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sdl-ios-xcode
log src/video/win32/SDL_win32shape.c @ 4837:
2e446923c9fb
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Fri, 06 Aug 2010 20:22:14 -0400
egottlieb
Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger.
Mon, 02 Aug 2010 01:54:59 -0400
egottlieb
Worked on Windows implementation and the quad-trees.
Thu, 29 Jul 2010 22:57:39 -0400
Eli Gottlieb
Added Andreas's patch to fix my silly C++-style errors.
Wed, 28 Jul 2010 23:35:24 -0400
Eli Gottlieb
Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32.
Mon, 26 Jul 2010 17:27:04 -0400
Eli Gottlieb
Rejiggering the way shaped windows are created as preparation for OS X implementation. Fixed overdrive bug in test program that appears to have been introduced by someone other than myself.
Thu, 22 Jul 2010 23:11:01 -0400
Eli Gottlieb
Added color-key mode and redid the code to work with it.
Sun, 18 Jul 2010 23:05:40 -0400
Eli Gottlieb
Minor bugfixes. testshape now draws a shaped window with bizarre, pixellated gashes of transparency across it, and in doing so seems to hog a system resource and slow the rest of the video system down.
Thu, 08 Jul 2010 22:52:49 -0400
Eli Gottlieb
Ported over, to the best of my ability, the code for Win32 shaped windows and patched in the correct C syntax and coding conventions of SDL.
Tue, 06 Jul 2010 22:05:22 -0400
Eli Gottlieb
Updated test code, updated win32 code a bit (still not complete, but hopefully tonight), and removed the last vestiges of ellipse and polygon drawing support.
Sat, 05 Jun 2010 15:12:27 -0400
Eli Gottlieb
Fixed names of driver-specific implementation files.
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