log src/video/SDL_sysvideo.h @ 4260:42d28f92253b SDL-1.2

age author description
2009-04-02 Sam Lantinga Hello. SDL-1.2
2008-12-08 Sam Lantinga Updated copyright date SDL-1.2
2007-06-25 Sam Lantinga Added initial support for Nintendo DS, based on the work by Troy Davis (GPF) SDL-1.2
2006-10-29 Ryan C. Gordon A few more AmigaOS things. SDL-1.2
2010-02-01 Sam Lantinga Fixed showing and hiding fullscreen windows
2010-01-24 Sam Lantinga Fixed bug #926
2010-01-24 Sam Lantinga Added magic to detect already freed or otherwise invalid windows and textures.
2010-01-21 Sam Lantinga Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
2010-01-18 Sam Lantinga Fixed bug #930
2009-12-23 Sam Lantinga Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
2009-12-09 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
2009-12-06 Sam Lantinga Added an API function to query geometry of multiple monitors:
2009-12-03 Sam Lantinga Fixed mouse events for fullscreen windows on Mac OS X
2009-12-02 Sam Lantinga On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
2009-12-01 Sam Lantinga Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
2009-12-01 Sam Lantinga Removed a little redundancy in the naming
2009-12-01 Sam Lantinga Work in progress on multi-display support:
2009-11-16 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
2009-11-09 Sam Lantinga Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
2009-10-28 Sam Lantinga Automatically initialize the video system and create a renderer to simplify use.
2009-09-20 Sam Lantinga Removed outdated Atari support
2009-09-19 Sam Lantinga Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
2009-09-19 Sam Lantinga Removed outdated VGL support
2009-09-19 Sam Lantinga Removed outdated wscons support
2009-09-19 Sam Lantinga Removed outdated Nano-X support
2009-09-19 Sam Lantinga Removed outdated Dreamcast support
2009-09-19 Sam Lantinga Removed outdated OS/2 support
2009-09-19 Sam Lantinga Removed outdated iPodLinux support
2009-09-07 Sam Lantinga Merged Martin's code changes from Google Summer of Code 2009
2009-05-31 Sam Lantinga OpenPandora support added by David Carré
2009-05-29 Martin Lowinski Added ps3 video driver based on the dummy driver. gsoc2009_ps3
2009-08-06 Jiang Jiang Further polish API, fix crash in test program. gsoc2009_IME
2009-08-06 Jiang Jiang Update API, first step: make it build gsoc2009_IME
2009-06-26 Jiang Jiang Basic text input API gsoc2009_IME
2009-03-24 Sam Lantinga Date: Sun, 22 Mar 2009 12:52:29 +0000
2009-03-03 Sam Lantinga Date: Mon, 2 Mar 2009 16:27:42 +0200
2009-02-09 Sam Lantinga Added test program for SDL_CreateWindowFrom()
2009-01-12 Sam Lantinga Added an API to enable/disable the screen saver.
2009-01-02 Sam Lantinga Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
2008-12-21 Sam Lantinga Added RenderPiont() API
2008-12-20 Sam Lantinga Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-08 Sam Lantinga Updated copyright date
2008-09-15 Sam Lantinga indent
2008-09-02 Holmes Futrell Added retained backing attribute, reference to UIKit renderer
2008-08-27 Sam Lantinga Final merge of Google Summer of Code 2008 work...
2008-06-10 Darren Alton First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired. gsoc2008_nds
2008-07-20 Edgar Simo Synced with trunk. gsoc2008_force_feedback
2008-07-17 Holmes Futrell Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure. gsoc2008_iphone
2008-02-05 Sam Lantinga First pass implementation of new SDL scancode concept, as discussed with
2007-08-19 Sam Lantinga Date: Thu, 05 Jul 2007 14:02:33 -0700
2007-08-15 Sam Lantinga Optimization suggested by Ryan:
2006-10-29 Ryan C. Gordon Removed AmigaOS code for 1.3 branch.
2006-08-28 Sam Lantinga Added source color and alpha modulation support.
2006-08-10 Sam Lantinga The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
2006-08-10 Sam Lantinga MacOS Classic is no longer supported.
2006-08-10 Sam Lantinga David Hedbor is no longer maintaining the Qtopia code.
2006-08-06 Sam Lantinga Allow the render context to do necessary work when the video mode changes.
2006-07-26 Sam Lantinga PicoGUI is no longer maintained by the author.
2006-07-26 Sam Lantinga The AAlib driver is fun, but not worth rewriting for SDL 1.3
2006-07-26 Sam Lantinga Hopefully glSDL has been superceded by the OpenGL render driver.
2006-07-26 Sam Lantinga More DGA removal
2006-07-25 Sam Lantinga Implemented OpenGL support on Mac OS X
2006-07-23 Sam Lantinga The Mac OS X Cocoa video driver is under construction...
2006-07-23 Sam Lantinga Fixed crash with multiple windows
2006-07-22 Sam Lantinga If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
2006-07-22 Sam Lantinga Switch OpenGL contexts when switching render contexts.
2006-07-17 Sam Lantinga Implemented Windows OpenGL support
2006-07-16 Sam Lantinga Setting up the OpenGL support
2006-07-15 Sam Lantinga Streamlined the API a bit and optimized the software renderer.
2006-07-10 Sam Lantinga SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
2006-04-27 Sam Lantinga Implemented bug #5
2006-04-27 Sam Lantinga Implemented bug #2, 117:
2006-07-09 Sam Lantinga The general code handles restoring video mode/gamma/etc. when the window loses focus. SDL-1.3
2006-07-09 Sam Lantinga Implemented gamma correction on Windows. SDL-1.3
2006-07-07 Sam Lantinga Fixed compile problems with new OpenGL API. SDL-1.3
2006-07-07 Sam Lantinga Implemented Win32 video mode support SDL-1.3
2006-06-30 Sam Lantinga Cleaned up a bunch of warnings, started adding Win32 event support SDL-1.3
2006-06-26 Sam Lantinga Started framework for Windows video driver SDL-1.3
2006-06-24 Sam Lantinga Added a multi-window version of testsprite using the new API. SDL-1.3
2006-06-17 Sam Lantinga Finished palettized display handling. SDL-1.3
2006-06-16 Sam Lantinga Default palette entries to white, instead of black. SDL-1.3
2006-06-15 Sam Lantinga Working on paletted display and texture support (two different issues) SDL-1.3
2006-06-14 Sam Lantinga Dummy video driver works again in high color video modes. Yay! SDL-1.3
2006-06-14 Sam Lantinga SDL_SetVideoMode() compiles now... SDL-1.3
2006-06-13 Sam Lantinga Added new style dummy renderer SDL-1.3
2006-06-12 Sam Lantinga Adding software renderer implementation SDL-1.3
2006-06-11 Sam Lantinga Overlay functions are being replaced by YUV textures. SDL-1.3
2006-06-10 Sam Lantinga Keyboard code update in progress SDL-1.3
2006-06-09 Sam Lantinga Moved the cursor handling into the mouse code. SDL-1.3
2006-06-07 Sam Lantinga Work in progress. :) SDL-1.3
2006-05-29 Sam Lantinga The test programs compile again. SDL-1.3
2006-05-29 Sam Lantinga more tweaking indent options SDL-1.3
2006-05-28 Sam Lantinga The dummy video driver compiles. :) SDL-1.3
2006-05-28 Sam Lantinga Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API. SDL-1.3
2006-05-01 Sam Lantinga glSDL support SDL-1.3
2006-04-27 Sam Lantinga SDL-trunk-1.3-merge-1 SDL-1.3
2006-03-14 Sam Lantinga WIN32 is no longer defined on Windows builds
2006-02-21 Sam Lantinga Use consistent identifiers for the various platforms we support.
2006-02-16 Sam Lantinga New configure-based build system. Still work in progress, but much improved
2006-02-06 Sam Lantinga It's now possible to build SDL without any C runtime at all on Windows,
2006-02-01 Sam Lantinga Updated copyright information and removed rcs id lines (problematic in branch merges)
2006-01-19 Ryan C. Gordon Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
2005-11-23 Ryan C. Gordon OS/2 port!
2005-11-22 Ryan C. Gordon To: sdl@libsdl.org
2005-09-08 Ryan C. Gordon iPod Linux framebuffer support.
2005-04-17 Ryan C. Gordon Some work on using accelerated alpha blits with hardware surfaces.
2004-01-04 Sam Lantinga Updated copyright information for 2004 (Happy New Year!)
2003-07-22 Sam Lantinga Merged in Ryan's multisample code for MacOS, and changed the constants to match.
2003-07-22 Sam Lantinga Date: Thu, 24 Apr 2003 15:13:47 -0400
2003-05-29 Sam Lantinga Added initial support for RISC OS (thanks Peter Naulls!)
2002-10-05 Sam Lantinga Added initial support for Dreamcast (thanks HERO!)
2002-08-20 Sam Lantinga Updated for embedded Visual C++ 4.0
2002-08-19 Sam Lantinga Added SDL_GL_STEREO for stereoscopic OpenGL contexts
2002-08-01 Sam Lantinga Added initial support for PicoGUI (thanks Micah!)
2002-05-19 Sam Lantinga Added David Hedbor's Qtopia patches
2002-03-06 Sam Lantinga Updated copyright information for 2002
2002-03-06 Sam Lantinga Removed the API changes to preserve SDL 1.2 stability
2002-03-05 Sam Lantinga Added SDL_LockRect() and SDL_UnlockRect()
2002-02-17 Sam Lantinga Added initial support for Atari (thanks Patrice!)
2001-12-14 Sam Lantinga Updated the source with the correct e-mail address