Fri, 11 Feb 2011 00:25:44 -0800 |
Sam Lantinga |
Mostly fixed fullscreen mode on Mac OS X, and you can toggle it on and off.
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Thu, 10 Feb 2011 14:44:25 -0800 |
Sam Lantinga |
Window coordinates are in the global space and windows are not tied to a particular display.
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Wed, 01 Dec 2010 12:23:16 -0800 |
Sam Lantinga |
Removed support for 10.3.9
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Thu, 08 Jul 2010 00:03:39 -0700 |
Sam Lantinga |
I missed the Objective C files when updating the copyright date...
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Thu, 21 Jan 2010 07:28:01 +0000 |
Sam Lantinga |
Fixed Cocoa and OpenGL builds
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Thu, 21 Jan 2010 06:21:52 +0000 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
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Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
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Mon, 09 Feb 2009 05:32:12 +0000 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Mon, 01 Sep 2008 16:04:20 +0000 |
Sam Lantinga |
Fixed a bunch of compile warnings on Mac OS X
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Sun, 20 Jul 2008 21:34:04 +0000 |
Edgar Simo |
Synced with trunk.
gsoc2008_force_feedback
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Thu, 12 Jul 2007 06:31:36 +0000 |
Sam Lantinga |
Creating a context makes it current, per the documentation.
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Sun, 06 Aug 2006 08:55:37 +0000 |
Sam Lantinga |
Fixed fullscreen modes with Cocoa video driver.
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Sun, 06 Aug 2006 04:39:13 +0000 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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Fri, 28 Jul 2006 08:43:17 +0000 |
Sam Lantinga |
Implemented X11 OpenGL support.
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Tue, 25 Jul 2006 06:22:42 +0000 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
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