view Xcode/TemplatesForXcodeSnowLeopard/SDL OpenGL Application/___PROJECTNAME___.xcodeproj/TemplateInfo.plist @ 5271:e107518710f6

Removed private API use that was causing AppStore rejection Pavel Kanzelsberger to SDL I tried to submit a SDL application to the Mac AppStore and it got rejected because SDL cocoa is using a Private (non-public) API. Problematic part is here: SDL_cocoaevents.m @implementation NSApplication(SDL) - (void)setRunning { _running = 1; } @end Symbol _running in NSApplication is private and shouldn't be used. Any ideas what could I do about this?
author Sam Lantinga <slouken@libsdl.org>
date Sat, 12 Feb 2011 07:57:35 -0800
parents d44a0a913aa2
children
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{
	FilesToRename = {
		"SDLApp_Prefix.pch" = "ÇPROJECTNAMEÈ_Prefix.pch";
	};
	FilesToMacroExpand = (
		"ÇPROJECTNAMEÈ_Prefix.pch",
		"Info.plist",
		"English.lproj/InfoPlist.strings",
		"main.c",
	);
	Description = "This project builds an SDL-based application that uses OpenGL.";
}