Mercurial > sdl-ios-xcode
log VisualC/SDL/SDL_VS2010.vcxproj @ 5034:203ed3b1d62c
age | author | description |
---|---|---|
Sat, 15 Jan 2011 12:41:59 -0800 | Sam Lantinga | Updated the atomic API for better use cases |
Fri, 17 Sep 2010 09:08:47 -0700 | Sam Lantinga | Updated build for Visual Studio 2010 |
Tue, 07 Sep 2010 20:56:02 -0700 | Andreas Schiffler | Add missing imm32.lib from VS2010 project |
Mon, 23 Aug 2010 23:44:28 -0700 | Andreas Schiffler | Update VS2010 project to add new files; update new files so code builds on Win32/Win64 |
Sat, 14 Aug 2010 16:14:36 -0400 | egottlieb | Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! |
Thu, 29 Jul 2010 22:57:39 -0400 | Eli Gottlieb | Added Andreas's patch to fix my silly C++-style errors. |
Tue, 20 Jul 2010 12:42:43 -0400 | Eli Gottlieb | Reapplied Win32 make-it-build patch. What's going on? Still get rendering artifacts when testing on x11, have literally no idea why. |