annotate test/testsprite2.c @ 1907:06c27a737b7a

Streamlined the API a bit and optimized the software renderer.
author Sam Lantinga <slouken@libsdl.org>
date Sat, 15 Jul 2006 09:46:36 +0000
parents 1a713f9d1f71
children 051df511279c
rev   line source
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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1 /* Simple program: Move N sprites around on the screen as fast as possible */
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2
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3 #include <stdlib.h>
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
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4 #include <stdio.h>
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5 #include <time.h>
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6
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7 #include "SDL.h"
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8
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1a713f9d1f71 Yay! D3D renderer works!
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9 #define NUM_WINDOWS 4
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10 #define WINDOW_W 640
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11 #define WINDOW_H 480
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12 #define NUM_SPRITES 100
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13 #define MAX_SPEED 1
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14 #define BACKGROUND 0x00FFFFFF
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15
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16 static int num_windows;
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17 static int num_sprites;
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18 static SDL_WindowID *windows;
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19 static SDL_TextureID *sprites;
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20 static SDL_Rect *positions;
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21 static SDL_Rect *velocities;
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22 static int sprite_w, sprite_h;
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23
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24 /* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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25 static void
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26 quit(int rc)
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27 {
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28 if (windows) {
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29 SDL_free(windows);
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30 }
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31 if (sprites) {
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32 SDL_free(sprites);
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33 }
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34 if (positions) {
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35 SDL_free(positions);
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36 }
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37 if (velocities) {
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38 SDL_free(velocities);
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39 }
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40 SDL_Quit();
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41 exit(rc);
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42 }
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43
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44 int
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45 LoadSprite(char *file)
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46 {
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47 int i;
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48 SDL_Surface *temp;
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49
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50 /* Load the sprite image */
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51 temp = SDL_LoadBMP(file);
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52 if (temp == NULL) {
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53 fprintf(stderr, "Couldn't load %s: %s", file, SDL_GetError());
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54 return (-1);
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55 }
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56 sprite_w = temp->w;
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57 sprite_h = temp->h;
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58
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59 /* Set transparent pixel as the pixel at (0,0) */
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60 if (temp->format->palette) {
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61 SDL_SetColorKey(temp, SDL_SRCCOLORKEY, *(Uint8 *) temp->pixels);
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62 }
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63
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64 /* Create textures from the image */
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65 for (i = 0; i < num_windows; ++i) {
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66 SDL_SelectRenderer(windows[i]);
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67 sprites[i] =
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68 SDL_CreateTextureFromSurface(0, SDL_TextureAccess_Remote, temp);
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69 if (!sprites[i]) {
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70 fprintf(stderr, "Couldn't create texture: %s\n", SDL_GetError());
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71 SDL_FreeSurface(temp);
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72 return (-1);
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73 }
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74 }
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75 SDL_FreeSurface(temp);
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76
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77 /* We're ready to roll. :) */
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78 return (0);
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79 }
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80
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81 void
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82 MoveSprites(SDL_WindowID window, SDL_TextureID sprite)
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83 {
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84 int i, n;
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85 int window_w, window_h;
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86 SDL_Rect area, *position, *velocity;
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87
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88 SDL_SelectRenderer(window);
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89
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90 /* Query the sizes */
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91 SDL_GetWindowSize(window, &window_w, &window_h);
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92
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93 /* Move the sprite, bounce at the wall, and draw */
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94 n = 0;
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95 SDL_RenderFill(NULL, BACKGROUND);
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96 /*
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97 for (i = 0; i < num_sprites; ++i) {
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98 position = &positions[i];
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99 SDL_RenderFill(position, BACKGROUND);
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100 }
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101 */
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102 for (i = 0; i < num_sprites; ++i) {
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103 position = &positions[i];
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104 velocity = &velocities[i];
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105 position->x += velocity->x;
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106 if ((position->x < 0) || (position->x >= (window_w - sprite_w))) {
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107 velocity->x = -velocity->x;
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108 position->x += velocity->x;
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109 }
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110 position->y += velocity->y;
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111 if ((position->y < 0) || (position->y >= (window_h - sprite_w))) {
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112 velocity->y = -velocity->y;
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113 position->y += velocity->y;
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114 }
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115
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116 /* Blit the sprite onto the screen */
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117 SDL_RenderCopy(sprite, NULL, position, SDL_TextureBlendMode_Mask,
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118 SDL_TextureScaleMode_None);
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119 }
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120
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121 /* Update the screen! */
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122 SDL_RenderPresent();
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123 }
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124
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125 int
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126 main(int argc, char *argv[])
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127 {
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128 int window_w, window_h;
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parents:
diff changeset
129 Uint32 window_flags = SDL_WINDOW_SHOWN;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
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parents: 1904
diff changeset
130 Uint32 render_flags = 0;
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
diff changeset
131 SDL_DisplayMode *mode, fullscreen_mode;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
132 int i, done;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
133 SDL_Event event;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
134 Uint32 then, now, frames;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
135
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
136 /* Initialize SDL */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
137 if (SDL_Init(SDL_INIT_VIDEO) < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
138 fprintf(stderr, "Couldn't initialize SDL: %s\n", SDL_GetError());
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
139 return (1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
140 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
141
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
142 num_windows = NUM_WINDOWS;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
143 num_sprites = NUM_SPRITES;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
144 window_w = WINDOW_W;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
145 window_h = WINDOW_H;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
146 for (i = 1; i < argc; ++i) {
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
147 if (strcmp(argv[i], "-width") == 0 && (i + 1 < argc)) {
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
148 window_w = atoi(argv[++i]);
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
149 } else if (strcmp(argv[i], "-height") == 0 && (i + 1 < argc)) {
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
150 window_h = atoi(argv[++i]);
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
151 } else if (strcmp(argv[i], "-windows") == 0 && (i + 1 < argc)) {
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
152 num_windows = atoi(argv[++i]);
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
153 window_flags &= ~SDL_WINDOW_FULLSCREEN;
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
154 } else if (strcmp(argv[i], "-fullscreen") == 0) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
155 num_windows = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
156 window_flags |= SDL_WINDOW_FULLSCREEN;
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1904
diff changeset
157 } else if (strcmp(argv[i], "-sync") == 0) {
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1904
diff changeset
158 render_flags |= SDL_Renderer_PresentVSync;
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
159 } else if (isdigit(argv[i][0])) {
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
160 num_sprites = atoi(argv[i]);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
161 } else {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
162 fprintf(stderr,
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1904
diff changeset
163 "Usage: %s [-width N] [-height N] [-windows N] [-fullscreen] [-sync] [numsprites]\n",
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
164 argv[0]);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
165 quit(1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
166 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
167 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
168
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
169 if (window_flags & SDL_WINDOW_FULLSCREEN) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
170 SDL_zero(fullscreen_mode);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
171 fullscreen_mode.w = window_w;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
172 fullscreen_mode.h = window_h;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
173 SDL_SetFullscreenDisplayMode(&fullscreen_mode);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
174 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
175
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
176 /* Create the windows, initialize the renderers, and load the textures */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
177 windows = (SDL_WindowID *) SDL_malloc(num_windows * sizeof(*windows));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
178 sprites = (SDL_TextureID *) SDL_malloc(num_windows * sizeof(*sprites));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
179 if (!windows || !sprites) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
180 fprintf(stderr, "Out of memory!\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
181 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
182 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
183 for (i = 0; i < num_windows; ++i) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
184 char title[32];
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
185
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
186 SDL_snprintf(title, sizeof(title), "testsprite %d", i + 1);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
187 windows[i] =
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
188 SDL_CreateWindow(title, SDL_WINDOWPOS_UNDEFINED,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
189 SDL_WINDOWPOS_UNDEFINED, window_w, window_h,
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
190 window_flags);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
191 if (!windows[i]) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
192 fprintf(stderr, "Couldn't create window: %s\n", SDL_GetError());
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
193 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
194 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
195
1907
06c27a737b7a Streamlined the API a bit and optimized the software renderer.
Sam Lantinga <slouken@libsdl.org>
parents: 1904
diff changeset
196 if (SDL_CreateRenderer(windows[i], -1, render_flags) < 0) {
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
197 fprintf(stderr, "Couldn't create renderer: %s\n", SDL_GetError());
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
198 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
199 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
200 SDL_RenderFill(NULL, BACKGROUND);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
201 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
202 if (LoadSprite("icon.bmp") < 0) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
203 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
204 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
205
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
206 /* Allocate memory for the sprite info */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
207 positions = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
208 velocities = (SDL_Rect *) SDL_malloc(num_sprites * sizeof(SDL_Rect));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
209 if (!positions || !velocities) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
210 fprintf(stderr, "Out of memory!\n");
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
211 quit(2);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
212 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
213 srand(time(NULL));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
214 for (i = 0; i < num_sprites; ++i) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
215 positions[i].x = rand() % (window_w - sprite_w);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
216 positions[i].y = rand() % (window_h - sprite_h);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
217 positions[i].w = sprite_w;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
218 positions[i].h = sprite_h;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
219 velocities[i].x = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
220 velocities[i].y = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
221 while (!velocities[i].x && !velocities[i].y) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
222 velocities[i].x = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
223 velocities[i].y = (rand() % (MAX_SPEED * 2 + 1)) - MAX_SPEED;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
224 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
225 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
226
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
227 /* Loop, blitting sprites and waiting for a keystroke */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
228 frames = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
229 then = SDL_GetTicks();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
230 done = 0;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
231 while (!done) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
232 /* Check for events */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
233 ++frames;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
234 while (SDL_PollEvent(&event)) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
235 switch (event.type) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
236 case SDL_WINDOWEVENT:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
237 switch (event.window.event) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
238 case SDL_WINDOWEVENT_EXPOSED:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
239 SDL_SelectRenderer(event.window.windowID);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
240 SDL_RenderFill(NULL, BACKGROUND);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
241 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
242 case SDL_WINDOWEVENT_CLOSE:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
243 done = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
244 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
245 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
246 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
247 case SDL_KEYDOWN:
1904
1a713f9d1f71 Yay! D3D renderer works!
Sam Lantinga <slouken@libsdl.org>
parents: 1903
diff changeset
248 /* Any keypress quits the app... */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
249 case SDL_QUIT:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
250 done = 1;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
251 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
252 default:
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
253 break;
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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254 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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255 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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256 for (i = 0; i < num_windows; ++i) {
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257 MoveSprites(windows[i], sprites[i]);
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258 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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259 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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260
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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261 /* Print out some timing information */
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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262 now = SDL_GetTicks();
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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263 if (now > then) {
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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264 printf("%2.2f frames per second\n",
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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parents:
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265 ((double) frames * 1000) / (now - then));
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
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266 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
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267 quit(0);
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
268 }
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents:
diff changeset
269
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
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270 /* vi: set ts=4 sw=4 expandtab: */