Mercurial > sdl-ios-xcode
view docs/man3/SDL_JoystickNumAxes.3 @ 3019:dfd23eb79be9
Allow builds that reduce or eliminate the converters/resamplers.
We should probably give options to drop resamplers by channels, too, for
developers that know they'll never need more than stereo, etc.
author | Ryan C. Gordon <icculus@icculus.org> |
---|---|
date | Sun, 11 Jan 2009 04:39:09 +0000 |
parents | 546f7c1eb755 |
children | 1238da4a7112 |
line wrap: on
line source
.TH "SDL_JoystickNumAxes" "3" "Tue 11 Sep 2001, 23:00" "SDL" "SDL API Reference" .SH "NAME" SDL_JoystickNumAxes \- Get the number of joystick axes .SH "SYNOPSIS" .PP \fB#include "SDL\&.h" .sp \fBint \fBSDL_JoystickNumAxes\fP\fR(\fBSDL_Joystick *joystick\fR); .SH "DESCRIPTION" .PP Return the number of axes available from a previously opened \fBSDL_Joystick\fR\&. .SH "RETURN VALUE" .PP Number of axes\&. .SH "SEE ALSO" .PP \fI\fBSDL_JoystickGetAxis\fP\fR, \fI\fBSDL_JoystickOpen\fP\fR ...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:00