annotate README.PicoGUI @ 1078:e2ef6b7001fd

Patch from Antonio SJ Musumeci: " This code with SDL-1.2.8 and CVS: #include <stdio.h> #include <stdlib.h> #include <SDL.h> int main(int argc, char** argv) { char alphabet[26] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"; char buffer_file[27] = {0}; char buffer_mem[27] = {0}; int rv_file; int rv_mem; FILE* file_ptr; SDL_RWops* rwop_file; SDL_RWops* rwop_mem; file_ptr = fopen("./blah", "w"); fwrite(alphabet, 1, sizeof(alphabet), file_ptr); fclose(file_ptr); rwop_mem = SDL_RWFromMem(alphabet, sizeof(alphabet)); rwop_file = SDL_RWFromFile("./blah", "r"); rv_mem = SDL_RWread(rwop_mem , buffer_mem, 5, 6); rv_file = SDL_RWread(rwop_file, buffer_file, 5, 6); printf("From File: %d %s\n" "From Mem: %d %s\n", rv_file, buffer_file, rv_mem, buffer_mem); printf("Seek end of File: %d\n" "Seek end of Mem: %d\n", SDL_RWseek(rwop_file, 0, SEEK_END), SDL_RWseek(rwop_mem , 0, SEEK_END)); SDL_RWclose(rwop_file); SDL_RWclose(rwop_mem); return 0; } Produces this output: From File: 5 ABCDEFGHIJKLMNOPQRSTUVWXYZ From Mem: 5 ABCDEFGHIJKLMNOPQRSTUVWXY Seek end of File: 26 Seek end of Mem: 26 " --ryan.
author Ryan C. Gordon <icculus@icculus.org>
date Fri, 24 Jun 2005 12:48:38 +0000
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1 ========================
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2 Using SDL with PicoGUI
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3 ========================
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4
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5 - Originally contributed by Micah Dowty <micahjd@users.sourceforge.net>
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7 PicoGUI is a scalable GUI system with a unique architecture, primarily focused
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8 on scalability to various embedded systems. You can find more information
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9 including a FAQ at http://picogui.org
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10
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11 To use the patch:
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13 1. When compiling, add the "--enable-video-picogui" switch to ./configure
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15 2. When running your program, ensure that the picogui driver for SDL
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16 is in use by setting the SDL_VIDEODRIVER environment variable
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17 to "picogui".
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19 3. The program must also be linked to the C client library for PicoGUI
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20 (libpgui.so). If the program is being compiled with a patched SDL
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21 installed this should be done automatically. If you want to use an
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22 existing binary with PicoGUI, you can set the LD_PRELOAD environment
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23 variable to the path of your libpgui.so file.
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24
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25 Capabilities:
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26
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27 So far only basic functionality is provided on true color (linear16/24/32)
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28 devices. Accessing a memory mapped bitmap, updating the display, and handling
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29 mouse/keyboard input. This functionality has been tested with several
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30 applications, including mplayer, Xine, sldroids, and Abuse.
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31
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32 TODO list:
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33
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34 - YUV overlays will be helpful for watching video on set top boxes or other
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35 embedded devices that have some graphics acceleration hardware
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37 - Account for rotated bitmap storage in pgserver
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38
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39 - Support for hiding or changing the cursor
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40
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41 - The display should be centered when the SDL application is smaller
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42 than the PicoGUI panel
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43
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44 - Fullscreen or any other special modes
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45
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46 - Support for indexed and grayscale modes
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47
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48 - Probably much more...
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50 --- The End ---