graph
- Made the comment actually mean something. :)2009-11-22, by Sam Lantinga
- More fixes to compile under Visual C++2009-11-22, by Sam Lantinga
- Fixed include paths for Visual C++2009-11-22, by Sam Lantinga
- The Direct3D Read/Write pixels interface is in progress.2009-11-22, by Sam Lantinga
- Whoops, actually set the SDL error, don't just print the error.2009-11-22, by Sam Lantinga
- Added support for QNX default font. Backspace and Return keys now handled.2009-11-21, by Mike Gorchak
- We want to be strict on software renderer tests and opaque tests, but give a decent margin for blending inaccuracy for the blended tests.2009-11-21, by Sam Lantinga
- Increased tolerance a little bit more for multiple blending passes accumulating error.2009-11-21, by Sam Lantinga
- Added comment for pixel-perfect line workaround.2009-11-21, by Sam Lantinga
- Of COURSE that trick wouldn't work on all renderers. Fall back to something for now, hopefully figure out a better way to do this later.2009-11-21, by Sam Lantinga
- This is terrible, but the OpenGL standard says that lines are half open, which means that one endpoint is not covered so adjoining lines don't overlap. It also doesn't define which end is open, and indeed Mac OS X and Linux differ. Mac OS X seems to leave the second endpoint open, but Linux uses the right-most endpoint for x major lines and the bottom-most endpoint for y major lines.2009-11-21, by Sam Lantinga
- Fixed the coordinates for pixel coverage in blits2009-11-21, by Sam Lantinga
- Use 45 degree lines for the diagonal test to avoid aliasing errors in line drawing.2009-11-21, by Sam Lantinga
- It's not the last pixel, it's the rightmost pixel, or if they're both the same x coordinate, the bottommost pixel.2009-11-21, by Sam Lantinga
- RenderReadPixels and RenderWritePixels functions work with back buffer now and all asynchronous operations are flushed before reading or writing to backbuffer. Thanks Sam for clarification of this.2009-11-21, by Mike Gorchak
- My first OpenGL shader! Momma will be so proud!2009-11-21, by Sam Lantinga
- pixels don't need to be dynamically allocated2009-11-21, by Sam Lantinga
- SDL_RenderReadPixels() needs to flush asynchronous operations before it reads.2009-11-21, by Sam Lantinga
- Support for UTF-8 text input has been added.2009-11-20, by Mike Gorchak
- 1. SDL_RenderPresent() call has been added after each test to be sure, that all graphics output is flushed in case if it was asynchronous.2009-11-20, by Mike Gorchak
- Output last SDL error in case of test was failed.2009-11-20, by Mike Gorchak
- RenderReadPixels and RenderWritePixels now work properly.2009-11-20, by Mike Gorchak
- Deinitialization fixes, in case if QNXGF driver is not initialized properly.2009-11-20, by Mike Gorchak
- Added support for generic getopt() function instead of getopt_long(). Because not all platforms have getopt_long().2009-11-19, by Mike Gorchak
- Support for RendererReadPixels and RendererWritePixels has been added to photon renderer.2009-11-19, by Mike Gorchak
- Mike Gorchak to Sam2009-11-19, by Sam Lantinga
- Found a way to implement mask semantics in OpenGL2009-11-19, by Sam Lantinga
- Allow some variation in the pixel values to account for blending accuracy differences.2009-11-19, by Sam Lantinga
- Include the endpoint in the line we're drawing2009-11-19, by Sam Lantinga
- Adjust the vertices to be over the texel center.2009-11-19, by Sam Lantinga
- Fixed a bunch of bugs in the blit blend mode tests2009-11-18, by Sam Lantinga
- Use SDL's string and memory functions instead of stdlib2009-11-18, by Sam Lantinga
- Implemented SDL_RenderReadPixels()/SDL_RenderWritePixels() for the dummy renderer.2009-11-18, by Sam Lantinga
- Don't add the OpenGL renderers for drivers that don't support OpenGL2009-11-18, by Sam Lantinga
- Fixes for the automated rendering test2009-11-18, by Sam Lantinga
- If we explicitly request a driver, try to initialize it.2009-11-18, by Sam Lantinga
- Fixed GL_RenderReadPixels() - thanks Ryan!2009-11-18, by Sam Lantinga
- First pass (untested) at RenderWritePixels()2009-11-18, by Sam Lantinga
- Refactored to use render_loadTestFace()2009-11-18, by Sam Lantinga
- Fixed endianness of the face image surface2009-11-18, by Sam Lantinga
- Trying to figure out why the OpenGL tests are failing...2009-11-18, by Sam Lantinga
- Compare against the correct image2009-11-18, by Sam Lantinga
- Debug info to help track down render test failures2009-11-17, by Sam Lantinga
- Added missing return values2009-11-17, by Sam Lantinga
- Fixed some bugs in the automated test suite, revealed by working SDL_RenderReadPixels()2009-11-17, by Sam Lantinga
- Scott to slouken2009-11-17, by Sam Lantinga
- Thank you automated tests (and bobbens!), fixed alpha blending for accuracy2009-11-16, by Sam Lantinga
- Fixed memory corruption in SW_RenderReadPixels()2009-11-16, by Sam Lantinga
- You can specify the format for pixel data in SDL_RenderReadPixels() and SDL_RenderWritePixels()2009-11-16, by Sam Lantinga
- Added a utility function to convert blocks of pixels2009-11-15, by Sam Lantinga
- Hmm, this isn't going to work, is it?2009-11-15, by Sam Lantinga
- Work in progress: SDL_RenderReadPixels() should be implemented soon.2009-11-15, by Sam Lantinga
- Work in progress on OpenGL ReadPixels/WritePixels interface2009-11-15, by Sam Lantinga
- Updated for the new pixel format structure2009-11-11, by Sam Lantinga
- The docs directory doesn't exist anymore2009-11-11, by Sam Lantinga
- Fixed gcc warning2009-11-09, by Sam Lantinga
- Work in progress on implementation of SDL_RenderReadPixels() and SDL_RenderWritePixels(), code untested.2009-11-09, by Sam Lantinga
- Fixed bug #8782009-11-09, by Sam Lantinga
- Fixed compile warning2009-11-08, by Sam Lantinga
- Skip renderers that fail to initialize2009-11-08, by Sam Lantinga
- Removed the separate static simulator target, all targets create libSDLiPhoneOS.a2009-11-02, by Sam Lantinga
- Fixed bug #8472009-11-02, by Sam Lantinga
- cpuid doesn't actually change the flags register2009-10-30, by Sam Lantinga
- Fixed bug #7342009-10-30, by Sam Lantinga
- Cursor hotspot fixes.2009-10-29, by Mike Gorchak
- Fixed compile error2009-10-28, by Sam Lantinga
- Automatically initialize the video system and create a renderer to simplify use.2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-28, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-23, by Sam Lantinga
- Fixes in GLES configuration selection.2009-10-22, by Mike Gorchak
- Fixes in GLES configuration selection. Support for an old QNX 6.3.2.2009-10-22, by Mike Gorchak
- Optimizations.2009-10-22, by Mike Gorchak
- Adam Strzelecki to SDL2009-10-22, by Sam Lantinga
- Support for GL initialization parameters has been added.2009-10-21, by Mike Gorchak
- Partial fix for bug #8592009-10-19, by Sam Lantinga
- There's a bug with gcc 4.4.1 and -O2 where srcp doesn't get the correct value after the first scanline. Ugh.2009-10-18, by Sam Lantinga
- Merged improvements to SDL_SoftStretch() from SDL 1.22009-10-18, by Sam Lantinga
- Fixed bug #8532009-10-18, by Sam Lantinga
- Whoops, need " inside quotes2009-10-17, by Sam Lantinga
- Fixed bug #8522009-10-17, by Sam Lantinga
- iPhone/Xcode for 1.32009-10-17, by Sam Lantinga
- iPhone interruption patch / SDL 1.32009-10-17, by Sam Lantinga
- Working on fullscreen video modes support2009-10-13, by Mike Gorchak
- Fixed memory allocation size.2009-10-13, by Mike Gorchak
- Fixed handling of the initial window size.2009-10-13, by Mike Gorchak
- All 2D operations in Photon driver have been finished. The driver is ready to use. There fullscreen modes and YUV textures are rest only.2009-10-13, by Mike Gorchak
- Options --double --triple have been added to test double and triple buffering.2009-10-13, by Mike Gorchak
- We don't need dlvsym() for ALSA anymore, yay!2009-10-13, by Sam Lantinga
- Fixed SDL_BLENDMODE_MASK for GL and GLES renderers, now blending works like in software renderer.2009-10-13, by Mike Gorchak
- Only show the dynamic audio libraries if we'll be dynamically loading them2009-10-13, by Sam Lantinga
- Simplify and improve dynamic library detection, taken from SDL_image2009-10-13, by Sam Lantinga
- Debian patch: 050_altivec_detection.diff2009-10-13, by Sam Lantinga
- Fixed OpenGL ES primitive alpha blending.2009-10-13, by Mike Gorchak
- Missed converting PULSE to PULSEAUDIO2009-10-13, by Sam Lantinga
- Initial support for fullscreen application modes.2009-10-12, by Mike Gorchak
- Photon SDL renderer almost finished, the double/tripple buffering is left only.2009-10-12, by Mike Gorchak
- Joystick patch from FreeBSD ports system2009-10-12, by Sam Lantinga
- Continue working on 2D support in Photon.2009-10-12, by Mike Gorchak
- Continue working on 2D support in Photon2009-10-11, by Mike Gorchak
- A better solution to making the default build optimization -O32009-10-11, by Sam Lantinga
- Whoops, the ProjectDir is one level lower than the SolutionDir2009-10-11, by Sam Lantinga
- stefanullinger to me2009-10-11, by Sam Lantinga
- pkg-config replaced sdl-config in these cases.2009-10-11, by Sam Lantinga
- Fixed bug #312009-10-11, by Sam Lantinga
- gcc can't generate dependencies for a file that doesn't exist, so first create SDL_revision.h2009-10-11, by Sam Lantinga
- This is crazy. In order to override the default optimization for GCC,2009-10-11, by Sam Lantinga
- Continue working on 2D support for Photon/QNX.2009-10-10, by Mike Gorchak
- MatÄ›j TÃ½Ä 2009-10-05 14:09:03 PDT2009-10-10, by Sam Lantinga
- Revert back. Sorry.2009-10-10, by Mike Gorchak
- Added phrender library linkage for QNX target.2009-10-10, by Mike Gorchak
- Call CommonQuit() at exit has been added.2009-10-10, by Mike Gorchak
- Created windows must be destroyed at CommonQuit().2009-10-10, by Mike Gorchak
- Debian patch: 218_joystick_memmove.diff2009-10-10, by Sam Lantinga
- Fixed bug #8332009-10-10, by Sam Lantinga
- Whoops, FreeBSD 6.2 doesn't define __FreeBSD_kernel_version2009-10-10, by Sam Lantinga
- Adapted from Debian patch: 215_kfreebsd_gnu.diff2009-10-10, by Sam Lantinga
- Made typedef for SDL_bool the same as the other typedefs.2009-10-10, by Sam Lantinga
- Support for the atomic operations for ARM, PPC, MIPS, SH, X86 platforms has been added.2009-10-10, by Mike Gorchak
- Fixed bug #6272009-10-10, by Sam Lantinga
- Merged r4990:4991 from branches/SDL-1.2: ALSA 1.0 API and dlvsym() removal.2009-10-10, by Ryan C. Gordon
- typo2009-10-10, by Sam Lantinga
- Use new 1.3 API for getting audio driver name.2009-10-10, by Ryan C. Gordon
- Added some debug output to loopwave.c2009-10-10, by Ryan C. Gordon
- Use test instead of [ because that's an m4 quote character2009-10-10, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Fixed bug #8302009-10-08, by Sam Lantinga
- Merged r4974:4975 from branches/SDL-1.2: sdl.pc removal on make uninstall.2009-10-08, by Ryan C. Gordon
- Fixed bug #8282009-10-08, by Sam Lantinga
- Update config.guess and config.sub2009-10-08, by Sam Lantinga
- The SDL 1.3 documentation will be primarily online wiki based:2009-10-07, by Sam Lantinga
- SuSE 11.1 installs directfb-config without directfb-devel, so check to2009-10-07, by Sam Lantinga
- Reminder, add multiple icon sizes!2009-10-07, by Sam Lantinga
- Upgrading libtool didn't fix bug #4992009-10-07, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Eric Wing to Sam2009-10-06, by Sam Lantinga
- Updated libtool to version 2.2.6a2009-10-04, by Sam Lantinga
- Split out ltoptions.m42009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Fixed make dist2009-10-04, by Sam Lantinga
- Split acinclude.m4 into its constituent parts for easy upgrading2009-10-04, by Sam Lantinga
- Fixed bug #8262009-10-04, by Sam Lantinga
- Fixed bug #5222009-10-04, by Sam Lantinga
- Eric Wing to Sam2009-10-04, by Sam Lantinga
- Fixed bug #8172009-10-04, by Sam Lantinga
- Fixed bug #8142009-10-04, by Sam Lantinga
- Fixed a bug where when the audio starts paused all the DirectSound buffers2009-10-04, by Sam Lantinga
- Adam Strzelecki to SDL2009-10-04, by Sam Lantinga
- Use gcc's built-in dependency generation, thanks to Adam Strzelecki2009-10-04, by Sam Lantinga
- [SDL] Bad math in SDL_RenderCopy2009-10-03, by Sam Lantinga
- You should check for the C compiler before you set CFLAGS. :)2009-10-02, by Sam Lantinga
- Eric Wing to Sam2009-10-01, by Sam Lantinga
- Getting ready for a new drop from Eric, hopefully the last time I have to wipe this.2009-10-01, by Sam Lantinga
- Added missing templates2009-09-29, by Sam Lantinga
- Reminder to investigate upgrading libtool to fix bug #4992009-09-29, by Sam Lantinga
- Better cross-platform macros for printing 32 and 64 bit values2009-09-29, by Sam Lantinga
- Temporary band-aid for bug #5752009-09-29, by Sam Lantinga
- Ok, added long casts to get rid of compiler warnings.2009-09-28, by Bob Pendleton
- -0.5 is causing trouble according to comments in bug #7832009-09-28, by Sam Lantinga
- Added renderer information for dynamic OpenGL test2009-09-28, by Sam Lantinga
- Fixed bug #7162009-09-27, by Sam Lantinga
- Fixed 32-bit build2009-09-26, by Sam Lantinga
- Fixed bug #7972009-09-26, by Sam Lantinga
- Fixed bug #7772009-09-26, by Sam Lantinga
- Fixed bug #7662009-09-26, by Sam Lantinga
- Fixed bug #7652009-09-26, by Sam Lantinga
- Fixed bug #7642009-09-26, by Sam Lantinga
- Fixed bug #7612009-09-26, by Sam Lantinga
- Fixed bug #7342009-09-26, by Sam Lantinga
- Fixed bug #7052009-09-26, by Sam Lantinga
- Fixed bug #7052009-09-26, by Sam Lantinga
- Fixed bug #7042009-09-26, by Sam Lantinga
- Fixed crash with right side up BMP files2009-09-26, by Sam Lantinga
- Eric Wing to Sam2009-09-26, by Sam Lantinga
- fixed a spelling error in the documentation.2009-09-25, by Bob Pendleton
- Changed to include SDL_atomic.c in the windows version of SDL 1.32009-09-25, by Bob Pendleton
- This version actaully should work on Windows.2009-09-25, by Bob Pendleton
- More TODO!2009-09-24, by Sam Lantinga
- Eric Wing to Sam2009-09-24, by Sam Lantinga
- Updated Xcode project from Eric Wing2009-09-24, by Sam Lantinga
- Getting ready for a new Xcode project from Eric Wing2009-09-24, by Sam Lantinga
- Fixed bug #7322009-09-23, by Sam Lantinga
- Possibly fixed bug #601, definitely fixed a potential issue with threads2009-09-23, by Sam Lantinga
- int testmmousetable.c the arguments to main() are not compatible with what is required in SDL_main.h2009-09-23, by Bob Pendleton
- Whoops, this breaks building on Mac OS X 10.42009-09-22, by Sam Lantinga
- oops2009-09-21, by Bob Pendleton
- Should now compile on 32 bit linux and 64 bit linux2009-09-21, by Bob Pendleton
- Whoops, need both the header and the library!2009-09-21, by Sam Lantinga
- Fixed bug #7142009-09-21, by Sam Lantinga
- Fixed bug #6742009-09-21, by Sam Lantinga
- Fixed bug #6152009-09-21, by Sam Lantinga
- Added reminder to look into 2D vblank synchronization2009-09-21, by Sam Lantinga
- Oh yeah, we have GLX support too.2009-09-21, by Sam Lantinga
- Fixed bug #5772009-09-21, by Sam Lantinga
- Fixed bug #5912009-09-21, by Sam Lantinga
- Fixed bug #5702009-09-21, by Sam Lantinga
- Fixed build on Mac OS X 10.42009-09-21, by Sam Lantinga
- Fall back to opaque sprite if no formats with alpha are supported.2009-09-20, by Sam Lantinga
- Fixed compatibility with SDL 1.2 pixel format (24 bits per pixel of color data with 4 bytes per pixel == 32 bpp)2009-09-20, by Sam Lantinga
- Removed outdated Atari support2009-09-20, by Sam Lantinga
- Oh yeah, need this option for PPC as well now.2009-09-20, by Sam Lantinga
- I'm gussing that this was never compiled where TTF support was missing. As a result a call to SDL_GetError and a call to TTF_GetError were swapped.2009-09-19, by Bob Pendleton
- Merged a cleaned up version of Jiang's code changes from Google Summer of Code 20092009-09-19, by Sam Lantinga
- I think this fixes the texture pixel alignment2009-09-19, by Sam Lantinga
- This is waaaaay outdated. :)2009-09-19, by Sam Lantinga
- This name inconsistency has been bugging me for a while...2009-09-19, by Sam Lantinga
- Removed outdated VGL support2009-09-19, by Sam Lantinga
- Removed outdated wscons support2009-09-19, by Sam Lantinga
- Removed outdated Nano-X support2009-09-19, by Sam Lantinga
- Removed outdated OS/2 support2009-09-19, by Sam Lantinga
- Removed outdated Dreamcast support2009-09-19, by Sam Lantinga
- Oh yeah, this file is gone2009-09-19, by Sam Lantinga
- NASM is no longer used in SDL 1.32009-09-19, by Sam Lantinga
- Removed outdated OS/2 support2009-09-19, by Sam Lantinga
- Removed outdated iPodLinux support2009-09-19, by Sam Lantinga
- testsprite2 should be pixel correct on Direct3D now.2009-09-19, by Sam Lantinga
- More test coverage2009-09-19, by Sam Lantinga
- Added more tests for the different primitive types2009-09-19, by Sam Lantinga
- Fixed bug #7832009-09-19, by Sam Lantinga
- Removing old CD-ROM header reference2009-09-19, by Sam Lantinga
- Stefan Ullinger2009-09-19, by Sam Lantinga
- The new, cleaner, version of the atomic operations. The dummy code is what you should start working with to port atomic ops.2009-09-17, by Bob Pendleton
- Kenneth Bull to SDL2009-09-07, by Sam Lantinga
- Merged Edgar's code changes from Google Summer of Code 20092009-09-07, by Sam Lantinga
- This doesn't actually build on other platforms, I'll have to check with Martin2009-09-07, by Sam Lantinga
- Merged Martin's code changes from Google Summer of Code 20092009-09-07, by Sam Lantinga
- Fixed bug where minimized windows get zero width/height2009-09-06, by Sam Lantinga
- Fixed compiling on 64-bit Windows2009-09-06, by Sam Lantinga
- Upgraded solution to Visual Studio 2008 and added 64-bit target2009-09-06, by Sam Lantinga
- Fixed issues building 64-bit Windows binary2009-09-05, by Sam Lantinga
- Removed CD-ROM code from Visual C projects2009-09-05, by Sam Lantinga
- Updated Xcode project for latest file changes2009-09-05, by Sam Lantinga
- Updated Xcode project for latest file changes2009-09-05, by Sam Lantinga
- Fix build on native 64-bit architecture2009-09-05, by Sam Lantinga
- Added 64-bit architectures to the fat build script2009-09-05, by Sam Lantinga
- From: Jjgod Jiang <gzjjgod@gmail.com>2009-09-05, by Sam Lantinga
- From: Jjgod Jiang <gzjjgod@gmail.com>2009-09-05, by Sam Lantinga
- Updated fatbuild.sh to build for 10.4u SDK2009-09-05, by Sam Lantinga
- Removed references to CD-ROM support from the README files2009-09-05, by Sam Lantinga