view XCodeiPhoneOS/Demos/src/common.c @ 2424:ecc18fbfdec3 gsoc2008_iphone

Added references to SDL_IPHONE_MAX_GFORCE ... that way this value can change without altering the demos behavior. More understandable too.
author Holmes Futrell <hfutrell@umail.ucsb.edu>
date Fri, 15 Aug 2008 00:40:47 +0000
parents d3952f445f4d
children
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/*
 *	common.c
 *	written by Holmes Futrell
 *	use however you want
 */

#include "common.h"
#include "SDL.h"
#include <stdlib.h>

/*
	Produces a random int x, min <= x <= max 
	following a uniform distribution
*/
int randomInt(int min, int max) {	
	return min + rand() % (max - min + 1);
}
/*
	Produces a random float x, min <= x <= max 
	following a uniform distribution
 */
float randomFloat(float min, float max) {
	return rand() / (float)RAND_MAX * (max - min) + min;
}

void fatalError(const char *string) {
	printf("%s: %s\n", string, SDL_GetError());
	exit(1);
}