Wed, 15 Sep 2010 22:15:47 -0700 |
Andreas Schiffler |
- added directx include path to VS2008 solution
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Wed, 16 Dec 2009 19:50:51 +0000 |
Ryan C. Gordon |
Initial band-aids on SDL_GetMouseState() API breakage. More work to come.
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Tue, 15 Dec 2009 20:53:09 +0000 |
Sam Lantinga |
Default to allow either accelerated or not
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Tue, 15 Dec 2009 20:36:31 +0000 |
Sam Lantinga |
OpenGL hardware acceleration defaults on
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Mon, 25 Aug 2008 06:33:00 +0000 |
Sam Lantinga |
Final merge of Google Summer of Code 2008 work...
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Sat, 23 Feb 2008 05:10:40 +0000 |
Sam Lantinga |
Now the program will process all events and then terminate. :)
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Wed, 20 Feb 2008 23:27:33 +0000 |
Bob Pendleton |
HandleEvent() returns done each time it is called. If done was set to 0 the program should quit, but because done is not checked until *all* events are handled a
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Sat, 18 Aug 2007 05:39:09 +0000 |
Sam Lantinga |
Okay, still some bugs, but everything builds again...
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Sun, 16 Jul 2006 09:34:01 +0000 |
Sam Lantinga |
Setting up the OpenGL support
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Sat, 24 Jun 2006 01:59:43 +0000 |
Sam Lantinga |
Fixed bug #260
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Thu, 11 May 2006 08:09:16 +0000 |
Sam Lantinga |
Fixed building with CodeWarrior on MacOS Classic
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Thu, 27 Apr 2006 08:39:51 +0000 |
Sam Lantinga |
Implemented bug #5
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Thu, 27 Apr 2006 07:59:16 +0000 |
Sam Lantinga |
Implemented bug #2, 117:
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Sat, 24 Jun 2006 02:48:55 +0000 |
Sam Lantinga |
Merged SDL_GL_SWAP_CONTROL fix from SDL 1.2
SDL-1.3
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