Mercurial > sdl-ios-xcode
log include/SDL_shape.h @ 4768:4435e014eacc
age | author | description |
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Tue, 25 May 2010 00:23:41 -0400 | Eli Gottlieb | Changed API for shaped windows to make it much, much simpler. A shaped window's shape mask is now accessed as a render target, which means we can get at it with blit and draw functions, as well as (most likely) OpenGL. |