Mercurial > sdl-ios-xcode
log test/testsprite2.c @ 1907:06c27a737b7a
age | author | description |
---|---|---|
Sat, 15 Jul 2006 09:46:36 +0000 | Sam Lantinga | Streamlined the API a bit and optimized the software renderer. |
Fri, 14 Jul 2006 07:41:16 +0000 | Sam Lantinga | Yay! D3D renderer works! |
Fri, 14 Jul 2006 06:40:53 +0000 | Sam Lantinga | More of the Direct3D renderer is implemented, I'm not sure why it's not showing texture copies yet... |
Mon, 10 Jul 2006 21:04:37 +0000 | Sam Lantinga | SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head. |
Sun, 09 Jul 2006 09:02:26 +0000 | Sam Lantinga | Implemented gamma correction on Windows. SDL-1.3 |
Fri, 07 Jul 2006 08:05:39 +0000 | Sam Lantinga | Implemented Win32 video mode support SDL-1.3 |
Thu, 06 Jul 2006 07:17:11 +0000 | Sam Lantinga | Proof of concept done - Win32 GDI implementation mostly complete. SDL-1.3 |