2009-04-02 |
Sam Lantinga |
Hello.
SDL-1.2
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2008-12-08 |
Sam Lantinga |
Updated copyright date
SDL-1.2
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2007-06-25 |
Sam Lantinga |
Added initial support for Nintendo DS, based on the work by Troy Davis (GPF)
SDL-1.2
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2006-10-29 |
Ryan C. Gordon |
A few more AmigaOS things.
SDL-1.2
|
2010-02-01 |
Sam Lantinga |
Fixed showing and hiding fullscreen windows
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2010-01-24 |
Sam Lantinga |
Fixed bug #926
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2010-01-24 |
Sam Lantinga |
Added magic to detect already freed or otherwise invalid windows and textures.
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2010-01-21 |
Sam Lantinga |
Switched from SDL_WindowID and SDL_TextureID to SDL_Window* and SDL_Texture* for code simplicity and improved performance.
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2010-01-18 |
Sam Lantinga |
Fixed bug #930
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2009-12-23 |
Sam Lantinga |
Added SDL_RenderClear() as a fast method of clearing the screen to the drawing color.
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2009-12-09 |
Sam Lantinga |
Added interfaces for batch drawing of points, lines and rects:
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2009-12-06 |
Sam Lantinga |
Added an API function to query geometry of multiple monitors:
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2009-12-03 |
Sam Lantinga |
Fixed mouse events for fullscreen windows on Mac OS X
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2009-12-02 |
Sam Lantinga |
On multi-display systems it's perfectly reasonable to have focus on a window on another monitor while the application is fullscreen.
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2009-12-01 |
Sam Lantinga |
Whenever a window becomes fullscreen, shown, unminimized, and has input focus it will change the display to the corresponding fullscreen video mode.
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2009-12-01 |
Sam Lantinga |
Removed a little redundancy in the naming
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2009-12-01 |
Sam Lantinga |
Work in progress on multi-display support:
|
2009-11-16 |
Sam Lantinga |
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
|
2009-11-09 |
Sam Lantinga |
Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.
|
2009-10-28 |
Sam Lantinga |
Automatically initialize the video system and create a renderer to simplify use.
|
2009-09-20 |
Sam Lantinga |
Removed outdated Atari support
|
2009-09-19 |
Sam Lantinga |
Merged a cleaned up version of Jiang's code changes from Google Summer of Code 2009
|
2009-09-19 |
Sam Lantinga |
Removed outdated VGL support
|
2009-09-19 |
Sam Lantinga |
Removed outdated wscons support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Nano-X support
|
2009-09-19 |
Sam Lantinga |
Removed outdated Dreamcast support
|
2009-09-19 |
Sam Lantinga |
Removed outdated OS/2 support
|
2009-09-19 |
Sam Lantinga |
Removed outdated iPodLinux support
|
2009-09-07 |
Sam Lantinga |
Merged Martin's code changes from Google Summer of Code 2009
|
2009-05-31 |
Sam Lantinga |
OpenPandora support added by David Carré
|
2009-05-29 |
Martin Lowinski |
Added ps3 video driver based on the dummy driver.
gsoc2009_ps3
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2009-08-06 |
Jiang Jiang |
Further polish API, fix crash in test program.
gsoc2009_IME
|
2009-08-06 |
Jiang Jiang |
Update API, first step: make it build
gsoc2009_IME
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2009-06-26 |
Jiang Jiang |
Basic text input API
gsoc2009_IME
|
2009-03-24 |
Sam Lantinga |
Date: Sun, 22 Mar 2009 12:52:29 +0000
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2009-03-03 |
Sam Lantinga |
Date: Mon, 2 Mar 2009 16:27:42 +0200
|
2009-02-09 |
Sam Lantinga |
Added test program for SDL_CreateWindowFrom()
|
2009-01-12 |
Sam Lantinga |
Added an API to enable/disable the screen saver.
|
2009-01-02 |
Sam Lantinga |
Implemented SDL_SetWindowIcon(), with translucent icon support under X11.
|
2008-12-21 |
Sam Lantinga |
Added RenderPiont() API
|
2008-12-20 |
Sam Lantinga |
Date: Fri, 19 Dec 2008 20:17:35 +0100
|
2008-12-08 |
Sam Lantinga |
Updated copyright date
|
2008-09-15 |
Sam Lantinga |
indent
|
2008-09-02 |
Holmes Futrell |
Added retained backing attribute, reference to UIKit renderer
|
2008-08-27 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
|
2008-06-10 |
Darren Alton |
First commit. Added header configs for DS as well as a Makefile. Initial work on framebuffer video driver, currently not functioning as desired.
gsoc2008_nds
|
2008-07-20 |
Edgar Simo |
Synced with trunk.
gsoc2008_force_feedback
|
2008-07-17 |
Holmes Futrell |
Added declaration of UIKit video bootstrap. Added retained_backing property to glconfig structure.
gsoc2008_iphone
|
2008-02-05 |
Sam Lantinga |
First pass implementation of new SDL scancode concept, as discussed with
|
2007-08-19 |
Sam Lantinga |
Date: Thu, 05 Jul 2007 14:02:33 -0700
|
2007-08-15 |
Sam Lantinga |
Optimization suggested by Ryan:
|
2006-10-29 |
Ryan C. Gordon |
Removed AmigaOS code for 1.3 branch.
|
2006-08-28 |
Sam Lantinga |
Added source color and alpha modulation support.
|
2006-08-10 |
Sam Lantinga |
The GGI driver hasn't been maintained in 8 years. It's probably safe to remove. :)
|
2006-08-10 |
Sam Lantinga |
MacOS Classic is no longer supported.
|
2006-08-10 |
Sam Lantinga |
David Hedbor is no longer maintaining the Qtopia code.
|
2006-08-06 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
|
2006-07-26 |
Sam Lantinga |
PicoGUI is no longer maintained by the author.
|
2006-07-26 |
Sam Lantinga |
The AAlib driver is fun, but not worth rewriting for SDL 1.3
|
2006-07-26 |
Sam Lantinga |
Hopefully glSDL has been superceded by the OpenGL render driver.
|
2006-07-26 |
Sam Lantinga |
More DGA removal
|
2006-07-25 |
Sam Lantinga |
Implemented OpenGL support on Mac OS X
|
2006-07-23 |
Sam Lantinga |
The Mac OS X Cocoa video driver is under construction...
|
2006-07-23 |
Sam Lantinga |
Fixed crash with multiple windows
|
2006-07-22 |
Sam Lantinga |
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
|
2006-07-22 |
Sam Lantinga |
Switch OpenGL contexts when switching render contexts.
|
2006-07-17 |
Sam Lantinga |
Implemented Windows OpenGL support
|
2006-07-16 |
Sam Lantinga |
Setting up the OpenGL support
|
2006-07-15 |
Sam Lantinga |
Streamlined the API a bit and optimized the software renderer.
|
2006-07-10 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
|
2006-04-27 |
Sam Lantinga |
Implemented bug #5
|
2006-04-27 |
Sam Lantinga |
Implemented bug #2, 117:
|
2006-07-09 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
|
2006-07-09 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Fixed compile problems with new OpenGL API.
SDL-1.3
|
2006-07-07 |
Sam Lantinga |
Implemented Win32 video mode support
SDL-1.3
|
2006-06-30 |
Sam Lantinga |
Cleaned up a bunch of warnings, started adding Win32 event support
SDL-1.3
|
2006-06-26 |
Sam Lantinga |
Started framework for Windows video driver
SDL-1.3
|
2006-06-24 |
Sam Lantinga |
Added a multi-window version of testsprite using the new API.
SDL-1.3
|
2006-06-17 |
Sam Lantinga |
Finished palettized display handling.
SDL-1.3
|
2006-06-16 |
Sam Lantinga |
Default palette entries to white, instead of black.
SDL-1.3
|
2006-06-15 |
Sam Lantinga |
Working on paletted display and texture support (two different issues)
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
Dummy video driver works again in high color video modes. Yay!
SDL-1.3
|
2006-06-14 |
Sam Lantinga |
SDL_SetVideoMode() compiles now...
SDL-1.3
|
2006-06-13 |
Sam Lantinga |
Added new style dummy renderer
SDL-1.3
|
2006-06-12 |
Sam Lantinga |
Adding software renderer implementation
SDL-1.3
|
2006-06-11 |
Sam Lantinga |
Overlay functions are being replaced by YUV textures.
SDL-1.3
|
2006-06-10 |
Sam Lantinga |
Keyboard code update in progress
SDL-1.3
|
2006-06-09 |
Sam Lantinga |
Moved the cursor handling into the mouse code.
SDL-1.3
|
2006-06-07 |
Sam Lantinga |
Work in progress. :)
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
The test programs compile again.
SDL-1.3
|
2006-05-29 |
Sam Lantinga |
more tweaking indent options
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
The dummy video driver compiles. :)
SDL-1.3
|
2006-05-28 |
Sam Lantinga |
Revamp of the video system in progress - adding support for multiple displays, multiple windows, and a full video mode selection API.
SDL-1.3
|
2006-05-01 |
Sam Lantinga |
glSDL support
SDL-1.3
|
2006-04-27 |
Sam Lantinga |
SDL-trunk-1.3-merge-1
SDL-1.3
|
2006-03-14 |
Sam Lantinga |
WIN32 is no longer defined on Windows builds
|
2006-02-21 |
Sam Lantinga |
Use consistent identifiers for the various platforms we support.
|
2006-02-16 |
Sam Lantinga |
New configure-based build system. Still work in progress, but much improved
|
2006-02-06 |
Sam Lantinga |
It's now possible to build SDL without any C runtime at all on Windows,
|
2006-02-01 |
Sam Lantinga |
Updated copyright information and removed rcs id lines (problematic in branch merges)
|
2006-01-19 |
Ryan C. Gordon |
Updated Windows CE/PocketPC support...adds GAPI driver, landscape mode,
|
2005-11-23 |
Ryan C. Gordon |
OS/2 port!
|
2005-11-22 |
Ryan C. Gordon |
To: sdl@libsdl.org
|
2005-09-08 |
Ryan C. Gordon |
iPod Linux framebuffer support.
|
2005-04-17 |
Ryan C. Gordon |
Some work on using accelerated alpha blits with hardware surfaces.
|
2004-01-04 |
Sam Lantinga |
Updated copyright information for 2004 (Happy New Year!)
|
2003-07-22 |
Sam Lantinga |
Merged in Ryan's multisample code for MacOS, and changed the constants to match.
|
2003-07-22 |
Sam Lantinga |
Date: Thu, 24 Apr 2003 15:13:47 -0400
|
2003-05-29 |
Sam Lantinga |
Added initial support for RISC OS (thanks Peter Naulls!)
|
2002-10-05 |
Sam Lantinga |
Added initial support for Dreamcast (thanks HERO!)
|
2002-08-20 |
Sam Lantinga |
Updated for embedded Visual C++ 4.0
|
2002-08-19 |
Sam Lantinga |
Added SDL_GL_STEREO for stereoscopic OpenGL contexts
|
2002-08-01 |
Sam Lantinga |
Added initial support for PicoGUI (thanks Micah!)
|
2002-05-19 |
Sam Lantinga |
Added David Hedbor's Qtopia patches
|
2002-03-06 |
Sam Lantinga |
Updated copyright information for 2002
|
2002-03-06 |
Sam Lantinga |
Removed the API changes to preserve SDL 1.2 stability
|
2002-03-05 |
Sam Lantinga |
Added SDL_LockRect() and SDL_UnlockRect()
|
2002-02-17 |
Sam Lantinga |
Added initial support for Atari (thanks Patrice!)
|
2001-12-14 |
Sam Lantinga |
Updated the source with the correct e-mail address
|