Mercurial > sdl-ios-xcode
annotate src/video/SDL_renderer_gl.c @ 3533:40b9b0177e9a
This fixes the OpenGL rendering test, at least with my ATI card...
author | Sam Lantinga <slouken@libsdl.org> |
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date | Mon, 07 Dec 2009 08:02:20 +0000 |
parents | 83518f8fcd61 |
children | 0267b8b1595c |
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1 /* |
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2 SDL - Simple DirectMedia Layer |
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3 Copyright (C) 1997-2009 Sam Lantinga |
1918
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4 |
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5 This library is free software; you can redistribute it and/or |
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6 modify it under the terms of the GNU Lesser General Public |
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7 License as published by the Free Software Foundation; either |
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8 version 2.1 of the License, or (at your option) any later version. |
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9 |
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10 This library is distributed in the hope that it will be useful, |
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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13 Lesser General Public License for more details. |
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14 |
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15 You should have received a copy of the GNU Lesser General Public |
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16 License along with this library; if not, write to the Free Software |
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
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18 |
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19 Sam Lantinga |
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20 slouken@libsdl.org |
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21 */ |
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22 #include "SDL_config.h" |
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23 |
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24 #if SDL_VIDEO_RENDER_OGL |
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25 |
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26 #include "SDL_video.h" |
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27 #include "SDL_opengl.h" |
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28 #include "SDL_sysvideo.h" |
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29 #include "SDL_pixels_c.h" |
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30 #include "SDL_rect_c.h" |
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31 #include "SDL_yuv_sw_c.h" |
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32 |
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33 #ifdef __MACOSX__ |
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34 #include <OpenGL/OpenGL.h> |
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35 #endif |
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36 |
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37 |
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38 /* OpenGL renderer implementation */ |
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39 |
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40 /* Details on optimizing the texture path on Mac OS X: |
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41 http://developer.apple.com/documentation/GraphicsImaging/Conceptual/OpenGL-MacProgGuide/opengl_texturedata/chapter_10_section_2.html |
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42 */ |
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43 |
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44 /* !!! FIXME: this should go in a higher level than the GL renderer. */ |
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45 static __inline__ int |
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46 bytes_per_pixel(const Uint32 format) |
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47 { |
2839 | 48 if (!SDL_ISPIXELFORMAT_FOURCC(format)) { |
49 return SDL_BYTESPERPIXEL(format); | |
50 } | |
51 | |
52 /* FOURCC format */ | |
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53 switch (format) { |
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54 case SDL_PIXELFORMAT_YV12: |
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55 case SDL_PIXELFORMAT_IYUV: |
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56 case SDL_PIXELFORMAT_YUY2: |
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57 case SDL_PIXELFORMAT_UYVY: |
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58 case SDL_PIXELFORMAT_YVYU: |
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59 return 2; |
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60 default: |
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61 return 1; /* shouldn't ever hit this. */ |
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62 } |
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63 } |
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64 |
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65 |
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66 static const float inv255f = 1.0f / 255.0f; |
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67 |
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68 static SDL_Renderer *GL_CreateRenderer(SDL_Window * window, Uint32 flags); |
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69 static int GL_ActivateRenderer(SDL_Renderer * renderer); |
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70 static int GL_DisplayModeChanged(SDL_Renderer * renderer); |
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71 static int GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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72 static int GL_QueryTexturePixels(SDL_Renderer * renderer, |
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73 SDL_Texture * texture, void **pixels, |
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74 int *pitch); |
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75 static int GL_SetTexturePalette(SDL_Renderer * renderer, |
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76 SDL_Texture * texture, |
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77 const SDL_Color * colors, int firstcolor, |
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78 int ncolors); |
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79 static int GL_GetTexturePalette(SDL_Renderer * renderer, |
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80 SDL_Texture * texture, SDL_Color * colors, |
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81 int firstcolor, int ncolors); |
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82 static int GL_SetTextureColorMod(SDL_Renderer * renderer, |
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83 SDL_Texture * texture); |
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84 static int GL_SetTextureAlphaMod(SDL_Renderer * renderer, |
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85 SDL_Texture * texture); |
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86 static int GL_SetTextureBlendMode(SDL_Renderer * renderer, |
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87 SDL_Texture * texture); |
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88 static int GL_SetTextureScaleMode(SDL_Renderer * renderer, |
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89 SDL_Texture * texture); |
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90 static int GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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91 const SDL_Rect * rect, const void *pixels, |
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92 int pitch); |
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93 static int GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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94 const SDL_Rect * rect, int markDirty, void **pixels, |
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95 int *pitch); |
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96 static void GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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97 static void GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
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98 int numrects, const SDL_Rect * rects); |
2901 | 99 static int GL_RenderPoint(SDL_Renderer * renderer, int x, int y); |
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100 static int GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, |
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101 int y2); |
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102 static int GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect); |
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103 static int GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
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104 const SDL_Rect * srcrect, const SDL_Rect * dstrect); |
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105 static int GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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106 Uint32 pixel_format, void * pixels, int pitch); |
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107 static int GL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
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108 Uint32 pixel_format, const void * pixels, int pitch); |
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109 static void GL_RenderPresent(SDL_Renderer * renderer); |
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110 static void GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture); |
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111 static void GL_DestroyRenderer(SDL_Renderer * renderer); |
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112 |
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113 |
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114 SDL_RenderDriver GL_RenderDriver = { |
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115 GL_CreateRenderer, |
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116 { |
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117 "opengl", |
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118 (SDL_RENDERER_SINGLEBUFFER | SDL_RENDERER_PRESENTDISCARD | |
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119 SDL_RENDERER_PRESENTVSYNC | SDL_RENDERER_ACCELERATED), |
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120 (SDL_TEXTUREMODULATE_NONE | SDL_TEXTUREMODULATE_COLOR | |
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121 SDL_TEXTUREMODULATE_ALPHA), |
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122 (SDL_BLENDMODE_NONE | SDL_BLENDMODE_MASK | |
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123 SDL_BLENDMODE_BLEND | SDL_BLENDMODE_ADD | SDL_BLENDMODE_MOD), |
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124 (SDL_TEXTURESCALEMODE_NONE | SDL_TEXTURESCALEMODE_FAST | |
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125 SDL_TEXTURESCALEMODE_SLOW), |
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126 15, |
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127 { |
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128 SDL_PIXELFORMAT_INDEX1LSB, |
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129 SDL_PIXELFORMAT_INDEX1MSB, |
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130 SDL_PIXELFORMAT_INDEX8, |
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131 SDL_PIXELFORMAT_RGB332, |
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132 SDL_PIXELFORMAT_RGB444, |
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133 SDL_PIXELFORMAT_RGB555, |
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134 SDL_PIXELFORMAT_ARGB4444, |
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135 SDL_PIXELFORMAT_ARGB1555, |
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136 SDL_PIXELFORMAT_RGB565, |
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137 SDL_PIXELFORMAT_RGB24, |
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138 SDL_PIXELFORMAT_BGR24, |
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139 SDL_PIXELFORMAT_RGB888, |
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140 SDL_PIXELFORMAT_BGR888, |
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141 SDL_PIXELFORMAT_ARGB8888, |
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142 SDL_PIXELFORMAT_ABGR8888, |
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143 SDL_PIXELFORMAT_ARGB2101010}, |
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144 0, |
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145 0} |
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146 }; |
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147 |
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148 typedef struct |
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149 { |
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150 SDL_GLContext context; |
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151 SDL_bool updateSize; |
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152 SDL_bool GL_ARB_texture_rectangle_supported; |
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153 SDL_bool GL_EXT_paletted_texture_supported; |
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154 SDL_bool GL_APPLE_ycbcr_422_supported; |
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155 SDL_bool GL_MESA_ycbcr_texture_supported; |
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156 SDL_bool GL_ARB_fragment_program_supported; |
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157 int blendMode; |
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158 int scaleMode; |
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159 |
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160 /* OpenGL functions */ |
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161 #define SDL_PROC(ret,func,params) ret (APIENTRY *func) params; |
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162 #include "SDL_glfuncs.h" |
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163 #undef SDL_PROC |
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164 |
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165 PFNGLCOLORTABLEEXTPROC glColorTableEXT; |
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166 void (*glTextureRangeAPPLE) (GLenum target, GLsizei length, |
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167 const GLvoid * pointer); |
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168 |
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169 PFNGLGETPROGRAMIVARBPROC glGetProgramivARB; |
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170 PFNGLGETPROGRAMSTRINGARBPROC glGetProgramStringARB; |
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171 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB; |
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172 PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB; |
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173 PFNGLGENPROGRAMSARBPROC glGenProgramsARB; |
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174 PFNGLBINDPROGRAMARBPROC glBindProgramARB; |
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175 PFNGLPROGRAMSTRINGARBPROC glProgramStringARB; |
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176 |
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177 /* (optional) fragment programs */ |
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178 GLuint fragment_program_mask; |
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179 GLuint fragment_program_UYVY; |
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180 } GL_RenderData; |
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181 |
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182 typedef struct |
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183 { |
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184 GLuint texture; |
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185 GLuint shader; |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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186 GLenum type; |
1918
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187 GLfloat texw; |
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188 GLfloat texh; |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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189 GLenum format; |
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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190 GLenum formattype; |
1974
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Added paletted OpenGL texture support.
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191 Uint8 *palette; |
1918
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192 void *pixels; |
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193 int pitch; |
1920
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Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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194 SDL_DirtyRectList dirty; |
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195 int HACK_RYAN_FIXME; |
1918
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196 } GL_TextureData; |
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197 |
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198 |
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199 static void |
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200 GL_SetError(const char *prefix, GLenum result) |
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201 { |
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202 const char *error; |
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203 |
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204 switch (result) { |
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205 case GL_NO_ERROR: |
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206 error = "GL_NO_ERROR"; |
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207 break; |
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208 case GL_INVALID_ENUM: |
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209 error = "GL_INVALID_ENUM"; |
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210 break; |
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211 case GL_INVALID_VALUE: |
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212 error = "GL_INVALID_VALUE"; |
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213 break; |
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214 case GL_INVALID_OPERATION: |
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215 error = "GL_INVALID_OPERATION"; |
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216 break; |
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217 case GL_STACK_OVERFLOW: |
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218 error = "GL_STACK_OVERFLOW"; |
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219 break; |
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220 case GL_STACK_UNDERFLOW: |
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221 error = "GL_STACK_UNDERFLOW"; |
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222 break; |
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223 case GL_OUT_OF_MEMORY: |
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224 error = "GL_OUT_OF_MEMORY"; |
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225 break; |
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226 case GL_TABLE_TOO_LARGE: |
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227 error = "GL_TABLE_TOO_LARGE"; |
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228 break; |
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229 default: |
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230 error = "UNKNOWN"; |
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231 break; |
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232 } |
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233 SDL_SetError("%s: %s", prefix, error); |
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234 } |
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235 |
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236 static int |
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237 GL_LoadFunctions(GL_RenderData * data) |
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238 { |
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239 #if defined(__QNXNTO__) && (_NTO_VERSION < 630) |
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240 #define __SDL_NOGETPROCADDR__ |
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241 #endif |
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242 #ifdef __SDL_NOGETPROCADDR__ |
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243 #define SDL_PROC(ret,func,params) data->func=func; |
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244 #else |
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245 #define SDL_PROC(ret,func,params) \ |
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246 do { \ |
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247 data->func = SDL_GL_GetProcAddress(#func); \ |
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248 if ( ! data->func ) { \ |
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249 SDL_SetError("Couldn't load GL function %s: %s\n", #func, SDL_GetError()); \ |
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250 return -1; \ |
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251 } \ |
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252 } while ( 0 ); |
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253 #endif /* __SDL_NOGETPROCADDR__ */ |
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254 |
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255 #include "SDL_glfuncs.h" |
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256 #undef SDL_PROC |
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257 return 0; |
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258 } |
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259 |
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260 SDL_Renderer * |
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261 GL_CreateRenderer(SDL_Window * window, Uint32 flags) |
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262 { |
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263 SDL_Renderer *renderer; |
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Starting on the OpenGL renderer...
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264 GL_RenderData *data; |
1952
420716272158
Implemented X11 OpenGL support.
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265 GLint value; |
1974
70deaf574153
Added paletted OpenGL texture support.
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266 int doublebuffer; |
1918
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267 |
1974
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Added paletted OpenGL texture support.
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268 /* Render directly to the window, unless we're compositing */ |
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269 #ifndef __MACOSX__ |
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Added paletted OpenGL texture support.
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270 if (flags & SDL_RENDERER_SINGLEBUFFER) { |
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271 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 0); |
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272 } |
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273 #endif |
1918
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274 if (!(window->flags & SDL_WINDOW_OPENGL)) { |
1928
861bc36f0ab3
Fixed crash with multiple windows
Sam Lantinga <slouken@libsdl.org>
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275 if (SDL_RecreateWindow(window, window->flags | SDL_WINDOW_OPENGL) < 0) { |
1924
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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276 return NULL; |
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If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
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277 } |
1918
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Starting on the OpenGL renderer...
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278 } |
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279 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
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280 renderer = (SDL_Renderer *) SDL_calloc(1, sizeof(*renderer)); |
1918
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281 if (!renderer) { |
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282 SDL_OutOfMemory(); |
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283 return NULL; |
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|
284 } |
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285 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
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286 data = (GL_RenderData *) SDL_calloc(1, sizeof(*data)); |
1918
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287 if (!data) { |
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288 GL_DestroyRenderer(renderer); |
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|
289 SDL_OutOfMemory(); |
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|
290 return NULL; |
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Starting on the OpenGL renderer...
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|
291 } |
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|
292 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
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|
293 renderer->ActivateRenderer = GL_ActivateRenderer; |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
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1965
diff
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294 renderer->DisplayModeChanged = GL_DisplayModeChanged; |
1918
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Starting on the OpenGL renderer...
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|
295 renderer->CreateTexture = GL_CreateTexture; |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
296 renderer->QueryTexturePixels = GL_QueryTexturePixels; |
1918
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Starting on the OpenGL renderer...
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|
297 renderer->SetTexturePalette = GL_SetTexturePalette; |
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Starting on the OpenGL renderer...
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|
298 renderer->GetTexturePalette = GL_GetTexturePalette; |
1985
8055185ae4ed
Added source color and alpha modulation support.
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|
299 renderer->SetTextureColorMod = GL_SetTextureColorMod; |
8055185ae4ed
Added source color and alpha modulation support.
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diff
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|
300 renderer->SetTextureAlphaMod = GL_SetTextureAlphaMod; |
8055185ae4ed
Added source color and alpha modulation support.
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1975
diff
changeset
|
301 renderer->SetTextureBlendMode = GL_SetTextureBlendMode; |
8055185ae4ed
Added source color and alpha modulation support.
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1975
diff
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|
302 renderer->SetTextureScaleMode = GL_SetTextureScaleMode; |
1918
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|
303 renderer->UpdateTexture = GL_UpdateTexture; |
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|
304 renderer->LockTexture = GL_LockTexture; |
092bd3a019c5
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|
305 renderer->UnlockTexture = GL_UnlockTexture; |
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|
306 renderer->DirtyTexture = GL_DirtyTexture; |
2901 | 307 renderer->RenderPoint = GL_RenderPoint; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
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|
308 renderer->RenderLine = GL_RenderLine; |
1918
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Starting on the OpenGL renderer...
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|
309 renderer->RenderFill = GL_RenderFill; |
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Starting on the OpenGL renderer...
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|
310 renderer->RenderCopy = GL_RenderCopy; |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
311 renderer->RenderReadPixels = GL_RenderReadPixels; |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
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3393
diff
changeset
|
312 renderer->RenderWritePixels = GL_RenderWritePixels; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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|
313 renderer->RenderPresent = GL_RenderPresent; |
092bd3a019c5
Starting on the OpenGL renderer...
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|
314 renderer->DestroyTexture = GL_DestroyTexture; |
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Starting on the OpenGL renderer...
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changeset
|
315 renderer->DestroyRenderer = GL_DestroyRenderer; |
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Starting on the OpenGL renderer...
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|
316 renderer->info = GL_RenderDriver.info; |
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Starting on the OpenGL renderer...
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diff
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|
317 renderer->window = window->id; |
092bd3a019c5
Starting on the OpenGL renderer...
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changeset
|
318 renderer->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
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|
319 |
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Starting on the OpenGL renderer...
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diff
changeset
|
320 renderer->info.flags = |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
321 (SDL_RENDERER_PRESENTDISCARD | SDL_RENDERER_ACCELERATED); |
1918
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Starting on the OpenGL renderer...
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|
322 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
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changeset
|
323 if (GL_LoadFunctions(data) < 0) { |
aeb8263d377a
OpenGL renderer is feature complete!
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1926
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|
324 GL_DestroyRenderer(renderer); |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
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|
325 return NULL; |
aeb8263d377a
OpenGL renderer is feature complete!
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diff
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|
326 } |
aeb8263d377a
OpenGL renderer is feature complete!
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|
327 |
1918
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Starting on the OpenGL renderer...
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changeset
|
328 data->context = SDL_GL_CreateContext(window->id); |
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Starting on the OpenGL renderer...
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parents:
diff
changeset
|
329 if (!data->context) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
330 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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diff
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|
331 return NULL; |
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Starting on the OpenGL renderer...
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diff
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|
332 } |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
333 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
334 GL_DestroyRenderer(renderer); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
335 return NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
336 } |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
337 #ifdef __MACOSX__ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
338 /* Enable multi-threaded rendering */ |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
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2237
diff
changeset
|
339 /* Disabled until Ryan finishes his VBO/PBO code... |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
340 CGLEnable(CGLGetCurrentContext(), kCGLCEMPEngine); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
341 */ |
2246
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
Sam Lantinga <slouken@libsdl.org>
parents:
2237
diff
changeset
|
342 #endif |
75daa0792bd1
Added code to enable multi-threaded OpenGL on Mac OS X, pending Ryan's PBO/VBO
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parents:
2237
diff
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|
343 |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
344 if (flags & SDL_RENDERER_PRESENTVSYNC) { |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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diff
changeset
|
345 SDL_GL_SetSwapInterval(1); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
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|
346 } else { |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
347 SDL_GL_SetSwapInterval(0); |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
348 } |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
349 if (SDL_GL_GetSwapInterval() > 0) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
350 renderer->info.flags |= SDL_RENDERER_PRESENTVSYNC; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
351 } |
092bd3a019c5
Starting on the OpenGL renderer...
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parents:
diff
changeset
|
352 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
353 if (SDL_GL_GetAttribute(SDL_GL_DOUBLEBUFFER, &doublebuffer) == 0) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
354 if (!doublebuffer) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
355 renderer->info.flags |= SDL_RENDERER_SINGLEBUFFER; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
356 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
357 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
358 |
1952
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
359 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
360 renderer->info.max_texture_width = value; |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
361 data->glGetIntegerv(GL_MAX_TEXTURE_SIZE, &value); |
420716272158
Implemented X11 OpenGL support.
Sam Lantinga <slouken@libsdl.org>
parents:
1928
diff
changeset
|
362 renderer->info.max_texture_height = value; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
363 |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
364 if (SDL_GL_ExtensionSupported("GL_ARB_texture_rectangle") |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
365 || SDL_GL_ExtensionSupported("GL_EXT_texture_rectangle")) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
366 data->GL_ARB_texture_rectangle_supported = SDL_TRUE; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
367 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
368 if (SDL_GL_ExtensionSupported("GL_EXT_paletted_texture")) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
369 data->GL_EXT_paletted_texture_supported = SDL_TRUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
370 data->glColorTableEXT = |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
371 (PFNGLCOLORTABLEEXTPROC) SDL_GL_GetProcAddress("glColorTableEXT"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
372 } else { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
373 /* Don't advertise support for 8-bit indexed texture format */ |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
374 Uint32 i, j; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
375 SDL_RendererInfo *info = &renderer->info; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
376 for (i = 0, j = 0; i < info->num_texture_formats; ++i) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
377 if (info->texture_formats[i] != SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
378 info->texture_formats[j++] = info->texture_formats[i]; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
379 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
380 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
381 --info->num_texture_formats; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
382 } |
2845
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
383 if (SDL_GL_ExtensionSupported("GL_APPLE_ycbcr_422")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
384 data->GL_APPLE_ycbcr_422_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
385 } |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
386 if (SDL_GL_ExtensionSupported("GL_MESA_ycbcr_texture")) { |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
387 data->GL_MESA_ycbcr_texture_supported = SDL_TRUE; |
1cc5d5b164e2
Added official support for GL_APPLE_ycbcr_422 and GL_MESA_ycbcr_texture
Sam Lantinga <slouken@libsdl.org>
parents:
2844
diff
changeset
|
388 } |
2233
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
389 if (SDL_GL_ExtensionSupported("GL_APPLE_texture_range")) { |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
390 data->glTextureRangeAPPLE = |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
391 (void (*)(GLenum, GLsizei, const GLvoid *)) |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
392 SDL_GL_GetProcAddress("glTextureRangeAPPLE"); |
fb01ee9716bc
Test using glTextureRangeAPPLE
Sam Lantinga <slouken@libsdl.org>
parents:
2230
diff
changeset
|
393 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
394 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
395 /* we might use fragment programs for YUV data, etc. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
396 if (SDL_GL_ExtensionSupported("GL_ARB_fragment_program")) { |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
397 /* !!! FIXME: this doesn't check for errors. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
398 /* !!! FIXME: this should really reuse the glfuncs.h stuff. */ |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
399 data->glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
400 SDL_GL_GetProcAddress("glGetProgramivARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
401 data->glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
402 SDL_GL_GetProcAddress("glGetProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
403 data->glProgramLocalParameter4fvARB = |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
404 (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
405 SDL_GL_GetProcAddress("glProgramLocalParameter4fvARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
406 data->glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
407 SDL_GL_GetProcAddress("glDeleteProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
408 data->glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
409 SDL_GL_GetProcAddress("glGenProgramsARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
410 data->glBindProgramARB = (PFNGLBINDPROGRAMARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
411 SDL_GL_GetProcAddress("glBindProgramARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
412 data->glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC) |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
413 SDL_GL_GetProcAddress("glProgramStringARB"); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
414 data->GL_ARB_fragment_program_supported = SDL_TRUE; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
415 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
416 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
417 /* Set up parameters for rendering */ |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
418 data->blendMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
419 data->scaleMode = -1; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
420 data->glDisable(GL_DEPTH_TEST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
421 data->glDisable(GL_CULL_FACE); |
3262 | 422 /* This ended up causing video discrepancies between OpenGL and Direct3D */ |
423 /*data->glEnable(GL_LINE_SMOOTH);*/ | |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
424 if (data->GL_ARB_texture_rectangle_supported) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
425 data->glEnable(GL_TEXTURE_RECTANGLE_ARB); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
426 } else { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
427 data->glEnable(GL_TEXTURE_2D); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
428 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
429 data->updateSize = SDL_TRUE; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
430 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
431 return renderer; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
432 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
433 |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
434 static int |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
435 GL_ActivateRenderer(SDL_Renderer * renderer) |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
436 { |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
437 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
438 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
439 |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
440 if (SDL_GL_MakeCurrent(window->id, data->context) < 0) { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
441 return -1; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
442 } |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
443 if (data->updateSize) { |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
444 data->glMatrixMode(GL_PROJECTION); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
445 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
446 data->glMatrixMode(GL_MODELVIEW); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
447 data->glLoadIdentity(); |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
448 data->glViewport(0, 0, window->w, window->h); |
3324
0f19b2fa4125
-0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents:
3283
diff
changeset
|
449 data->glOrtho(0.0, (GLdouble) window->w, |
0f19b2fa4125
-0.5 is causing trouble according to comments in bug #783
Sam Lantinga <slouken@libsdl.org>
parents:
3283
diff
changeset
|
450 (GLdouble) window->h, 0.0, 0.0, 1.0); |
2833
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
451 data->updateSize = SDL_FALSE; |
c2e182a37f5f
Whoops, can't call glOrtho() repeatedly
Sam Lantinga <slouken@libsdl.org>
parents:
2832
diff
changeset
|
452 } |
1970
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
453 return 0; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
454 } |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
455 |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
456 static int |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
457 GL_DisplayModeChanged(SDL_Renderer * renderer) |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
458 { |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
459 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
db3ba6c0d0df
Allow the render context to do necessary work when the video mode changes.
Sam Lantinga <slouken@libsdl.org>
parents:
1965
diff
changeset
|
460 |
2836
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
461 /* Rebind the context to the window area and update matrices */ |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
462 data->updateSize = SDL_TRUE; |
b128b94ed31e
Rebind the context to the window area and update matrices when the window size changes
Sam Lantinga <slouken@libsdl.org>
parents:
2835
diff
changeset
|
463 return GL_ActivateRenderer(renderer); |
1923
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
464 } |
d4572b97b08f
Switch OpenGL contexts when switching render contexts.
Sam Lantinga <slouken@libsdl.org>
parents:
1922
diff
changeset
|
465 |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
466 static __inline__ int |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
467 power_of_2(int input) |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
468 { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
469 int value = 1; |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
470 |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
471 while (value < input) { |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
472 value <<= 1; |
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Fixed OpenGL blend modes, added power of 2 texture code
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473 } |
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Fixed OpenGL blend modes, added power of 2 texture code
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474 return value; |
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Fixed OpenGL blend modes, added power of 2 texture code
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475 } |
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
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476 |
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Initial pixel shader support for YUV textures in the GL renderer.
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477 |
2858
a38fcb093081
A little cleanup for SDL snapshot release
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2848
diff
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|
478 //#define DEBUG_PROGRAM_COMPILE 1 |
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479 |
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480 static void |
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481 set_shader_error(GL_RenderData * data, const char *prefix) |
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482 { |
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483 GLint pos = 0; |
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484 const GLubyte *errstr; |
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485 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos); |
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486 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB); |
3479
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Whoops, actually set the SDL error, don't just print the error.
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487 SDL_SetError("%s: shader compile error at position %d: %s", |
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488 prefix, (int) pos, (const char *) errstr); |
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489 } |
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490 |
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491 static GLuint |
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492 compile_shader(GL_RenderData * data, GLenum shader_type, const char *_code) |
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493 { |
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494 const int have_texture_rects = data->GL_ARB_texture_rectangle_supported; |
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495 const char *replacement = have_texture_rects ? "RECT" : "2D"; |
2918
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Updated to build on Windows
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496 const size_t replacementlen = SDL_strlen(replacement); |
2847
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497 const char *token = "%TEXTURETARGET%"; |
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Updated to build on Windows
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498 const size_t tokenlen = SDL_strlen(token); |
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499 char *code = NULL; |
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500 char *ptr = NULL; |
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501 GLuint program = 0; |
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502 |
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503 /* |
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504 * The TEX instruction needs a different target depending on what we use. |
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505 * To handle this, we use "%TEXTURETARGET%" and replace the string before |
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506 * compiling the shader. |
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507 */ |
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508 code = SDL_strdup(_code); |
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509 if (code == NULL) |
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510 return 0; |
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511 |
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512 for (ptr = SDL_strstr(code, token); ptr; ptr = SDL_strstr(ptr + 1, token)) { |
2918
bd518fc76f28
Updated to build on Windows
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513 SDL_memcpy(ptr, replacement, replacementlen); |
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Updated to build on Windows
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514 SDL_memmove(ptr + replacementlen, ptr + tokenlen, |
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Updated to build on Windows
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515 SDL_strlen(ptr + tokenlen) + 1); |
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516 } |
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517 |
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518 #if DEBUG_PROGRAM_COMPILE |
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519 printf("compiling shader:\n%s\n\n", code); |
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520 #endif |
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Initial pixel shader support for YUV textures in the GL renderer.
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521 |
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522 data->glGetError(); /* flush any existing error state. */ |
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523 data->glGenProgramsARB(1, &program); |
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Initial pixel shader support for YUV textures in the GL renderer.
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524 data->glBindProgramARB(shader_type, program); |
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Initial pixel shader support for YUV textures in the GL renderer.
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525 data->glProgramStringARB(shader_type, GL_PROGRAM_FORMAT_ASCII_ARB, |
3253
5d7ef5970073
Fixed issues building 64-bit Windows binary
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diff
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526 (GLsizei)SDL_strlen(code), code); |
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527 |
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diff
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|
528 SDL_free(code); |
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Initial pixel shader support for YUV textures in the GL renderer.
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|
529 |
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|
530 if (data->glGetError() == GL_INVALID_OPERATION) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
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|
531 #if DEBUG_PROGRAM_COMPILE |
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Initial pixel shader support for YUV textures in the GL renderer.
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532 GLint pos = 0; |
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Initial pixel shader support for YUV textures in the GL renderer.
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533 const GLubyte *errstr; |
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534 data->glGetIntegerv(GL_PROGRAM_ERROR_POSITION_ARB, &pos); |
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Initial pixel shader support for YUV textures in the GL renderer.
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535 errstr = data->glGetString(GL_PROGRAM_ERROR_STRING_ARB); |
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Initial pixel shader support for YUV textures in the GL renderer.
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536 printf("program compile error at position %d: %s\n\n", |
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537 (int) pos, (const char *) errstr); |
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Initial pixel shader support for YUV textures in the GL renderer.
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538 #endif |
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Initial pixel shader support for YUV textures in the GL renderer.
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539 data->glBindProgramARB(shader_type, 0); |
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Initial pixel shader support for YUV textures in the GL renderer.
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540 data->glDeleteProgramsARB(1, &program); |
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Initial pixel shader support for YUV textures in the GL renderer.
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541 return 0; |
2848 | 542 } |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
543 |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
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|
544 return program; |
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Initial pixel shader support for YUV textures in the GL renderer.
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parents:
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diff
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|
545 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
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parents:
2833
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|
546 |
2848 | 547 |
548 /* | |
3468
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parents:
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549 * Fragment program that implements mask semantics |
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|
550 */ |
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diff
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|
551 static const char *fragment_program_mask_source_code = "!!ARBfp1.0\n" |
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552 "OUTPUT output = result.color;\n" |
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553 "TEMP value;\n" |
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554 "TEX value, fragment.texcoord[0], texture[0], %TEXTURETARGET%;\n" |
789b97008d8a
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diff
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|
555 "MUL value, fragment.color, value;\n" |
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556 "SGE value.a, value.a, 0.001;\n" |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
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|
557 "MOV output, value;\n" |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
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558 "END"; |
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|
559 |
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|
560 /* |
2848 | 561 * Fragment program that renders from UYVY textures. |
562 * The UYVY to RGB equasion is: | |
563 * R = 1.164(Y-16) + 1.596(Cr-128) | |
564 * G = 1.164(Y-16) - 0.813(Cr-128) - 0.391(Cb-128) | |
565 * B = 1.164(Y-16) + 2.018(Cb-128) | |
566 * Byte layout is Cb, Y1, Cr, Y2, stored in the R, G, B, A channels. | |
567 * 4 bytes == 2 pixels: Y1/Cb/Cr, Y2/Cb/Cr | |
568 * | |
569 * !!! FIXME: this ignores blendmodes, etc. | |
570 * !!! FIXME: this could be more efficient...use a dot product for green, etc. | |
571 */ | |
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|
572 static const char *fragment_program_UYVY_source_code = "!!ARBfp1.0\n" |
2848 | 573 /* outputs... */ |
2835
f38257b5d936
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|
574 "OUTPUT outcolor = result.color;\n" |
2848 | 575 /* scratch registers... */ |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
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|
576 "TEMP uyvy;\n" "TEMP luminance;\n" "TEMP work;\n" |
2848 | 577 /* Halve the coordinates to grab the correct 32 bits for the fragment. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
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parents:
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diff
changeset
|
578 "MUL work, fragment.texcoord, { 0.5, 1.0, 1.0, 1.0 };\n" |
2848 | 579 /* Sample the YUV texture. Cb, Y1, Cr, Y2, are stored in x, y, z, w. */ |
2847
7d020441fa81
Don't hardcode RECT for fragment program texture targets.
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diff
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|
580 "TEX uyvy, work, texture[0], %TEXTURETARGET%;\n" |
2848 | 581 /* Do subtractions (128/255, 16/255, 128/255, 16/255) */ |
2846
3d7833d5a4be
Slight optimization of the shader, no need to scale into 0..255
Sam Lantinga <slouken@libsdl.org>
parents:
2845
diff
changeset
|
582 "SUB uyvy, uyvy, { 0.501960784313726, 0.06274509803922, 0.501960784313726, 0.06274509803922 };\n" |
2848 | 583 /* Choose the luminance component by texcoord. */ |
584 /* !!! FIXME: laziness wins out for now... just average Y1 and Y2. */ | |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
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|
585 "ADD luminance, uyvy.yyyy, uyvy.wwww;\n" |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
586 "MUL luminance, luminance, { 0.5, 0.5, 0.5, 0.5 };\n" |
2848 | 587 /* Multiply luminance by its magic value. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
588 "MUL luminance, luminance, { 1.164, 1.164, 1.164, 1.164 };\n" |
2848 | 589 /* uyvy.xyzw becomes Cr/Cr/Cb/Cb, with multiplications. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
590 "MUL uyvy, uyvy.zzxx, { 1.596, -0.813, 2.018, -0.391 };\n" |
2848 | 591 /* Add luminance to Cr and Cb, store to RGB channels. */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
592 "ADD work.rgb, luminance, uyvy;\n" |
2848 | 593 /* Do final addition for Green channel. (!!! FIXME: this should be a DPH?) */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
594 "ADD work.g, work.g, uyvy.w;\n" |
2848 | 595 /* Make sure alpha channel is fully opaque. (!!! FIXME: blend modes!) */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
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|
596 "MOV work.a, { 1.0 };\n" |
2848 | 597 /* Store out the final fragment color... */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
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diff
changeset
|
598 "MOV outcolor, work;\n" |
2848 | 599 /* ...and we're done! */ |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
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|
600 "END\n"; |
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Initial pixel shader support for YUV textures in the GL renderer.
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diff
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|
601 |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
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|
602 static __inline__ SDL_bool |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
603 convert_format(GL_RenderData *renderdata, Uint32 pixel_format, |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
604 GLint* internalFormat, GLenum* format, GLenum* type) |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
605 { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
606 switch (pixel_format) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
607 case SDL_PIXELFORMAT_INDEX1LSB: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
608 case SDL_PIXELFORMAT_INDEX1MSB: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
609 *internalFormat = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
610 *format = GL_COLOR_INDEX; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
611 *type = GL_BITMAP; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
612 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
613 case SDL_PIXELFORMAT_INDEX8: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
614 if (!renderdata->GL_EXT_paletted_texture_supported) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
615 return SDL_FALSE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
616 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
617 *internalFormat = GL_COLOR_INDEX8_EXT; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
618 *format = GL_COLOR_INDEX; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
619 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
620 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
621 case SDL_PIXELFORMAT_RGB332: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
622 *internalFormat = GL_R3_G3_B2; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
623 *format = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
624 *type = GL_UNSIGNED_BYTE_3_3_2; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
625 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
626 case SDL_PIXELFORMAT_RGB444: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
627 *internalFormat = GL_RGB4; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
628 *format = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
629 *type = GL_UNSIGNED_SHORT_4_4_4_4; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
630 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
631 case SDL_PIXELFORMAT_RGB555: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
632 *internalFormat = GL_RGB5; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
633 *format = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
634 *type = GL_UNSIGNED_SHORT_5_5_5_1; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
635 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
636 case SDL_PIXELFORMAT_ARGB4444: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
637 *internalFormat = GL_RGBA4; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
638 *format = GL_BGRA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
639 *type = GL_UNSIGNED_SHORT_4_4_4_4_REV; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
640 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
641 case SDL_PIXELFORMAT_ARGB1555: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
642 *internalFormat = GL_RGB5_A1; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
643 *format = GL_BGRA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
644 *type = GL_UNSIGNED_SHORT_1_5_5_5_REV; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
645 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
646 case SDL_PIXELFORMAT_RGB565: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
647 *internalFormat = GL_RGB8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
648 *format = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
649 *type = GL_UNSIGNED_SHORT_5_6_5; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
650 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
651 case SDL_PIXELFORMAT_RGB24: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
652 *internalFormat = GL_RGB8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
653 *format = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
654 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
655 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
656 case SDL_PIXELFORMAT_RGB888: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
657 *internalFormat = GL_RGB8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
658 *format = GL_BGRA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
659 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
660 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
661 case SDL_PIXELFORMAT_BGR24: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
662 *internalFormat = GL_RGB8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
663 *format = GL_BGR; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
664 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
665 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
666 case SDL_PIXELFORMAT_BGR888: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
667 *internalFormat = GL_RGB8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
668 *format = GL_RGBA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
669 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
670 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
671 case SDL_PIXELFORMAT_ARGB8888: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
672 #ifdef __MACOSX__ |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
673 *internalFormat = GL_RGBA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
674 *format = GL_BGRA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
675 *type = GL_UNSIGNED_INT_8_8_8_8_REV; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
676 #else |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
677 *internalFormat = GL_RGBA8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
678 *format = GL_BGRA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
679 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
680 #endif |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
681 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
682 case SDL_PIXELFORMAT_ABGR8888: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
683 *internalFormat = GL_RGBA8; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
684 *format = GL_RGBA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
685 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
686 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
687 case SDL_PIXELFORMAT_ARGB2101010: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
688 *internalFormat = GL_RGB10_A2; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
689 *format = GL_BGRA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
690 *type = GL_UNSIGNED_INT_2_10_10_10_REV; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
691 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
692 case SDL_PIXELFORMAT_UYVY: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
693 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
694 *internalFormat = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
695 *format = GL_YCBCR_422_APPLE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
696 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
697 *type = GL_UNSIGNED_SHORT_8_8_APPLE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
698 #else |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
699 *type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
700 #endif |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
701 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
3494 | 702 *internalFormat = GL_YCBCR_MESA; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
703 *format = GL_YCBCR_MESA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
704 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
705 *type = GL_UNSIGNED_SHORT_8_8_MESA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
706 #else |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
707 *type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
708 #endif |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
709 } else if (renderdata->GL_ARB_fragment_program_supported) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
710 *internalFormat = GL_RGBA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
711 *format = GL_RGBA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
712 *type = GL_UNSIGNED_BYTE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
713 } else { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
714 return SDL_FALSE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
715 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
716 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
717 case SDL_PIXELFORMAT_YUY2: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
718 if (renderdata->GL_APPLE_ycbcr_422_supported) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
719 *internalFormat = GL_RGB; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
720 *format = GL_YCBCR_422_APPLE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
721 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
722 *type = GL_UNSIGNED_SHORT_8_8_REV_APPLE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
723 #else |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
724 *type = GL_UNSIGNED_SHORT_8_8_APPLE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
725 #endif |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
726 } else if (renderdata->GL_MESA_ycbcr_texture_supported) { |
3494 | 727 *internalFormat = GL_YCBCR_MESA; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
728 *format = GL_YCBCR_MESA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
729 #if SDL_BYTEORDER == SDL_LIL_ENDIAN |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
730 *type = GL_UNSIGNED_SHORT_8_8_REV_MESA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
731 #else |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
732 *type = GL_UNSIGNED_SHORT_8_8_MESA; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
733 #endif |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
734 } else { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
735 return SDL_FALSE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
736 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
737 break; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
738 default: |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
739 return SDL_FALSE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
740 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
741 return SDL_TRUE; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
742 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
743 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
744 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
745 GL_CreateTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
746 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
747 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
748 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
749 GL_TextureData *data; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
750 GLint internalFormat; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
751 GLenum format, type; |
1922
4905cac7a4bd
Fixed OpenGL blend modes, added power of 2 texture code
Sam Lantinga <slouken@libsdl.org>
parents:
1921
diff
changeset
|
752 int texture_w, texture_h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
753 GLuint shader = 0; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
754 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
755 |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
756 if (!convert_format(renderdata, texture->format, &internalFormat, |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
757 &format, &type)) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
758 SDL_SetError("Unsupported texture format"); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
759 return -1; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
760 } |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
761 if (texture->format == SDL_PIXELFORMAT_UYVY && |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
762 !renderdata->GL_APPLE_ycbcr_422_supported && |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
763 !renderdata->GL_MESA_ycbcr_texture_supported && |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
764 renderdata->GL_ARB_fragment_program_supported) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
765 if (renderdata->fragment_program_UYVY == 0) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
766 renderdata->fragment_program_UYVY = |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
767 compile_shader(renderdata, GL_FRAGMENT_PROGRAM_ARB, |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
768 fragment_program_UYVY_source_code); |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
769 if (renderdata->fragment_program_UYVY == 0) { |
3468
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
770 set_shader_error(renderdata, "UYVY"); |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
771 return -1; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
772 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
773 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
774 shader = renderdata->fragment_program_UYVY; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
775 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
776 |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
777 data = (GL_TextureData *) SDL_calloc(1, sizeof(*data)); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
778 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
779 SDL_OutOfMemory(); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
780 return -1; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
781 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
782 |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
783 data->shader = shader; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
784 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
785 if (texture->format == SDL_PIXELFORMAT_INDEX8) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
786 data->palette = (Uint8 *) SDL_malloc(3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
787 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
788 SDL_OutOfMemory(); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
789 SDL_free(data); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
790 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
791 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
792 SDL_memset(data->palette, 0xFF, 3 * 256 * sizeof(Uint8)); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
793 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
794 |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
795 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
796 data->pitch = texture->w * bytes_per_pixel(texture->format); |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
797 data->pixels = SDL_malloc(texture->h * data->pitch); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
798 if (!data->pixels) { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
799 SDL_OutOfMemory(); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
800 SDL_free(data); |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
801 return -1; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
802 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
803 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
804 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
805 texture->driverdata = data; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
806 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
807 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
808 renderdata->glGenTextures(1, &data->texture); |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
809 if (renderdata->GL_ARB_texture_rectangle_supported) { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
810 data->type = GL_TEXTURE_RECTANGLE_ARB; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
811 texture_w = texture->w; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
812 texture_h = texture->h; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
813 data->texw = (GLfloat) texture_w; |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
814 data->texh = (GLfloat) texture_h; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
815 } else { |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
816 data->type = GL_TEXTURE_2D; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
817 texture_w = power_of_2(texture->w); |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
818 texture_h = power_of_2(texture->h); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
819 data->texw = (GLfloat) (texture->w) / texture_w; |
1926
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
820 data->texh = (GLfloat) texture->h / texture_h; |
307355678142
Added SDL_GL_ExtensionSupported()
Sam Lantinga <slouken@libsdl.org>
parents:
1924
diff
changeset
|
821 } |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
822 |
2839 | 823 /* YUV formats use RGBA but are really two bytes per pixel */ |
824 if (internalFormat == GL_RGBA && bytes_per_pixel(texture->format) < 4) { | |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
825 data->HACK_RYAN_FIXME = 2; |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
826 } else { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
827 data->HACK_RYAN_FIXME = 1; |
2839 | 828 } |
2843
e919f2e3700d
Fixed the shader fragment problems using 2 byte YUV data in a 4 byte RGB
Sam Lantinga <slouken@libsdl.org>
parents:
2840
diff
changeset
|
829 texture_w /= data->HACK_RYAN_FIXME; |
2839 | 830 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
831 data->format = format; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
832 data->formattype = type; |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
833 renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
834 renderdata->glBindTexture(data->type, data->texture); |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
835 renderdata->glTexParameteri(data->type, GL_TEXTURE_MIN_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
836 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
837 renderdata->glTexParameteri(data->type, GL_TEXTURE_MAG_FILTER, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
838 GL_NEAREST); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
839 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_S, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
840 GL_CLAMP_TO_EDGE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
841 renderdata->glTexParameteri(data->type, GL_TEXTURE_WRAP_T, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
842 GL_CLAMP_TO_EDGE); |
2840
53ca0d758b0a
The previous checkin fixes the crash, so at least we're not overrunning
Sam Lantinga <slouken@libsdl.org>
parents:
2839
diff
changeset
|
843 #ifdef __MACOSX__ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
844 #ifndef GL_TEXTURE_STORAGE_HINT_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
845 #define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
846 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
847 #ifndef STORAGE_CACHED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
848 #define STORAGE_CACHED_APPLE 0x85BE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
849 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
850 #ifndef STORAGE_SHARED_APPLE |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
851 #define STORAGE_SHARED_APPLE 0x85BF |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
852 #endif |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
853 if (texture->access == SDL_TEXTUREACCESS_STREAMING) { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
854 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
855 GL_STORAGE_SHARED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
856 } else { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
857 renderdata->glTexParameteri(data->type, GL_TEXTURE_STORAGE_HINT_APPLE, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
858 GL_STORAGE_CACHED_APPLE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
859 } |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
860 /* This causes a crash in testoverlay for some reason. Apple bug? */ |
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
861 #if 0 |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
862 if (texture->access == SDL_TEXTUREACCESS_STREAMING |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
863 && texture->format == SDL_PIXELFORMAT_ARGB8888) { |
2237
e57a883ffa86
Advertise the most efficient format for the screen. Of course SDL code needs
Sam Lantinga <slouken@libsdl.org>
parents:
2236
diff
changeset
|
864 /* |
2295
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
865 if (renderdata->glTextureRangeAPPLE) { |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
866 renderdata->glTextureRangeAPPLE(data->type, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
867 texture->h * data->pitch, |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
868 data->pixels); |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
869 } |
dbc6d1893869
Checking in Christian Walther's patch for x11 keyboard input. Minor code tweaks by Bob.
Bob Pendleton <bob@pendleton.com>
parents:
2275
diff
changeset
|
870 */ |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
871 renderdata->glPixelStorei(GL_UNPACK_CLIENT_STORAGE_APPLE, GL_TRUE); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
872 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
873 texture_h, 0, format, type, data->pixels); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
874 } else |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
875 #endif |
2809
7e257c3a3bf0
Temporary fix for Mac OS X crash in textoverlay
Sam Lantinga <slouken@libsdl.org>
parents:
2808
diff
changeset
|
876 #endif |
2230
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
877 { |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
878 renderdata->glTexImage2D(data->type, 0, internalFormat, texture_w, |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
879 texture_h, 0, format, type, NULL); |
9b7d29d2432b
Optimized OpenGL renderer for Mac OS X.
Sam Lantinga <slouken@libsdl.org>
parents:
2222
diff
changeset
|
880 } |
3041
20d65430e63c
Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
881 renderdata->glDisable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
882 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
883 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
884 GL_SetError("glTexImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
885 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
886 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
887 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
888 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
889 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
890 static int |
2222
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
891 GL_QueryTexturePixels(SDL_Renderer * renderer, SDL_Texture * texture, |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
892 void **pixels, int *pitch) |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
893 { |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
894 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
895 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
896 *pixels = data->pixels; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
897 *pitch = data->pitch; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
898 return 0; |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
899 } |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
900 |
926294b2bb4e
Emphasized the separation between SDL_Surface and SDL_Texture
Sam Lantinga <slouken@libsdl.org>
parents:
1986
diff
changeset
|
901 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
902 GL_SetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
903 const SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
904 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
905 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
906 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
907 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
908 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
909 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
910 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
911 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
912 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
913 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
914 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
915 *palette++ = colors->r; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
916 *palette++ = colors->g; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
917 *palette++ = colors->b; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
918 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
919 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
920 renderdata->glEnable(data->type); |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
921 renderdata->glBindTexture(data->type, data->texture); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
922 renderdata->glColorTableEXT(data->type, GL_RGB8, 256, GL_RGB, |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
923 GL_UNSIGNED_BYTE, data->palette); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
924 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
925 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
926 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
927 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
928 GL_GetTexturePalette(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
929 SDL_Color * colors, int firstcolor, int ncolors) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
930 { |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
931 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
932 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
933 Uint8 *palette; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
934 |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
935 if (!data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
936 SDL_SetError("Texture doesn't have a palette"); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
937 return -1; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
938 } |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
939 palette = data->palette + firstcolor * 3; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
940 while (ncolors--) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
941 colors->r = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
942 colors->g = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
943 colors->b = *palette++; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
944 colors->unused = SDL_ALPHA_OPAQUE; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
945 ++colors; |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
946 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
947 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
948 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
949 |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
950 static void |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
951 SetupTextureUpdate(GL_RenderData * renderdata, SDL_Texture * texture, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
952 int pitch) |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
953 { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
954 if (texture->format == SDL_PIXELFORMAT_INDEX1LSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
955 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
956 } else if (texture->format == SDL_PIXELFORMAT_INDEX1MSB) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
957 renderdata->glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
958 } |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
959 renderdata->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
2808
368410632f2d
Whoops, we need this for subrect updates (testsprite)
Sam Lantinga <slouken@libsdl.org>
parents:
2804
diff
changeset
|
960 renderdata->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
961 (pitch / bytes_per_pixel(texture->format)) / |
3013
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
962 ((GL_TextureData *) texture->driverdata)-> |
8cc00819c8d6
Reverted Bob's indent checkin
Sam Lantinga <slouken@libsdl.org>
parents:
3011
diff
changeset
|
963 HACK_RYAN_FIXME); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
964 } |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
965 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
966 static int |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
967 GL_SetTextureColorMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
968 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
969 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
970 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
971 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
972 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
973 GL_SetTextureAlphaMod(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
974 { |
1986
f4c65e3bfaed
Cleanup for the last checkin
Sam Lantinga <slouken@libsdl.org>
parents:
1985
diff
changeset
|
975 return 0; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
976 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
977 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
978 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
979 GL_SetTextureBlendMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
980 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
981 switch (texture->blendMode) { |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
982 case SDL_BLENDMODE_NONE: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
983 case SDL_BLENDMODE_MASK: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
984 case SDL_BLENDMODE_BLEND: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
985 case SDL_BLENDMODE_ADD: |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
986 case SDL_BLENDMODE_MOD: |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
987 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
988 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
989 SDL_Unsupported(); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
990 texture->blendMode = SDL_BLENDMODE_NONE; |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
991 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
992 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
993 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
994 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
995 static int |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
996 GL_SetTextureScaleMode(SDL_Renderer * renderer, SDL_Texture * texture) |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
997 { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
998 switch (texture->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
999 case SDL_TEXTURESCALEMODE_NONE: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1000 case SDL_TEXTURESCALEMODE_FAST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1001 case SDL_TEXTURESCALEMODE_SLOW: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1002 return 0; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1003 case SDL_TEXTURESCALEMODE_BEST: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1004 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1005 texture->scaleMode = SDL_TEXTURESCALEMODE_SLOW; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1006 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1007 default: |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1008 SDL_Unsupported(); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1009 texture->scaleMode = SDL_TEXTURESCALEMODE_NONE; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1010 return -1; |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1011 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1012 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1013 |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1014 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1015 GL_UpdateTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1016 const SDL_Rect * rect, const void *pixels, int pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1017 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1018 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1019 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1020 GLenum result; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1021 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1022 renderdata->glGetError(); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1023 SetupTextureUpdate(renderdata, texture, pitch); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1024 renderdata->glEnable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1025 renderdata->glBindTexture(data->type, data->texture); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1026 renderdata->glTexSubImage2D(data->type, 0, rect->x, rect->y, rect->w, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1027 rect->h, data->format, data->formattype, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1028 pixels); |
3041
20d65430e63c
Fixed OpenGL state issue reported by Dmytro Bogovych
Sam Lantinga <slouken@libsdl.org>
parents:
3013
diff
changeset
|
1029 renderdata->glDisable(data->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1030 result = renderdata->glGetError(); |
1924
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1031 if (result != GL_NO_ERROR) { |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1032 GL_SetError("glTexSubImage2D()", result); |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1033 return -1; |
69217fdd2c0a
If the OpenGL renderer is selected for a non-OpenGL window, recreate the window with OpenGL enabled.
Sam Lantinga <slouken@libsdl.org>
parents:
1923
diff
changeset
|
1034 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1035 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1036 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1037 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1038 static int |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1039 GL_LockTexture(SDL_Renderer * renderer, SDL_Texture * texture, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1040 const SDL_Rect * rect, int markDirty, void **pixels, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1041 int *pitch) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1042 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1043 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1044 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1045 if (markDirty) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1046 SDL_AddDirtyRect(&data->dirty, rect); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1047 } |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1048 |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1049 *pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1050 (void *) ((Uint8 *) data->pixels + rect->y * data->pitch + |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1051 rect->x * bytes_per_pixel(texture->format)); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1052 *pitch = data->pitch; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1053 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1054 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1055 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1056 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1057 GL_UnlockTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1058 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1059 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1060 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1061 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1062 GL_DirtyTexture(SDL_Renderer * renderer, SDL_Texture * texture, int numrects, |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1063 const SDL_Rect * rects) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1064 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1065 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1066 int i; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1067 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1068 for (i = 0; i < numrects; ++i) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1069 SDL_AddDirtyRect(&data->dirty, &rects[i]); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1070 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1071 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1072 |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1073 static void |
3458 | 1074 GL_SetBlendMode(GL_RenderData * data, int blendMode, int isprimitive) |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1075 { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1076 if (blendMode != data->blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1077 switch (blendMode) { |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1078 case SDL_BLENDMODE_NONE: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1079 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1080 data->glDisable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1081 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1082 case SDL_BLENDMODE_MASK: |
3458 | 1083 if (isprimitive) { |
1084 /* The same as SDL_BLENDMODE_NONE */ | |
1085 blendMode = SDL_BLENDMODE_NONE; | |
1086 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); | |
1087 data->glDisable(GL_BLEND); | |
1088 } else { | |
1089 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); | |
1090 data->glEnable(GL_BLEND); | |
1091 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); | |
1092 } | |
3457
06e948183b59
Found a way to implement mask semantics in OpenGL
Sam Lantinga <slouken@libsdl.org>
parents:
3455
diff
changeset
|
1093 break; |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1094 case SDL_BLENDMODE_BLEND: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1095 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1096 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1097 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1098 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1099 case SDL_BLENDMODE_ADD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1100 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1101 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1102 data->glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1103 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1104 case SDL_BLENDMODE_MOD: |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1105 data->glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1106 data->glEnable(GL_BLEND); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1107 data->glBlendFunc(GL_ZERO, GL_SRC_COLOR); |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1108 break; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1109 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1110 data->blendMode = blendMode; |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1111 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1112 } |
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1113 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1114 static int |
2901 | 1115 GL_RenderPoint(SDL_Renderer * renderer, int x, int y) |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1116 { |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1117 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1118 |
3458 | 1119 GL_SetBlendMode(data, renderer->blendMode, 1); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1120 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1121 data->glColor4f((GLfloat) renderer->r * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1122 (GLfloat) renderer->g * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1123 (GLfloat) renderer->b * inv255f, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1124 (GLfloat) renderer->a * inv255f); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1125 |
2901 | 1126 data->glBegin(GL_POINTS); |
3454
77366fae0094
Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents:
3447
diff
changeset
|
1127 data->glVertex2f(0.5f + x, 0.5f + y); |
2901 | 1128 data->glEnd(); |
1129 | |
1130 return 0; | |
1131 } | |
1132 | |
1133 static int | |
1134 GL_RenderLine(SDL_Renderer * renderer, int x1, int y1, int x2, int y2) | |
1135 { | |
1136 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; | |
1137 | |
3458 | 1138 GL_SetBlendMode(data, renderer->blendMode, 1); |
2901 | 1139 |
1140 data->glColor4f((GLfloat) renderer->r * inv255f, | |
1141 (GLfloat) renderer->g * inv255f, | |
1142 (GLfloat) renderer->b * inv255f, | |
1143 (GLfloat) renderer->a * inv255f); | |
1144 | |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1145 data->glBegin(GL_LINES); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1146 data->glVertex2f(0.5f + x1, 0.5f + y1); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1147 data->glVertex2f(0.5f + x2, 0.5f + y2); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1148 data->glEnd(); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1149 |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1150 /* The line is half open, so we need one more point to complete the line. |
3473
7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
Sam Lantinga <slouken@libsdl.org>
parents:
3472
diff
changeset
|
1151 * http://www.opengl.org/documentation/specs/version1.1/glspec1.1/node47.html |
3475
3bd01435287f
Added comment for pixel-perfect line workaround.
Sam Lantinga <slouken@libsdl.org>
parents:
3474
diff
changeset
|
1152 * If we have to, we can use vertical line and horizontal line textures |
3bd01435287f
Added comment for pixel-perfect line workaround.
Sam Lantinga <slouken@libsdl.org>
parents:
3474
diff
changeset
|
1153 * for vertical and horizontal lines, and then create custom textures |
3bd01435287f
Added comment for pixel-perfect line workaround.
Sam Lantinga <slouken@libsdl.org>
parents:
3474
diff
changeset
|
1154 * for diagonal lines and software render those. It's terrible, but at |
3bd01435287f
Added comment for pixel-perfect line workaround.
Sam Lantinga <slouken@libsdl.org>
parents:
3474
diff
changeset
|
1155 * least it would be pixel perfect. |
3473
7bdc10624cba
This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.
Sam Lantinga <slouken@libsdl.org>
parents:
3472
diff
changeset
|
1156 */ |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1157 data->glBegin(GL_POINTS); |
3533
40b9b0177e9a
This fixes the OpenGL rendering test, at least with my ATI card...
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
1158 #if defined(__APPLE__) || defined(__WIN32__) |
40b9b0177e9a
This fixes the OpenGL rendering test, at least with my ATI card...
Sam Lantinga <slouken@libsdl.org>
parents:
3520
diff
changeset
|
1159 /* Mac OS X and Windows seem to always leave the second point open */ |
3454
77366fae0094
Adjust the vertices to be over the texel center.
Sam Lantinga <slouken@libsdl.org>
parents:
3447
diff
changeset
|
1160 data->glVertex2f(0.5f + x2, 0.5f + y2); |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1161 #else |
3475
3bd01435287f
Added comment for pixel-perfect line workaround.
Sam Lantinga <slouken@libsdl.org>
parents:
3474
diff
changeset
|
1162 /* Linux seems to leave the right-most or bottom-most point open */ |
3474
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1163 if (x1 > x2) { |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1164 data->glVertex2f(0.5f + x1, 0.5f + y1); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1165 } else if (x2 > x1) { |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1166 data->glVertex2f(0.5f + x2, 0.5f + y2); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1167 } else if (y1 > y2) { |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1168 data->glVertex2f(0.5f + x1, 0.5f + y1); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1169 } else if (y2 > y1) { |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1170 data->glVertex2f(0.5f + x2, 0.5f + y2); |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1171 } |
1edb86163d62
Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.
Sam Lantinga <slouken@libsdl.org>
parents:
3473
diff
changeset
|
1172 #endif |
3455
5a7b5760c875
Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents:
3454
diff
changeset
|
1173 data->glEnd(); |
5a7b5760c875
Include the endpoint in the line we're drawing
Sam Lantinga <slouken@libsdl.org>
parents:
3454
diff
changeset
|
1174 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1175 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1176 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1177 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1178 static int |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1179 GL_RenderFill(SDL_Renderer * renderer, const SDL_Rect * rect) |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1180 { |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1181 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1182 |
3458 | 1183 GL_SetBlendMode(data, renderer->blendMode, 1); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1184 |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1185 data->glColor4f((GLfloat) renderer->r * inv255f, |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1186 (GLfloat) renderer->g * inv255f, |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1187 (GLfloat) renderer->b * inv255f, |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1188 (GLfloat) renderer->a * inv255f); |
2936
066384910f50
iPhone build compiles again (drawing routines need to be implemented)
Sam Lantinga <slouken@libsdl.org>
parents:
2927
diff
changeset
|
1189 |
2925
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1190 data->glRecti(rect->x, rect->y, rect->x + rect->w, rect->y + rect->h); |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1191 |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1192 return 0; |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1193 } |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1194 |
7e21f7662208
Swapped functions to match the other renderer files
Sam Lantinga <slouken@libsdl.org>
parents:
2922
diff
changeset
|
1195 static int |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1196 GL_RenderCopy(SDL_Renderer * renderer, SDL_Texture * texture, |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1197 const SDL_Rect * srcrect, const SDL_Rect * dstrect) |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1198 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1199 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1200 GL_TextureData *texturedata = (GL_TextureData *) texture->driverdata; |
3468
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1201 GLuint shader = 0; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1202 int minx, miny, maxx, maxy; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1203 GLfloat minu, maxu, minv, maxv; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1204 |
2275
12ea0fdc0df2
Split out the SDL_rect and SDL_surface functions into their own headers.
Sam Lantinga <slouken@libsdl.org>
parents:
2246
diff
changeset
|
1205 if (texturedata->dirty.list) { |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1206 SDL_DirtyRect *dirty; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1207 void *pixels; |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1208 int bpp = bytes_per_pixel(texture->format); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1209 int pitch = texturedata->pitch; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1210 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1211 SetupTextureUpdate(data, texture, pitch); |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1212 data->glEnable(texturedata->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1213 data->glBindTexture(texturedata->type, texturedata->texture); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1214 for (dirty = texturedata->dirty.list; dirty; dirty = dirty->next) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1215 SDL_Rect *rect = &dirty->rect; |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1216 pixels = |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1217 (void *) ((Uint8 *) texturedata->pixels + rect->y * pitch + |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1218 rect->x * bpp); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1219 data->glTexSubImage2D(texturedata->type, 0, rect->x, rect->y, |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1220 rect->w / texturedata->HACK_RYAN_FIXME, |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1221 rect->h, texturedata->format, |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1222 texturedata->formattype, pixels); |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1223 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1224 SDL_ClearDirtyRects(&texturedata->dirty); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1225 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1226 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1227 minx = dstrect->x; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1228 miny = dstrect->y; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1229 maxx = dstrect->x + dstrect->w; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1230 maxy = dstrect->y + dstrect->h; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1231 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1232 minu = (GLfloat) srcrect->x / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1233 minu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1234 maxu = (GLfloat) (srcrect->x + srcrect->w) / texture->w; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1235 maxu *= texturedata->texw; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1236 minv = (GLfloat) srcrect->y / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1237 minv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1238 maxv = (GLfloat) (srcrect->y + srcrect->h) / texture->h; |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1239 maxv *= texturedata->texh; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1240 |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1241 data->glEnable(texturedata->type); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1242 data->glBindTexture(texturedata->type, texturedata->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1243 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1244 if (texture->modMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1245 data->glColor4f((GLfloat) texture->r * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1246 (GLfloat) texture->g * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1247 (GLfloat) texture->b * inv255f, |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1248 (GLfloat) texture->a * inv255f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1249 } else { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1250 data->glColor4f(1.0f, 1.0f, 1.0f, 1.0f); |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1251 } |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1252 |
3458 | 1253 GL_SetBlendMode(data, texture->blendMode, 0); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1254 |
3468
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1255 /* Set up the shader for the copy, we have a special one for MASK */ |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1256 shader = texturedata->shader; |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1257 if (texture->blendMode == SDL_BLENDMODE_MASK && !shader) { |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1258 if (data->fragment_program_mask == 0) { |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1259 data->fragment_program_mask = |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1260 compile_shader(data, GL_FRAGMENT_PROGRAM_ARB, |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1261 fragment_program_mask_source_code); |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1262 if (data->fragment_program_mask == 0) { |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1263 /* That's okay, we'll just miss some of the blend semantics */ |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1264 data->fragment_program_mask = ~0; |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1265 } |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1266 } |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1267 if (data->fragment_program_mask != ~0) { |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1268 shader = data->fragment_program_mask; |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1269 } |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1270 } |
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1271 |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1272 if (texture->scaleMode != data->scaleMode) { |
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1273 switch (texture->scaleMode) { |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1274 case SDL_TEXTURESCALEMODE_NONE: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1275 case SDL_TEXTURESCALEMODE_FAST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1276 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1277 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1278 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1279 GL_NEAREST); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1280 break; |
1965
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1281 case SDL_TEXTURESCALEMODE_SLOW: |
a788656ca29a
SDL constants are all uppercase.
Sam Lantinga <slouken@libsdl.org>
parents:
1952
diff
changeset
|
1282 case SDL_TEXTURESCALEMODE_BEST: |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1283 data->glTexParameteri(texturedata->type, GL_TEXTURE_MIN_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1284 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1285 data->glTexParameteri(texturedata->type, GL_TEXTURE_MAG_FILTER, |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1286 GL_LINEAR); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1287 break; |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1288 } |
1985
8055185ae4ed
Added source color and alpha modulation support.
Sam Lantinga <slouken@libsdl.org>
parents:
1975
diff
changeset
|
1289 data->scaleMode = texture->scaleMode; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1290 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1291 |
3468
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1292 if (shader) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1293 data->glEnable(GL_FRAGMENT_PROGRAM_ARB); |
3468
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1294 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, shader); |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1295 } |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1296 |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1297 data->glBegin(GL_TRIANGLE_STRIP); |
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1298 data->glTexCoord2f(minu, minv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
1299 data->glVertex2f((GLfloat) minx, (GLfloat) miny); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1300 data->glTexCoord2f(maxu, minv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
1301 data->glVertex2f((GLfloat) maxx, (GLfloat) miny); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1302 data->glTexCoord2f(minu, maxv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
1303 data->glVertex2f((GLfloat) minx, (GLfloat) maxy); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1304 data->glTexCoord2f(maxu, maxv); |
3472
fdd2f2e9cd97
Fixed the coordinates for pixel coverage in blits
Sam Lantinga <slouken@libsdl.org>
parents:
3470
diff
changeset
|
1305 data->glVertex2f((GLfloat) maxx, (GLfloat) maxy); |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1306 data->glEnd(); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1307 |
3468
789b97008d8a
My first OpenGL shader! Momma will be so proud!
Sam Lantinga <slouken@libsdl.org>
parents:
3458
diff
changeset
|
1308 if (shader) { |
2835
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1309 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
f38257b5d936
Initial pixel shader support for YUV textures in the GL renderer.
Ryan C. Gordon <icculus@icculus.org>
parents:
2833
diff
changeset
|
1310 } |
2884
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1311 |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1312 data->glDisable(texturedata->type); |
9dde605c7540
Date: Fri, 19 Dec 2008 20:17:35 +0100
Sam Lantinga <slouken@libsdl.org>
parents:
2858
diff
changeset
|
1313 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1314 return 0; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1315 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1316 |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1317 static int |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1318 GL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1319 Uint32 pixel_format, void * pixels, int pitch) |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1320 { |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1321 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
3447
294b770c1989
Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents:
3446
diff
changeset
|
1322 SDL_Window *window = SDL_GetWindowFromID(renderer->window); |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1323 GLint internalFormat; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1324 GLenum format, type; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1325 Uint8 *src, *dst, *tmp; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1326 int length, rows; |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1327 |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1328 if (!convert_format(data, pixel_format, &internalFormat, &format, &type)) { |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1329 /* FIXME: Do a temp copy to a format that is supported */ |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1330 SDL_SetError("Unsupported pixel format"); |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1331 return -1; |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1332 } |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1333 |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1334 if (pixel_format == SDL_PIXELFORMAT_INDEX1LSB) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1335 data->glPixelStorei(GL_PACK_LSB_FIRST, 1); |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1336 } else if (pixel_format == SDL_PIXELFORMAT_INDEX1MSB) { |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1337 data->glPixelStorei(GL_PACK_LSB_FIRST, 0); |
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1338 } |
3446
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
1339 data->glPixelStorei(GL_PACK_ALIGNMENT, 1); |
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
1340 data->glPixelStorei(GL_PACK_ROW_LENGTH, |
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
1341 (pitch / bytes_per_pixel(pixel_format))); |
3433
ad845d9835aa
Hmm, this isn't going to work, is it?
Sam Lantinga <slouken@libsdl.org>
parents:
3431
diff
changeset
|
1342 |
3447
294b770c1989
Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents:
3446
diff
changeset
|
1343 data->glReadPixels(rect->x, (window->h-rect->y)-rect->h, rect->w, rect->h, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1344 format, type, pixels); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1345 |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1346 /* Flip the rows to be top-down */ |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1347 length = rect->w * bytes_per_pixel(pixel_format); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1348 src = (Uint8*)pixels + (rect->h-1)*pitch; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1349 dst = (Uint8*)pixels; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1350 tmp = SDL_stack_alloc(Uint8, length); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1351 rows = rect->h / 2; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1352 while (rows--) { |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1353 SDL_memcpy(tmp, dst, length); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1354 SDL_memcpy(dst, src, length); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1355 SDL_memcpy(src, tmp, length); |
3447
294b770c1989
Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents:
3446
diff
changeset
|
1356 dst += pitch; |
294b770c1989
Fixed GL_RenderReadPixels() - thanks Ryan!
Sam Lantinga <slouken@libsdl.org>
parents:
3446
diff
changeset
|
1357 src -= pitch; |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1358 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1359 SDL_stack_free(tmp); |
3440
e9502d56ae94
Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
1360 |
e9502d56ae94
Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
1361 return 0; |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1362 } |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1363 |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1364 static int |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1365 GL_RenderWritePixels(SDL_Renderer * renderer, const SDL_Rect * rect, |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1366 Uint32 pixel_format, const void * pixels, int pitch) |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1367 { |
3435
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1368 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1369 GLint internalFormat; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1370 GLenum format, type; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1371 |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1372 if (!convert_format(data, pixel_format, &internalFormat, &format, &type)) { |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1373 /* FIXME: Do a temp copy to a format that is supported */ |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1374 SDL_SetError("Unsupported pixel format"); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1375 return -1; |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1376 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1377 |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1378 /* FIXME: We need to copy the data and flip it */ |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1379 |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1380 if (pixel_format == SDL_PIXELFORMAT_INDEX1LSB) { |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1381 data->glPixelStorei(GL_UNPACK_LSB_FIRST, 1); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1382 } else if (pixel_format == SDL_PIXELFORMAT_INDEX1MSB) { |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1383 data->glPixelStorei(GL_UNPACK_LSB_FIRST, 0); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1384 } |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1385 data->glPixelStorei(GL_UNPACK_ALIGNMENT, 1); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1386 data->glPixelStorei(GL_UNPACK_ROW_LENGTH, |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1387 (pitch / bytes_per_pixel(pixel_format))); |
9f62f47d989b
You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3433
diff
changeset
|
1388 |
3446
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
1389 data->glRasterPos2i(rect->x, rect->y); |
0f969d273f65
First pass (untested) at RenderWritePixels()
Sam Lantinga <slouken@libsdl.org>
parents:
3443
diff
changeset
|
1390 data->glDrawPixels(rect->w, rect->h, format, type, pixels); |
3440
e9502d56ae94
Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
1391 |
e9502d56ae94
Added missing return values
Sam Lantinga <slouken@libsdl.org>
parents:
3435
diff
changeset
|
1392 return 0; |
3431
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1393 } |
c8fbb27627d9
Work in progress on OpenGL ReadPixels/WritePixels interface
Sam Lantinga <slouken@libsdl.org>
parents:
3393
diff
changeset
|
1394 |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1395 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1396 GL_RenderPresent(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1397 { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1398 SDL_GL_SwapWindow(renderer->window); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1399 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1400 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1401 static void |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1402 GL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1403 { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1404 GL_RenderData *renderdata = (GL_RenderData *) renderer->driverdata; |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1405 GL_TextureData *data = (GL_TextureData *) texture->driverdata; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1406 |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1407 if (!data) { |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1408 return; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1409 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1410 if (data->texture) { |
1927
aeb8263d377a
OpenGL renderer is feature complete!
Sam Lantinga <slouken@libsdl.org>
parents:
1926
diff
changeset
|
1411 renderdata->glDeleteTextures(1, &data->texture); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1412 } |
1974
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1413 if (data->palette) { |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1414 SDL_free(data->palette); |
70deaf574153
Added paletted OpenGL texture support.
Sam Lantinga <slouken@libsdl.org>
parents:
1970
diff
changeset
|
1415 } |
1920
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1416 if (data->pixels) { |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1417 SDL_free(data->pixels); |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1418 } |
8a162bfdc838
Convert SDL_malloc to SDL_calloc if appropriate, slightly faster on operating systems which map the zero page for memory allocations.
Sam Lantinga <slouken@libsdl.org>
parents:
1919
diff
changeset
|
1419 SDL_FreeDirtyRects(&data->dirty); |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1420 SDL_free(data); |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1421 texture->driverdata = NULL; |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1422 } |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1423 |
1975
ccef0d0c40c6
Added resize support for GDI and Direct3D renderers
Sam Lantinga <slouken@libsdl.org>
parents:
1974
diff
changeset
|
1424 static void |
1918
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
parents:
diff
changeset
|
1425 GL_DestroyRenderer(SDL_Renderer * renderer) |
092bd3a019c5
Starting on the OpenGL renderer...
Sam Lantinga <slouken@libsdl.org>
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1426 { |
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1427 GL_RenderData *data = (GL_RenderData *) renderer->driverdata; |
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1428 |
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1429 if (data) { |
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1430 if (data->context) { |
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1431 if (data->GL_ARB_fragment_program_supported) { |
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1432 data->glDisable(GL_FRAGMENT_PROGRAM_ARB); |
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1433 data->glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, 0); |
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My first OpenGL shader! Momma will be so proud!
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1434 if (data->fragment_program_mask && |
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1435 data->fragment_program_mask != ~0) { |
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1436 data->glDeleteProgramsARB(1, |
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1437 &data->fragment_program_mask); |
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1438 } |
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1439 if (data->fragment_program_UYVY && |
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1440 data->fragment_program_UYVY != ~0) { |
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Date: Fri, 19 Dec 2008 20:17:35 +0100
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1441 data->glDeleteProgramsARB(1, |
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Sam Lantinga <slouken@libsdl.org>
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1442 &data->fragment_program_UYVY); |
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Ryan C. Gordon <icculus@icculus.org>
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1443 } |
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1444 } |
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1445 |
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re: bug#563. checking in some commented out trace code and a fix so that the in testalpha.c the background only flashes when alpha == 255. The problem that is being
Bob Pendleton <bob@pendleton.com>
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1446 /* SDL_GL_MakeCurrent(0, NULL); *//* doesn't do anything */ |
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1447 SDL_GL_DeleteContext(data->context); |
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1448 } |
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1449 SDL_free(data); |
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1450 } |
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1451 SDL_free(renderer); |
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1452 } |
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1453 |
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Implemented X11 OpenGL support.
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1454 #endif /* SDL_VIDEO_RENDER_OGL */ |
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1455 |
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1456 /* vi: set ts=4 sw=4 expandtab: */ |