Mercurial > sdl-ios-xcode
view include/Makefile.am @ 1235:f60f6f4ffc6f
Make some dynamic X11 symbols option. _XData32 and _XRead32 are only available
on 64-bit systems, and are chosen with macros in the X11 headers. So on
32-bit systems, it should fail to find these symbols and keep going anyhow.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Fri, 06 Jan 2006 20:56:13 +0000 |
parents | 22dbf364c017 |
children | 450721ad5436 |
line wrap: on
line source
# The input Makefile for SDL header files # The directory where the include files will be installed libSDLincludedir = $(includedir)/SDL # Which header files to install libSDLinclude_HEADERS = \ SDL.h \ SDL_active.h \ SDL_audio.h \ SDL_byteorder.h \ SDL_cdrom.h \ SDL_copying.h \ SDL_cpuinfo.h \ SDL_endian.h \ SDL_error.h \ SDL_events.h \ SDL_getenv.h \ SDL_joystick.h \ SDL_keyboard.h \ SDL_keysym.h \ SDL_loadso.h \ SDL_main.h \ SDL_mouse.h \ SDL_mutex.h \ SDL_name.h \ SDL_opengl.h \ SDL_quit.h \ SDL_rwops.h \ SDL_syswm.h \ SDL_thread.h \ SDL_timer.h \ SDL_types.h \ SDL_version.h \ SDL_video.h \ begin_code.h \ close_code.h