view src/video/nanox/SDL_nxmouse_c.h @ 658:e71b7108d2d7

Use SDL's internal x, y for mouse button events - fixes relative motion bug.
author Sam Lantinga <slouken@libsdl.org>
date Wed, 23 Jul 2003 05:30:08 +0000
parents 57bf11a5efd7
children d910939febfa
line wrap: on
line source

#include "SDL_nxvideo.h"

extern WMcursor * NX_CreateWMCursor (_THIS, Uint8 * data, Uint8 * mask, int w, int h, int hot_x, int hot_y) ;
void NX_FreeWMCursor (_THIS, WMcursor * cursor) ;
extern void NX_WarpWMCursor (_THIS, Uint16 x, Uint16 y) ;
extern int NX_ShowWMCursor (_THIS, WMcursor * cursor) ;