Mercurial > sdl-ios-xcode
view XCodeiPhoneOS/Demos/src/common.c @ 2381:d3952f445f4d gsoc2008_iphone
Files used by all demos (random numbers, screen size, etc)
author | Holmes Futrell <hfutrell@umail.ucsb.edu> |
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date | Fri, 18 Jul 2008 20:51:25 +0000 |
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/* * common.c * written by Holmes Futrell * use however you want */ #include "common.h" #include "SDL.h" #include <stdlib.h> /* Produces a random int x, min <= x <= max following a uniform distribution */ int randomInt(int min, int max) { return min + rand() % (max - min + 1); } /* Produces a random float x, min <= x <= max following a uniform distribution */ float randomFloat(float min, float max) { return rand() / (float)RAND_MAX * (max - min) + min; } void fatalError(const char *string) { printf("%s: %s\n", string, SDL_GetError()); exit(1); }