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sdl-ios-xcode
log src/video/x11/SDL_x11modes.c @ 5073:
1e94e68525d5
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2010-07-28
Sam Lantinga
Merged Sunny's XRender changes from SDL-gsoc2010_xrender
2010-07-17
Sunny Sachanandani
Fixed so many things. See the changelog listed below.
2010-07-14
Sunny Sachanandani
Implement blending modes for textures. Fix off-screen pixmaps to be ARGB rather than RGB to enable blending across frames. Clear the screen and off-screen pixmaps when the renderer is created.
2010-07-09
Sunny Sachanandani
Fix so many things that there is little place in this column to list them all but the result is that blending modes just work now for drawing primitives.
2010-07-14
Sam Lantinga
Now that the fullscreen wm state works, enable the video modes. Yay! :)
2010-07-14
Sam Lantinga
Turned off debug spew
2010-07-14
Sam Lantinga
Lots of prep for the "real" way to support fullscreen mode on modern window managers.
2009-10-10
Sam Lantinga
Added SDL_VIDEO_FULLSCREEN_DISPLAY as a preferred synonym for SDL_VIDEO_FULLSCREEN_HEAD on X11.
SDL-1.2
2009-10-10
Sam Lantinga
Adapted from Debian patch: 320_activate_xrandr_on_default.diff
SDL-1.2
2009-10-04
Sam Lantinga
Make the temporary black window be the maximum of all visible dimensions
SDL-1.2
2009-09-27
Sam Lantinga
Fixed bug #616
SDL-1.2
2009-09-21
Sam Lantinga
Fixed bug #727
SDL-1.2
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