Mercurial > sdl-ios-xcode
comparison test/testgl.c @ 4884:27ab20a36eba
- added directx include path to VS2008 solution
- updated shape vcproj and add it to VS2008 solution
- minor changes (i.e. typecasting) to get rid of compiler warnings in VS
author | Andreas Schiffler <aschiffler@ferzkopp.net> |
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date | Wed, 15 Sep 2010 22:15:47 -0700 |
parents | f8816ffa210b |
children |
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4883:511948f4919e | 4884:27ab20a36eba |
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652 | 652 |
653 if (gl_error != GL_NO_ERROR) { | 653 if (gl_error != GL_NO_ERROR) { |
654 fprintf(stderr, "testgl: OpenGL error: %d\n", gl_error); | 654 fprintf(stderr, "testgl: OpenGL error: %d\n", gl_error); |
655 } | 655 } |
656 | 656 |
657 sdl_error = SDL_GetError(); | 657 sdl_error = (char *)SDL_GetError(); |
658 | 658 |
659 if (sdl_error[0] != '\0') { | 659 if (sdl_error[0] != '\0') { |
660 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error); | 660 fprintf(stderr, "testgl: SDL error '%s'\n", sdl_error); |
661 SDL_ClearError(); | 661 SDL_ClearError(); |
662 } | 662 } |