log src/video/SDL_video.c @ 3362:4e83cdb58134

age author description
2009-10-03 Sam Lantinga [SDL] Bad math in SDL_RenderCopy
2009-09-26 Sam Lantinga Fixed bug #766
2009-09-26 Sam Lantinga Fixed bug #764
2009-09-26 Sam Lantinga Fixed bug #761
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated iPodLinux support
2009-09-07 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
2009-06-12 Sam Lantinga Fixed some compile errors and warnings under Visual C++
2009-06-10 Sam Lantinga indent
2009-06-09 Mike Gorchak 1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
2009-06-07 Sam Lantinga indent
2009-06-05 Mike Gorchak Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
2009-06-03 Sam Lantinga Von: Thomas Zimmermann
2009-05-31 Sam Lantinga OpenPandora support added by David Carré
2009-05-29 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
2009-05-23 Sam Lantinga indent
2009-08-06 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
2009-08-06 Jiang Jiang Update API, first step: make it build gsoc2009_IME
2009-06-26 Jiang Jiang Basic text input API gsoc2009_IME
2009-03-24 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
2009-03-24 Sam Lantinga Date: Mon, 23 Mar 2009 09:17:24 +0200
2009-03-17 Sam Lantinga Date: Thu, 12 Mar 2009 15:14:38 +0200
2009-03-15 Sam Lantinga Fixed return value for SDL_CreateRenderer()
2009-03-03 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
2009-02-09 Sam Lantinga Throw a FIXME in there, we'll need to take care of this later.
2009-02-09 Sam Lantinga Added test program for SDL_CreateWindowFrom()
2009-01-30 Sam Lantinga When creating a software texture, synchronize the surface with the texture.
2009-01-12 Sam Lantinga Re-enable the screensaver at exit, just in case it's needed...
2009-01-12 Sam Lantinga Added an API to enable/disable the screen saver.
2009-01-04 Sam Lantinga Fixed missing include for SDL_INIT_EVENTTHREAD
2009-01-04 Sam Lantinga Fixed some dependency issues with SDL_revision.h
2009-01-02 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
2008-12-31 Sam Lantinga Fixed logic problem with SDL_RestoreWindow()
2008-12-30 Sam Lantinga Fixed missing return value
2008-12-30 Sam Lantinga SetDrawColor() and SetDrawBlendMode() are optional
2008-12-25 Sam Lantinga Updated to build on Windows
2008-12-23 Sam Lantinga Fixed clipping source rect to match destination rect clipping
2008-12-23 Sam Lantinga Fixed argument order to the line clipping routine
2008-12-23 Sam Lantinga Added line clipping
2008-12-23 Sam Lantinga Added clipping for render copy
2008-12-21 Sam Lantinga Added RenderPiont() API
2008-12-20 Sam Lantinga indent
2008-12-20 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-17 Sam Lantinga indent
2008-12-17 Sam Lantinga * Implemented X11 fullscreen input grab
2008-12-13 Sam Lantinga Whoops, the X11 driver doesn't support fullscreen modes (yet)
2008-12-08 Sam Lantinga Date: Sun, 07 Dec 2008 13:35:23 +0100
2008-12-08 Sam Lantinga Updated copyright date
2008-12-07 Sam Lantinga There's no reason to add extra code to notify the mice of window size changes.
2008-12-01 Sam Lantinga indent
2008-11-30 Sam Lantinga Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
2008-11-25 Sam Lantinga Fixed bug #605, per Martin's suggestion
2008-11-25 Sam Lantinga It turns out both the software and the OpenGL renderer had the same problem.
2008-11-25 Sam Lantinga indent
2008-11-25 Sam Lantinga Fixed bug with converting colorkey surface to texture
2008-09-15 Sam Lantinga indent
2008-09-02 Holmes Futrell Added support for OpenGL ES renderer
2008-09-02 Holmes Futrell Ran GNU indent on file
2008-09-02 Holmes Futrell Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
2008-09-02 Holmes Futrell Added OpenGL ES support
2008-08-27 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-06-10 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
2008-07-20 Edgar Simo Synced with trunk. gsoc2008_force_feedback
2008-07-18 Holmes Futrell Fixed typo gsoc2008_iphone
2008-07-17 Holmes Futrell Added support for OpenGL ES and UIKit Video Driver: gsoc2008_iphone
2008-03-14 Bob Pendleton re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
2008-03-07 Bob Pendleton more valgrind errors fixed. Plus I ran make indent which changed a few files.
2007-08-18 Sam Lantinga Okay, still some bugs, but everything builds again...
2007-08-18 Sam Lantinga More work in progress integrating SDL_Surface and the new SDL_Texture API
2007-08-17 Sam Lantinga Moved the colorkey and per-surface alpha into the blit info,
2007-08-15 Sam Lantinga Optimization suggested by Ryan:
2007-08-11 Sam Lantinga Emphasized the separation between SDL_Surface and SDL_Texture
2007-06-19 Sam Lantinga Fixes for compiling with Visual C++ 8.0 Express Edition
2007-06-14 Sam Lantinga Fixed running on Windows under VMware
2006-11-29 Ryan C. Gordon Logic error in SDL_video.c (used bitwise OR instead of logical OR).
2006-10-29 Ryan C. Gordon Removed AmigaOS code for 1.3 branch.
2006-10-01 Sam Lantinga Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
2006-08-28 Sam Lantinga Added source color and alpha modulation support.
2006-08-10 Sam Lantinga The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
2006-08-10 Sam Lantinga MacOS Classic is no longer supported.
2006-08-10 Sam Lantinga David Hedbor is no longer maintaining the Qtopia code.
2006-08-06 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
2006-08-06 Sam Lantinga Clarified the difference between render drivers and render contexts
2006-08-05 Sam Lantinga In general, fill in pointers to structures, rather than return them.
2006-08-05 Sam Lantinga SDL constants are all uppercase.
2006-08-02 Sam Lantinga Added SDL_GetCurrentVideoDisplay()
2006-07-29 Sam Lantinga Simplified driver window creation code.
2006-07-28 Sam Lantinga Implemented X11 OpenGL support.
2006-07-26 Sam Lantinga PicoGUI is no longer maintained by the author.
2006-07-26 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
2006-07-26 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
2006-07-26 Sam Lantinga More DGA removal
2006-07-25 Sam Lantinga Actually use the function we took the trouble to get the pointer for.
2006-07-25 Sam Lantinga Implemented OpenGL support on Mac OS X
2006-07-24 Sam Lantinga Implemented Cocoa window support
2006-07-23 Sam Lantinga The Mac OS X Cocoa video driver is under construction...
2006-07-23 Sam Lantinga Fixed compiler warnings
2006-07-23 Sam Lantinga Fixed crash with multiple windows
2006-07-22 Sam Lantinga Added SDL_GL_ExtensionSupported()
2006-07-22 Sam Lantinga If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
2006-07-22 Sam Lantinga Switch OpenGL contexts when switching render contexts.
2006-07-22 Sam Lantinga Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
2006-07-19 Sam Lantinga Fixed to compile while the OpenGL renderer is under construction
2006-07-19 Sam Lantinga Starting on the OpenGL renderer...
2006-07-17 Sam Lantinga Implemented Windows OpenGL support
2006-07-16 Sam Lantinga Setting up the OpenGL support
2006-07-15 Sam Lantinga Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
2006-07-15 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
2006-07-14 Sam Lantinga Prefer the D3D renderer over GDI, at least for testing.
2006-07-12 Sam Lantinga Solved the performance problems by introducing the concept of a single-buffered
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-04-27 Sam Lantinga Implemented bug #5
2006-04-27 Sam Lantinga Implemented bug #2, 117:
2006-07-10 Sam Lantinga SDL_Rect now uses int for position and size. SDL-1.3