annotate src/audio/SDL_audiodev.c @ 5172:ededa1ccf91c

Switched the SDL 1.2 compatibility to use the window surface, so it's fast even when there's no hardware acceleration available. This means that the YUV overlay now uses software, but that's okay since fast YUV code should be using the textures now anyway.
author Sam Lantinga <slouken@libsdl.org>
date Thu, 03 Feb 2011 21:13:55 -0800
parents ba9ac6bb0c75
children b530ef003506
rev   line source
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1 /*
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2 SDL - Simple DirectMedia Layer
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3 Copyright (C) 1997-2010 Sam Lantinga
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4
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5 This library is free software; you can redistribute it and/or
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6 modify it under the terms of the GNU Lesser General Public
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7 License as published by the Free Software Foundation; either
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8 version 2.1 of the License, or (at your option) any later version.
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9
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10 This library is distributed in the hope that it will be useful,
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11 but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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13 Lesser General Public License for more details.
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14
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15 You should have received a copy of the GNU Lesser General Public
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16 License along with this library; if not, write to the Free Software
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17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
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18
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19 Sam Lantinga
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20 slouken@libsdl.org
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21 */
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22 #include "SDL_config.h"
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23
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24 /* Get the name of the audio device we use for output */
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25
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26 #if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
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27
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28 #include <fcntl.h>
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29 #include <sys/types.h>
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30 #include <sys/stat.h>
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31 #include <unistd.h> /* For close() */
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32
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33 #include "SDL_stdinc.h"
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34 #include "SDL_audiodev_c.h"
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35
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36 #ifndef _PATH_DEV_DSP
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37 #if defined(__NETBSD__) || defined(__OPENBSD__)
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38 #define _PATH_DEV_DSP "/dev/audio"
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39 #else
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40 #define _PATH_DEV_DSP "/dev/dsp"
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41 #endif
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42 #endif
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43 #ifndef _PATH_DEV_DSP24
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44 #define _PATH_DEV_DSP24 "/dev/sound/dsp"
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45 #endif
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46 #ifndef _PATH_DEV_AUDIO
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47 #define _PATH_DEV_AUDIO "/dev/audio"
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48 #endif
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49
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50 static inline void
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51 test_device(const char *fname, int flags, int (*test) (int fd),
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52 char ***devices, int *devCount)
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53 {
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54 struct stat sb;
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55 if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
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56 int audio_fd = open(fname, flags, 0);
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57 if ((audio_fd >= 0) && (test(audio_fd))) {
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58 void *p =
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59 SDL_realloc(*devices, ((*devCount) + 1) * sizeof(char *));
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60 if (p != NULL) {
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61 size_t len = strlen(fname) + 1;
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62 char *str = (char *) SDL_malloc(len);
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63 *devices = (char **) p;
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64 if (str != NULL) {
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65 SDL_strlcpy(str, fname, len);
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66 (*devices)[(*devCount)++] = str;
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67 }
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68 }
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69 close(audio_fd);
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70 }
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71 }
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72 }
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73
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74 void
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75 SDL_FreeUnixAudioDevices(char ***devices, int *devCount)
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76 {
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77 int i = *devCount;
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78 if ((i > 0) && (*devices != NULL)) {
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79 while (i--) {
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80 SDL_free((*devices)[i]);
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81 }
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82 }
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83
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84 if (*devices != NULL) {
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85 SDL_free(*devices);
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86 }
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87
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88 *devices = NULL;
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89 *devCount = 0;
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90 }
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91
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92 static int
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93 test_stub(int fd)
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94 {
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95 return 1;
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96 }
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97
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98 void
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99 SDL_EnumUnixAudioDevices(int flags, int classic, int (*test) (int fd),
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100 char ***devices, int *devCount)
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101 {
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102 const char *audiodev;
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103 char audiopath[1024];
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104
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105 if (test == NULL)
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106 test = test_stub;
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107
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108 /* Figure out what our audio device is */
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109 if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
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110 ((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
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111 if (classic) {
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112 audiodev = _PATH_DEV_AUDIO;
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113 } else {
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114 struct stat sb;
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115
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116 /* Added support for /dev/sound/\* in Linux 2.4 */
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117 if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
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118 && ((stat(_PATH_DEV_DSP24, &sb) == 0)
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119 && S_ISCHR(sb.st_mode))) {
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120 audiodev = _PATH_DEV_DSP24;
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121 } else {
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122 audiodev = _PATH_DEV_DSP;
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123 }
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124 }
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125 }
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126 test_device(audiodev, flags, test, devices, devCount);
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127
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128 if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
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129 int instance = 0;
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130 while (instance++ <= 64) {
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parents: 1895
diff changeset
131 SDL_snprintf(audiopath, SDL_arraysize(audiopath),
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
132 "%s%d", audiodev, instance);
5f6550e5184f Merged SDL-ryan-multiple-audio-device branch r2803:2871 into the trunk.
Ryan C. Gordon <icculus@icculus.org>
parents: 1895
diff changeset
133 test_device(audiopath, flags, test, devices, devCount);
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1567
diff changeset
134 }
0
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
135 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
136 }
74212992fb08 Initial revision
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
137
1402
d910939febfa Use consistent identifiers for the various platforms we support.
Sam Lantinga <slouken@libsdl.org>
parents: 1379
diff changeset
138 #endif /* Audio driver selection */
1895
c121d94672cb SDL 1.2 is moving to a branch, and SDL 1.3 is becoming the head.
Sam Lantinga <slouken@libsdl.org>
parents: 1567
diff changeset
139 /* vi: set ts=4 sw=4 expandtab: */