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sdl-ios-xcode
log test/testshape.c @ 4851:
5624fb0190b5
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Sat, 14 Aug 2010 16:14:36 -0400
egottlieb
Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now!
Fri, 06 Aug 2010 20:22:14 -0400
egottlieb
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
Sun, 01 Aug 2010 21:10:42 -0400
Eli Gottlieb
Fixed a couple of bugs in the general and X11 shape code, and fixed a bug in testshape that was keeping it from recognizing surfaces without alpha. Thanks to Andreas's bit-bashing tip, X11 shaped windows now work entirely, AFAICT.
Fri, 30 Jul 2010 18:04:21 -0400
Eli Gottlieb
Added Andreas's VS2010 patch for testshape.
Mon, 26 Jul 2010 17:27:04 -0400
Eli Gottlieb
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Fri, 23 Jul 2010 01:48:42 -0400
Eli Gottlieb
More work on color-key mode.
Mon, 19 Jul 2010 00:24:02 -0400
Eli Gottlieb
Put the render loop back in its right place, but with delaying functionality to keep it down to roughly 60fps, not eating up all the X11 time.
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