view test/automated/common/images.h @ 4896:d72e28642940

Code will never reach SDL_SetTexturePalette since SDL_SetDisplayPalette will fail if the display e.g. is RGB32 or RGB24. The patch will ignore errors in SDL_SetDislayPalette. This should also affect the opengl renderer on systems supporting paletted textures - mine does not (NVIDIA). With this patch the directfb drivers delivers the same results for test_palette like the software renderer. Kind regards, André
author Sam Lantinga <slouken@libsdl.org>
date Mon, 27 Sep 2010 00:48:56 -0700
parents c32c53fca10d
children
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#ifndef IMAGES_H
#  define IMAGES_H


#include "common.h"


/*
 * Pull in images for testcases.
 */
#include "img_primitives.c"
#include "img_primitivesblend.c"
#include "img_face.c"
#include "img_blit.c"
#include "img_blitblend.c"


#endif /* IMAGES_H */