Mercurial > sdl-ios-xcode
log src/video/win32/SDL_win32shape.c @ 4839:05d172e92b52
age | author | description |
---|---|---|
Mon, 09 Aug 2010 15:41:33 -0400 | Eli Gottlieb | Merging branches. Will begin correcting mistakes introduced by merging. |
Mon, 09 Aug 2010 15:37:20 -0400 | Eli Gottlieb | Reformatting code to match the rest of SDL. Variable names seem OK; replaced tabs with 4 spaces each for indentation. |
Fri, 06 Aug 2010 20:22:14 -0400 | egottlieb | Fixed lots of little bugs in Win32 shaping and in SDL_CalculateShapeTree(). Still not actually showing anything on Windows, though there's no crashes and everything compiles fine. Bugger. |
Mon, 02 Aug 2010 01:54:59 -0400 | egottlieb | Worked on Windows implementation and the quad-trees. |
Thu, 29 Jul 2010 22:57:39 -0400 | Eli Gottlieb | Added Andreas's patch to fix my silly C++-style errors. |
Wed, 28 Jul 2010 23:35:24 -0400 | Eli Gottlieb | Wrote out the system for breaking shape-masks into quad-trees of rectangles, and added code to conglomerate those quad-trees of rectangles into regions for setting shapes under Win32. |