Mercurial > sdl-ios-xcode
log src/video/SDL_renderer_gl.c @ 3533:40b9b0177e9a
age | author | description |
---|---|---|
Mon, 07 Dec 2009 08:02:20 +0000 | Sam Lantinga | This fixes the OpenGL rendering test, at least with my ATI card... |
Fri, 04 Dec 2009 08:45:08 +0000 | Sam Lantinga | Fixed calls to SDL_AddRenderDriver() |
Thu, 26 Nov 2009 05:55:57 +0000 | Sam Lantinga | Adam Strzelecki to SDL |
Sun, 22 Nov 2009 06:34:45 +0000 | Sam Lantinga | Whoops, actually set the SDL error, don't just print the error. |
Sat, 21 Nov 2009 07:26:52 +0000 | Sam Lantinga | Added comment for pixel-perfect line workaround. |
Sat, 21 Nov 2009 07:22:59 +0000 | Sam Lantinga | Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later. |