2009-04-02 |
Sam Lantinga |
Hello.
SDL-1.2
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2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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2008-02-29 |
Sam Lantinga |
We probably want to still do this for fullscreen surfaces, since we may be
SDL-1.2
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2008-02-29 |
Sam Lantinga |
Date: Thu, 28 Feb 2008 22:54:29 +0100
SDL-1.2
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2007-07-03 |
Sam Lantinga |
Fixed bug #398
SDL-1.2
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2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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2006-10-29 |
Ryan C. Gordon |
Removed broken AmigaOS support.
SDL-1.2
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2006-10-01 |
Sam Lantinga |
backport from 1.3
SDL-1.2
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2010-02-01 |
Sam Lantinga |
Fixed showing and hiding fullscreen windows
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2010-01-24 |
Sam Lantinga |
Added magic to detect already freed or otherwise invalid windows and textures.
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2010-01-24 |
Sam Lantinga |
Fixed bug #916
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2010-01-22 |
Sam Lantinga |
update window prev links
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2010-01-22 |
Sam Lantinga |
Fixed infinite loop at shutdown - update texture prev links
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2010-01-21 |
Sam Lantinga |
Fixed compile warning
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2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2010-01-19 |
Sam Lantinga |
From: Jjgod Jiang
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2010-01-18 |
Sam Lantinga |
Fixed bug #930
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2009-12-30 |
Sam Lantinga |
Removed in the interest of actually finishing 1.3. :)
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2009-12-24 |
Sam Lantinga |
Updated to compile on Windows
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2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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2009-12-15 |
Sam Lantinga |
Default to allow either accelerated or not
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2009-12-15 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
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2009-12-11 |
Sam Lantinga |
Fixed constness in RenderRects() parameter
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2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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2009-12-06 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
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2009-12-05 |
Sam Lantinga |
Fixed compiler warnings
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2009-12-03 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
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2009-12-03 |
Sam Lantinga |
Restore the video mode after shutting down the renderer, which fixes an error deleting the OpenGL context on Mac OS X.
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2009-12-02 |
Sam Lantinga |
If we're fullscreen on a single-head system and lose focus, minimize
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2009-12-02 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
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2009-12-01 |
Sam Lantinga |
Explicitly clear fullscreen status rather than relying on the window focus behavior.
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2009-12-01 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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2009-12-01 |
Sam Lantinga |
Removed a little redundancy in the naming
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2009-12-01 |
Sam Lantinga |
Work in progress on multi-display support:
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2009-11-24 |
Mike Gorchak |
Override renderer for OpenGL window, only in case if OpenGL or OpenGL ES renderers are enabled.
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2009-11-24 |
Sam Lantinga |
Fixed bug #771
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2009-11-24 |
Sam Lantinga |
Fixed bug #891
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2009-11-24 |
Sam Lantinga |
Mason Wheeler to sdl
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2009-11-18 |
Sam Lantinga |
Don't add the OpenGL renderers for drivers that don't support OpenGL
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2009-11-18 |
Sam Lantinga |
If we explicitly request a driver, try to initialize it.
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2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
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2009-11-09 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
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2009-11-08 |
Sam Lantinga |
Fixed compile warning
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2009-11-08 |
Sam Lantinga |
Skip renderers that fail to initialize
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2009-10-28 |
Sam Lantinga |
Automatically initialize the video system and create a renderer to simplify use.
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2009-10-03 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
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2009-09-26 |
Sam Lantinga |
Fixed bug #766
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2009-09-26 |
Sam Lantinga |
Fixed bug #764
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2009-09-26 |
Sam Lantinga |
Fixed bug #761
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2009-09-20 |
Sam Lantinga |
Removed outdated Atari support
|
2009-09-19 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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2009-09-19 |
Sam Lantinga |
Removed outdated VGL support
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2009-09-19 |
Sam Lantinga |
Removed outdated wscons support
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2009-09-19 |
Sam Lantinga |
Removed outdated Nano-X support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Dreamcast support
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2009-09-19 |
Sam Lantinga |
Removed outdated OS/2 support
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2009-09-19 |
Sam Lantinga |
Removed outdated iPodLinux support
|
2009-09-07 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
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2009-06-12 |
Sam Lantinga |
Fixed some compile errors and warnings under Visual C++
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