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sdl-ios-xcode
log src/video/SDL_renderer_gles.c @ 3467:
383c2058d973
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2009-10-13
Mike Gorchak
Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.
2009-10-13
Mike Gorchak
Fixed OpenGL ES primitive alpha blending.
2009-06-07
Sam Lantinga
indent
2009-06-05
Mike Gorchak
QNX quirk has been added, QNX OpenGL ES implementation is broken regarding support of textures with packed pixel formats.
2009-06-03
Mike Gorchak
Support for BGR565 pixel format has been added, mainly for OpenGL ES renderer. OpenGL ES renderer now have new texture formats.
2009-05-31
Sam Lantinga
OpenPandora support added by David Carré
2009-05-23
Sam Lantinga
indent
2009-05-14
Mike Gorchak
OpenGL ES renderer state fixes. Now GL_TEXTURE_2D is not enabled by default.
2009-03-24
Sam Lantinga
Date: Mon, 23 Mar 2009 09:17:24 +0200
2009-01-02
Sam Lantinga
indent
2009-01-01
Holmes Futrell
Modified OpenGL ES render driver to support new SDL_RenderFill, SDL_RenderLine, and SDL_RenderPoint.
2008-12-31
Sam Lantinga
Removed unused variable
2008-12-31
Sam Lantinga
iPhone build compiles again (drawing routines need to be implemented)
2008-12-20
Sam Lantinga
Date: Fri, 19 Dec 2008 20:17:35 +0100
2008-12-08
Sam Lantinga
Updated copyright date
2008-09-15
Sam Lantinga
indent
2008-09-02
Holmes Futrell
These files are similar in purpose and structure as SDL_renderer_gl.c and SDL_renderer_gl.h, except they use OpenGL ES 1.1 for rendering.
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