view README.PicoGUI @ 1078:e2ef6b7001fd

Patch from Antonio SJ Musumeci: " This code with SDL-1.2.8 and CVS: #include <stdio.h> #include <stdlib.h> #include <SDL.h> int main(int argc, char** argv) { char alphabet[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char buffer_file[27] = {0}; char buffer_mem[27] = {0}; int rv_file; int rv_mem; FILE* file_ptr; SDL_RWops* rwop_file; SDL_RWops* rwop_mem; file_ptr = fopen("./blah", "w"); fwrite(alphabet, 1, sizeof(alphabet), file_ptr); fclose(file_ptr); rwop_mem = SDL_RWFromMem(alphabet, sizeof(alphabet)); rwop_file = SDL_RWFromFile("./blah", "r"); rv_mem = SDL_RWread(rwop_mem , buffer_mem, 5, 6); rv_file = SDL_RWread(rwop_file, buffer_file, 5, 6); printf("From File: %d %s\n" "From Mem: %d %s\n", rv_file, buffer_file, rv_mem, buffer_mem); printf("Seek end of File: %d\n" "Seek end of Mem: %d\n", SDL_RWseek(rwop_file, 0, SEEK_END), SDL_RWseek(rwop_mem , 0, SEEK_END)); SDL_RWclose(rwop_file); SDL_RWclose(rwop_mem); return 0; } Produces this output: From File: 5 ABCDEFGHIJKLMNOPQRSTUVWXYZ From Mem: 5 ABCDEFGHIJKLMNOPQRSTUVWXY Seek end of File: 26 Seek end of Mem: 26 " --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 24 Jun 2005 12:48:38 +0000
parents 706de3956894
children
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 ========================
  Using SDL with PicoGUI
 ========================

- Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>

PicoGUI is a scalable GUI system with a unique architecture, primarily focused
on scalability to various embedded systems. You can find more information
including a FAQ at http://picogui.org

To use the patch:

  1. When compiling, add the "--enable-video-picogui" switch to ./configure

  2. When running your program, ensure that the picogui driver for SDL
     is in use by setting the SDL_VIDEODRIVER environment variable 
     to "picogui".

  3. The program must also be linked to the C client library for PicoGUI
     (libpgui.so). If the program is being compiled with a patched SDL 
     installed this should be done automatically. If you want to use an
     existing binary with PicoGUI, you can set the LD_PRELOAD environment
     variable to the path of your libpgui.so file.

Capabilities:

  So far only basic functionality is provided on true color (linear16/24/32)
  devices. Accessing a memory mapped bitmap, updating the display, and handling
  mouse/keyboard input. This functionality has been tested with several
  applications, including mplayer, Xine, sldroids, and Abuse.

TODO list:

  - YUV overlays will be helpful for watching video on set top boxes or other
    embedded devices that have some graphics acceleration hardware

  - Account for rotated bitmap storage in pgserver

  - Support for hiding or changing the cursor

  - The display should be centered when the SDL application is smaller
    than the PicoGUI panel

  - Fullscreen or any other special modes

  - Support for indexed and grayscale modes

  - Probably much more...

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