Mercurial > sdl-ios-xcode
log test/testsprite2.c @ 4598:66e13a224bd6
age | author | description |
---|---|---|
Sun, 18 Jul 2010 18:27:38 +0530 | Sunny Sachanandani | Major changes to drawing. Reverted back to core X11 functions due to regressions. |
Sun, 18 Jul 2010 08:28:35 +0530 | Sunny Sachanandani | Got testsprite2 to work reasonably. |
Thu, 21 Jan 2010 06:21:52 +0000 | Sam Lantinga | Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance. |
Wed, 23 Dec 2009 01:55:00 +0000 | Sam Lantinga | Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color. |
Mon, 14 Dec 2009 23:29:37 +0000 | Sam Lantinga | The SDL 1.3 tests have been cleaned up not to include any 1.2 compatibility code. |
Wed, 09 Dec 2009 15:56:56 +0000 | Sam Lantinga | Added interfaces for batch drawing of points, lines and rects: |
Sun, 20 Sep 2009 23:09:30 +0000 | Sam Lantinga | Fall back to opaque sprite if no formats with alpha are supported. |
Sat, 19 Sep 2009 05:45:49 +0000 | Sam Lantinga | More test coverage |