log src/video/SDL_rect.c @ 5191:59e0688d766f

age author description
2011-02-03 Sam Lantinga Made it possible to create a texture of any format, even if not supported by the renderer.
2011-02-02 Sam Lantinga Moved the rendering code out to a separate directory in the hope that it can someday be completely decoupled from the rest of the library and be expanded to an awesome 2D on 3D library.
2010-05-09 Sam Lantinga Fixed variable use before initialize warnings
2010-01-24 Sam Lantinga Fixed bug #926
2009-12-11 Sam Lantinga Make sure we fully clip the first point before starting to adjust the second point.
2009-12-11 Sam Lantinga Added an automated test for rectangle routines, currently only testing line clipping.
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-01-19 Sam Lantinga Fix recommended by Eddy L O Jansson
2009-01-05 Sam Lantinga Fixed lines intersecting the top corners of a rectangle
2009-01-04 Sam Lantinga indent
2009-01-04 Sam Lantinga Date: Sat, 3 Jan 2009 22:11:18 -0500
2008-12-25 Sam Lantinga indent
2008-12-23 Sam Lantinga Added line clipping
2008-12-08 Sam Lantinga Updated copyright date
2007-09-10 Sam Lantinga Split out the SDL_rect and SDL_surface functions into their own headers.
2007-08-11 Sam Lantinga Whoops, it's not quite that easy - fixed bug in SDL_ClearDirtyRects()
2007-08-11 Sam Lantinga Optimized dirty rect code
2006-07-10 Sam Lantinga SDL_Rect now uses int for position and size. SDL-1.3