Tue, 01 Feb 2011 21:23:43 -0800 |
Sam Lantinga |
Making the API simpler, removed support for palettized video modes and textures.
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Tue, 01 Feb 2011 19:19:43 -0800 |
Sam Lantinga |
The rendering functions take a context so it's clear what window they're drawing to. This also potentially opens to the door to multi-threaded rendering in the future.
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Tue, 01 Feb 2011 12:19:46 -0800 |
Sam Lantinga |
Making the API simpler, the renderer present semantics are always having a backbuffer and then discarding it. This is best for hardware accelerated rendering.
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Thu, 27 Jan 2011 14:45:06 -0800 |
Sam Lantinga |
Improved timer implementation
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Wed, 19 Jan 2011 16:06:47 -0800 |
Sam Lantinga |
Florian Forster to sdl
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Mon, 27 Sep 2010 01:30:42 -0700 |
Sam Lantinga |
Minor cleanup in patches from Coursoud
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Mon, 27 Sep 2010 00:48:56 -0700 |
Sam Lantinga |
Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette
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Sun, 22 Aug 2010 12:39:27 -0700 |
Sam Lantinga |
Merged Daniel's Google Summer of Code work from SDL-gsoc2010_IME
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Sun, 22 Aug 2010 12:35:34 -0700 |
Sam Lantinga |
Cleanup from the Android commit
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Mon, 12 Jul 2010 14:17:43 -0400 |
dewyatt |
Changed Start/StopTextInput back to not take any parameters.
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Sat, 10 Jul 2010 13:15:47 -0400 |
dewyatt |
Changed StopTextInput to take an SDL_Window parameter.
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Thu, 08 Jul 2010 01:35:47 -0400 |
dewyatt |
Changed StartTextInput to take an SDL_Window parameter.
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Sun, 22 Aug 2010 12:23:55 -0700 |
Sam Lantinga |
Merged Paul's Google Summer of Code work from SDL-gsoc2010_android
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Thu, 10 Jun 2010 18:54:23 +1200 |
Paul Hunkin |
Added (partially implemented) android video backend and associated files needed to build
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Sat, 26 Jun 2010 08:56:48 -0700 |
Sam Lantinga |
Mostly cleaned up warnings with -Wmissing-prototypes
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