Wed, 17 Dec 2008 07:17:54 +0000 |
Sam Lantinga |
* Implemented X11 fullscreen input grab
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Mon, 08 Dec 2008 00:27:32 +0000 |
Sam Lantinga |
Updated copyright date
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Sun, 07 Dec 2008 21:53:28 +0000 |
Sam Lantinga |
There's no reason to add extra code to notify the mice of window size changes.
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Thu, 27 Nov 2008 21:53:18 +0000 |
Sam Lantinga |
Fixed mouse coordinate range on Mac OS X
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Sun, 06 Aug 2006 04:39:13 +0000 |
Sam Lantinga |
Allow the render context to do necessary work when the video mode changes.
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Wed, 19 Jul 2006 04:24:41 +0000 |
Sam Lantinga |
Implemented multi-window OpenGL program with test framework.
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Mon, 10 Jul 2006 21:04:37 +0000 |
Sam Lantinga |
SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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Sun, 09 Jul 2006 18:09:16 +0000 |
Sam Lantinga |
The general code handles restoring video mode/gamma/etc. when the window loses focus.
SDL-1.3
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Sun, 09 Jul 2006 09:02:26 +0000 |
Sam Lantinga |
Implemented gamma correction on Windows.
SDL-1.3
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Sat, 08 Jul 2006 20:07:08 +0000 |
Sam Lantinga |
SDL_PushEvent() calls the event filter code, and has a return value to tell
SDL-1.3
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Thu, 06 Jul 2006 07:17:11 +0000 |
Sam Lantinga |
Proof of concept done - Win32 GDI implementation mostly complete.
SDL-1.3
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Fri, 30 Jun 2006 08:18:44 +0000 |
Sam Lantinga |
Added a userdata parameter for event filters.
SDL-1.3
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