Mercurial > sdl-ios-xcode
view src/video/nanox/SDL_nxmouse_c.h @ 658:e71b7108d2d7
Use SDL's internal x, y for mouse button events - fixes relative motion bug.
author | Sam Lantinga <slouken@libsdl.org> |
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date | Wed, 23 Jul 2003 05:30:08 +0000 |
parents | 57bf11a5efd7 |
children | d910939febfa |
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#include "SDL_nxvideo.h" extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ; void NX_FreeWMCursor (_THIS, WMcursor * cursor) ; extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ; extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ;