 Feb 2006 09:29:18 +0000 |
Sam Lantinga |
Removed uses of stdlib.h and string.h
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Tue, 07 Feb 2006 06:59:48 +0000 |
Sam Lantinga |
Use SDL_ prefixed versions of C library functions.
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Sun, 08 Jan 2006 17:29:19 +0000 |
Patrice Mandin |
Rollback
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Sun, 08 Jan 2006 10:22:27 +0000 |
Patrice Mandin |
Load default OpenGL library if needed at driver initialization
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Sat, 04 Dec 2004 20:53:58 +0000 |
Patrice Mandin |
Some Atari OpenGL implementations draw upside down
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Thu, 02 Dec 2004 23:00:28 +0000 |
Patrice Mandin |
Wrong RGB24 to RGB16 conversion
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Thu, 02 Dec 2004 13:45:29 +0000 |
Patrice Mandin |
Wrong pixel size for source buffer for old drivers
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Tue, 30 Nov 2004 16:14:05 +0000 |
Patrice Mandin |
TinyGL only support RGB24 color buffer
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Sun, 28 Nov 2004 21:52:29 +0000 |
Patrice Mandin |
TinyGL does not have glFinish, only glFlush
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Sat, 27 Nov 2004 21:28:49 +0000 |
Patrice Mandin |
Forgot to flush OpenGL buffer using glFinish
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Fri, 26 Nov 2004 22:11:30 +0000 |
Patrice Mandin |
Keep current OpenGL context when possible
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Fri, 26 Nov 2004 16:16:50 +0000 |
Patrice Mandin |
Final touches to OSMesa OpenGL support on Atari, using loadable libraries. Hope SDL 1.2.8 is out soon.
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Thu, 25 Nov 2004 15:47:49 +0000 |
Patrice Mandin |
Factorize OSMesa OpenGL code for Atari drivers
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