Mercurial > sdl-ios-xcode
log src/video/SDL_sysvideo.h @ 5048:187d7d446306
age | author | description |
---|---|---|
Wed, 19 Jan 2011 22:25:40 -0800 | Sam Lantinga | PS3 Linux is no more... |
Wed, 19 Jan 2011 22:21:31 -0800 | Sam Lantinga | Nobody has stepped up to maintain an svgalib driver. Bye bye! :) |
Wed, 19 Jan 2011 22:18:45 -0800 | Sam Lantinga | Nobody has stepped up to maintain a framebuffer console driver. Bye bye! :) |
Sun, 12 Dec 2010 15:19:05 -0800 | Sam Lantinga | Use the enumerated type for blend and scale mode instead of int |
Sun, 22 Aug 2010 13:45:56 -0700 | Sam Lantinga | Merged Eli's Google Summer of Code work from SDL-gsoc2010-shaped_windows |
Sun, 15 Aug 2010 18:52:57 -0400 | Eli Gottlieb | Changed flags and positioning (for the fake-hiding) as Andreas recommended. |
Sat, 14 Aug 2010 16:14:36 -0400 | egottlieb | Finally got the Win32 API code for shaping to work! Just need to fix SDL_CalculateShapeTree() now! |
Mon, 26 Jul 2010 20:41:45 -0400 | Eli Gottlieb | OK, it appears that dramatic hacks are not necessary to make Cocoa work... |