log test/automated/render/render.c @ 3536:0267b8b1595c

age author description
Wed, 09 Dec 2009 15:56:56 +0000 Sam Lantinga Added interfaces for batch drawing of points, lines and rects:
Mon, 07 Dec 2009 08:01:20 +0000 Sam Lantinga On Windows the minimum window size may be larger than 80, so explicitly request the expected rectangle.
Sun, 22 Nov 2009 07:00:26 +0000 Sam Lantinga More fixes to compile under Visual C++
Sun, 22 Nov 2009 06:42:58 +0000 Sam Lantinga Fixed include paths for Visual C++
Sat, 21 Nov 2009 07:59:19 +0000 Sam Lantinga We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.
Sat, 21 Nov 2009 06:28:25 +0000 Sam Lantinga Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.
Sat, 21 Nov 2009 05:25:08 +0000 Sam Lantinga pixels don't need to be dynamically allocated
Sat, 21 Nov 2009 05:05:19 +0000 Sam Lantinga SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.
Fri, 20 Nov 2009 07:11:29 +0000 Mike Gorchak 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.
Wed, 18 Nov 2009 09:39:32 +0000 Sam Lantinga Fixed a bunch of bugs in the blit blend mode tests
Wed, 18 Nov 2009 09:07:13 +0000 Sam Lantinga Fixes for the automated rendering test
Wed, 18 Nov 2009 07:34:05 +0000 Sam Lantinga Refactored to use render_loadTestFace()
Wed, 18 Nov 2009 07:22:22 +0000 Sam Lantinga Fixed endianness of the face image surface
Wed, 18 Nov 2009 06:15:21 +0000 Sam Lantinga Compare against the correct image
Tue, 17 Nov 2009 06:51:14 +0000 Sam Lantinga Debug info to help track down render test failures
Mon, 16 Nov 2009 07:13:07 +0000 Sam Lantinga You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()
Sun, 15 Nov 2009 08:01:07 +0000 Sam Lantinga Work in progress: SDL_RenderReadPixels() should be implemented soon.
Mon, 07 Sep 2009 05:06:34 +0000 Sam Lantinga Merged Edgar's code changes from Google Summer of Code 2009