annotate src/video/nanox/SDL_nxmouse_c.h @ 658:e71b7108d2d7

Use SDL's internal x, y for mouse button events - fixes relative motion bug.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 23 Jul 2003 05:30:08 +0000
parents 57bf11a5efd7
children d910939febfa
rev   line source
30
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
1 #include "SDL_nxvideo.h"
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
2
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
3 extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ;
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
4 void NX_FreeWMCursor (_THIS, WMcursor * cursor) ;
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
5 extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ;
57bf11a5efd7 Added initial support for Nano-X (thanks Hsieh-Fu!)
Sam Lantinga <slouken@lokigames.com>
parents:
diff changeset
6 extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ;