2009-10-03 |
Sam Lantinga |
[SDL] Bad math in SDL_RenderCopy
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2009-09-26 |
Sam Lantinga |
Fixed bug #766
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2009-09-26 |
Sam Lantinga |
Fixed bug #764
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2009-09-26 |
Sam Lantinga |
Fixed bug #761
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2009-09-20 |
Sam Lantinga |
Removed outdated Atari support
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2009-09-19 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
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2009-09-19 |
Sam Lantinga |
Removed outdated VGL support
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2009-09-19 |
Sam Lantinga |
Removed outdated wscons support
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2009-09-19 |
Sam Lantinga |
Removed outdated Nano-X support
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2009-09-19 |
Sam Lantinga |
Removed outdated Dreamcast support
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2009-09-19 |
Sam Lantinga |
Removed outdated OS/2 support
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2009-09-19 |
Sam Lantinga |
Removed outdated iPodLinux support
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2009-09-07 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
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2009-06-12 |
Sam Lantinga |
Fixed some compile errors and warnings under Visual C++
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2009-06-10 |
Sam Lantinga |
indent
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2009-06-09 |
Mike Gorchak |
1. SDL_CreateTextureFromSurface() now tries to find surface's pixel format.
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2009-06-07 |
Sam Lantinga |
indent
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2009-06-05 |
Mike Gorchak |
Best pixel formats with alpha search code has been added to function which converts surface to texture with enabled color keys. Now "testsprite2 --renderer opengl_es" works fine with all pixel formats with alpha. This affects other renderers too.
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2009-06-03 |
Sam Lantinga |
Von: Thomas Zimmermann
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2009-05-31 |
Sam Lantinga |
OpenPandora support added by David Carré
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2009-05-29 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
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2009-05-23 |
Sam Lantinga |
indent
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2009-08-06 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
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2009-08-06 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
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2009-06-26 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
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2009-03-24 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
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2009-03-24 |
Sam Lantinga |
Date: Mon, 23 Mar 2009 09:17:24 +0200
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2009-03-17 |
Sam Lantinga |
Date: Thu, 12 Mar 2009 15:14:38 +0200
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2009-03-15 |
Sam Lantinga |
Fixed return value for SDL_CreateRenderer()
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2009-03-03 |
Sam Lantinga |
Date: Mon, 2 Mar 2009 16:27:42 +0200
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2009-02-09 |
Sam Lantinga |
Throw a FIXME in there, we'll need to take care of this later.
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2009-02-09 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
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2009-01-30 |
Sam Lantinga |
When creating a software texture, synchronize the surface with the texture.
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2009-01-12 |
Sam Lantinga |
Re-enable the screensaver at exit, just in case it's needed...
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2009-01-12 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
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2009-01-04 |
Sam Lantinga |
Fixed missing include for SDL_INIT_EVENTTHREAD
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2009-01-04 |
Sam Lantinga |
Fixed some dependency issues with SDL_revision.h
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2009-01-02 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
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2008-12-31 |
Sam Lantinga |
Fixed logic problem with SDL_RestoreWindow()
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2008-12-30 |
Sam Lantinga |
Fixed missing return value
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2008-12-30 |
Sam Lantinga |
SetDrawColor() and SetDrawBlendMode() are optional
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2008-12-25 |
Sam Lantinga |
Updated to build on Windows
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2008-12-23 |
Sam Lantinga |
Fixed clipping source rect to match destination rect clipping
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2008-12-23 |
Sam Lantinga |
Fixed argument order to the line clipping routine
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2008-12-23 |
Sam Lantinga |
Added line clipping
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2008-12-23 |
Sam Lantinga |
Added clipping for render copy
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2008-12-21 |
Sam Lantinga |
Added RenderPiont() API
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2008-12-20 |
Sam Lantinga |
indent
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2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
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2008-12-17 |
Sam Lantinga |
indent
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2008-12-17 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
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2008-12-13 |
Sam Lantinga |
Whoops, the X11 driver doesn't support fullscreen modes (yet)
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2008-12-08 |
Sam Lantinga |
Date: Sun, 07 Dec 2008 13:35:23 +0100
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2008-12-08 |
Sam Lantinga |
Updated copyright date
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2008-12-07 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
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2008-12-01 |
Sam Lantinga |
indent
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2008-11-30 |
Sam Lantinga |
Implemented the X11 (non-OpenGL) renderer, no alpha or scaling available.
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2008-11-25 |
Sam Lantinga |
Fixed bug #605, per Martin's suggestion
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2008-11-25 |
Sam Lantinga |
It turns out both the software and the OpenGL renderer had the same problem.
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2008-11-25 |
Sam Lantinga |
indent
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2008-11-25 |
Sam Lantinga |
Fixed bug with converting colorkey surface to texture
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2008-09-15 |
Sam Lantinga |
indent
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2008-09-02 |
Holmes Futrell |
Added support for OpenGL ES renderer
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2008-09-02 |
Holmes Futrell |
Ran GNU indent on file
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2008-09-02 |
Holmes Futrell |
Rolling back changes to revision 4071 ... made some mistakes, will try merging work again.
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2008-09-02 |
Holmes Futrell |
Added OpenGL ES support
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2008-08-27 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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2008-06-10 |
Darren Alton |
First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.
gsoc2008_nds
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2008-07-20 |
Edgar Simo |
Synced with trunk.
gsoc2008_force_feedback
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2008-07-18 |
Holmes Futrell |
Fixed typo
gsoc2008_iphone
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2008-07-17 |
Holmes Futrell |
Added support for OpenGL ES and UIKit Video Driver:
gsoc2008_iphone
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2008-03-14 |
Bob Pendleton |
re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
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2008-03-07 |
Bob Pendleton |
more valgrind errors fixed. Plus I ran make indent which changed a few files.
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2007-08-18 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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2007-08-18 |
Sam Lantinga |
More work in progress integrating SDL_Surface and the new SDL_Texture API
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2007-08-17 |
Sam Lantinga |
Moved the colorkey and per-surface alpha into the blit info,
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2007-08-15 |
Sam Lantinga |
Optimization suggested by Ryan:
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2007-08-11 |
Sam Lantinga |
Emphasized the separation between SDL_Surface and SDL_Texture
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2007-06-19 |
Sam Lantinga |
Fixes for compiling with Visual C++ 8.0 Express Edition
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2007-06-14 |
Sam Lantinga |
Fixed running on Windows under VMware
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2006-11-29 |
Ryan C. Gordon |
Logic error in SDL_video.c (used bitwise OR instead of logical OR).
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2006-10-29 |
Ryan C. Gordon |
Removed AmigaOS code for 1.3 branch.
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2006-10-01 |
Sam Lantinga |
Replaced strncmp for SDL_VIDEODRIVER test with strcasecmp
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2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
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2006-08-10 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
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2006-08-10 |
Sam Lantinga |
MacOS Classic is no longer supported.
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2006-08-10 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
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2006-08-06 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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2006-08-06 |
Sam Lantinga |
Clarified the difference between render drivers and render contexts
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2006-08-05 |
Sam Lantinga |
In general, fill in pointers to structures, rather than return them.
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2006-08-05 |
Sam Lantinga |
SDL constants are all uppercase.
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2006-08-02 |
Sam Lantinga |
Added SDL_GetCurrentVideoDisplay()
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2006-07-29 |
Sam Lantinga |
Simplified driver window creation code.
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2006-07-28 |
Sam Lantinga |
Implemented X11 OpenGL support.
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2006-07-26 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
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2006-07-26 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
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2006-07-26 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
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2006-07-26 |
Sam Lantinga |
More DGA removal
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2006-07-25 |
Sam Lantinga |
Actually use the function we took the trouble to get the pointer for.
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2006-07-25 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
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2006-07-24 |
Sam Lantinga |
Implemented Cocoa window support
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2006-07-23 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
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2006-07-23 |
Sam Lantinga |
Fixed compiler warnings
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2006-07-23 |
Sam Lantinga |
Fixed crash with multiple windows
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2006-07-22 |
Sam Lantinga |
Added SDL_GL_ExtensionSupported()
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2006-07-22 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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2006-07-22 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
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2006-07-22 |
Sam Lantinga |
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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2006-07-19 |
Sam Lantinga |
Fixed to compile while the OpenGL renderer is under construction
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2006-07-19 |
Sam Lantinga |
Starting on the OpenGL renderer...
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2006-07-17 |
Sam Lantinga |
Implemented Windows OpenGL support
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2006-07-16 |
Sam Lantinga |
Setting up the OpenGL support
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2006-07-15 |
Sam Lantinga |
Look at environment variables in SDL_VideoInit() and SDL_AudioInit()
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2006-07-15 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
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2006-07-14 |
Sam Lantinga |
Prefer the D3D renderer over GDI, at least for testing.
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2006-07-12 |
Sam Lantinga |
Solved the performance problems by introducing the concept of a single-buffered
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2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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2006-04-27 |
Sam Lantinga |
Implemented bug #5
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2006-04-27 |
Sam Lantinga |
Implemented bug #2, 117:
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2006-07-10 |
Sam Lantinga |
SDL_Rect now uses int for position and size.
SDL-1.3
|