view src/audio/SDL_audiodev.c @ 5172:ededa1ccf91c

Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 21:13:55 -0800
parents ba9ac6bb0c75
children b530ef003506
line wrap: on
line source

/*
    SDL - Simple DirectMedia Layer
    Copyright (C) 1997-2010 Sam Lantinga

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Lesser General Public
    License as published by the Free Software Foundation; either
    version 2.1 of the License, or (at your option) any later version.

    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Lesser General Public License for more details.

    You should have received a copy of the GNU Lesser General Public
    License along with this library; if not, write to the Free Software
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA

    Sam Lantinga
    slouken@libsdl.org
*/
#include "SDL_config.h"

/* Get the name of the audio device we use for output */

#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO

#include <fcntl.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h> /* For close() */

#include "SDL_stdinc.h"
#include "SDL_audiodev_c.h"

#ifndef _PATH_DEV_DSP
#if defined(__NETBSD__) || defined(__OPENBSD__)
#define _PATH_DEV_DSP  "/dev/audio"
#else
#define _PATH_DEV_DSP  "/dev/dsp"
#endif
#endif
#ifndef _PATH_DEV_DSP24
#define _PATH_DEV_DSP24	"/dev/sound/dsp"
#endif
#ifndef _PATH_DEV_AUDIO
#define _PATH_DEV_AUDIO	"/dev/audio"
#endif

static inline void
test_device(const char *fname, int flags, int (*test) (int fd),
            char ***devices, int *devCount)
{
    struct stat sb;
    if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
        int audio_fd = open(fname, flags, 0);
        if ((audio_fd >= 0) && (test(audio_fd))) {
            void *p =
                SDL_realloc(*devices, ((*devCount) + 1) * sizeof(char *));
            if (p != NULL) {
                size_t len = strlen(fname) + 1;
                char *str = (char *) SDL_malloc(len);
                *devices = (char **) p;
                if (str != NULL) {
                    SDL_strlcpy(str, fname, len);
                    (*devices)[(*devCount)++] = str;
                }
            }
            close(audio_fd);
        }
    }
}

void
SDL_FreeUnixAudioDevices(char ***devices, int *devCount)
{
    int i = *devCount;
    if ((i > 0) && (*devices != NULL)) {
        while (i--) {
            SDL_free((*devices)[i]);
        }
    }

    if (*devices != NULL) {
        SDL_free(*devices);
    }

    *devices = NULL;
    *devCount = 0;
}

static int
test_stub(int fd)
{
    return 1;
}

void
SDL_EnumUnixAudioDevices(int flags, int classic, int (*test) (int fd),
                         char ***devices, int *devCount)
{
    const char *audiodev;
    char audiopath[1024];

    if (test == NULL)
        test = test_stub;

    /* Figure out what our audio device is */
    if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
        ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
        if (classic) {
            audiodev = _PATH_DEV_AUDIO;
        } else {
            struct stat sb;

            /* Added support for /dev/sound/\* in Linux 2.4 */
            if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
                && ((stat(_PATH_DEV_DSP24, &sb) == 0)
                    && S_ISCHR(sb.st_mode))) {
                audiodev = _PATH_DEV_DSP24;
            } else {
                audiodev = _PATH_DEV_DSP;
            }
        }
    }
    test_device(audiodev, flags, test, devices, devCount);

    if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
        int instance = 0;
        while (instance++ <= 64) {
            SDL_snprintf(audiopath, SDL_arraysize(audiopath),
                         "%s%d", audiodev, instance);
            test_device(audiopath, flags, test, devices, devCount);
        }
    }
}

#endif /* Audio driver selection */
/* vi: set ts=4 sw=4 expandtab: */